- Publisher: Capcom
- Release Date: Jun 24, 2008

- Summary:
Buy Now
- Developer: Capcom
- Genre(s): Role-Playing, Action RPG, Action RPG
- # of players: 1-6
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 1 out of 13
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Mixed: 9 out of 13
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Negative: 3 out of 13
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If you've never played a MegaMan Star Force game, or perhaps even if you happened to like the Battle Network games but shied away from it in the middle of its long, successful run, MegaMan Star Force 2 and its prequel are worth a shot. If you played and enjoyed the first MegaMan Star Force, you'll find more of the same fun here.
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Nintendo PowerThe gameplay changes hardly justify a sequel so soon after the first Star Force, but series fans should have fun regardless. [July 2008, p.87]
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An improvement on the same old formula. It plays exactly the same in the overall sense, but it refines things a little, patches in a new story, and generally upgrades things to be better suited to the DS system, avoiding gimmicks in favor of polishing the gameplay and graphics. To casual players, it is mostly the same game.
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The story is awful, and the gameplay isn't solid enough to carry the weight of an entire RPG.
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Sadly, for returning fans there is very little here that is worth a purchase seeing as the rest feels like a rehash of the first game.
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After six nearly identical Mega Man Battle Network games and one followup that was presumed to reboot the series (but didn't, really), is it any surprise that Mega Man Star Force 2 is pretty much the same game that Capcom has been churning out for the past seven years?
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If Capcom spices up the battle system a bit and hires some new writers, they may be able to create another Mega Man game worth playing...but until then, I'm keeping Star Force off the air.
Score distribution:
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Positive: 1 out of 2
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Mixed: 0 out of 2
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Negative: 1 out of 2
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Dec 20, 2015
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Mar 2, 2017
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Awards & Rankings
79
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#79 Most Discussed DS Game of 2008
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