• Publisher: Atlus
  • Release Date: Feb 22, 2011
  • Also On: 3DS
Radiant Historia Image
Metascore
85

Generally favorable reviews - based on 30 Critic Reviews What's this?

User Score
8.6

Generally favorable reviews- based on 107 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: In the midst of an unending war for dominance between two super-powers, Special Intelligence Agent Stocke is assigned to a routine escort mission that goes horribly awry.
Buy Now
Buy on

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Radiant Historia Official Trailer
Score distribution:
  1. Positive: 30 out of 30
  2. Mixed: 0 out of 30
  3. Negative: 0 out of 30
  1. Mar 30, 2011
    100
    An almost flawless game, Radiant Historia is everything I hope for in a modern-day portable RPG. Atlus and Index Corporation have potentially created a rival for Chrono Trigger in terms of story telling and quality.
  2. Feb 23, 2011
    91
    And since I've already given this review some special treatment, rather than end with a flowery or poetic conclusion, I'll simply reiterate that Radiant Historia is one of the best Japanese RPGs I've played in years. Atlus has given us a winner.
  3. May 18, 2011
    90
    Radiant Historia is a Japanese-style role-playing game developed by Atlus. The excellent graphics, the gripping soundtrack and exciting history make it one of the last must-have titles for the Nintendo DS.
  4. Feb 2, 2011
    85
    It's not often that we see a DS RPG with this level of creativity and polish in the story and gameplay departments, and the fantastic music and art only accentuate that. Even if you think you've done the time-travel RPG before, you should still definitely play Radiant Historia.
  5. Nintendo Power
    Feb 26, 2011
    85
    Overall, however, Radiant Historia is an excellent game. [March 2011, p.88]
  6. Nintendo Gamer
    Apr 23, 2011
    82
    Fun story and great combat. [Apr 2011, p.73]
  7. Mar 1, 2011
    75
    While JRPGs continue to flounder on the home consoles, games like this one prove that the genre is alive and well on handhelds.

See all 30 Critic Reviews

Score distribution:
  1. Positive: 20 out of 22
  2. Negative: 0 out of 22
  1. Mar 20, 2011
    10
    "If Chrono Trigger and Final Fantasy Tactics had a baby, Radiant Historia would be it."

    I can't remember what critic wrote that, but It's
    "If Chrono Trigger and Final Fantasy Tactics had a baby, Radiant Historia would be it."

    I can't remember what critic wrote that, but It's pretty spot-on. Radiant Historia is a fantastic game.
    Expand
  2. Aug 22, 2011
    10
    Radiant Historia is the best RPG I've played in ages. Being a huge fan of PS1 and SNES RPGs, this game is a true embodiment of what an RPGRadiant Historia is the best RPG I've played in ages. Being a huge fan of PS1 and SNES RPGs, this game is a true embodiment of what an RPG should have: engrossing story, complex characters, fun battle system and a gripping ambiance. The story involves some familiar elements, such as time traveling to save the world, but it does a lot to stand on its own. You not only have to travel time to prevent the end of the world, you have to balance two alternate timelines (due to the meddling of an evil third party) because events in one impact the other. Each choice you make could lead to a sudden end, in which case you have to go back to a key point and figure out the correct path. Don't worry, it's not at all confusing or tedious because you're given a detailed record of events and you can skip nearly any event or cut-scene to avoid repetition. To bring it all together, a varied and complex cast provides unique personalities and nuances to the story. The grid based combat, which allows you to move enemies around and combine them into slots to build combos and damage multiple enemies at once, provides a simple, fast, deep and incredibly fun battle system. The visuals are very vibrant and artistically marvelous, though the character animations are a bit limited. The music is simply amazing. It's probably one of the most beautiful soundtracks ever (listen to "Memories of the World", "Blue Radiance", and "And Earnest Desire of Grey" on YouTube). I've played all the great RPGs of the past decade... the Final Fantasies, Mass Effects, Fallout 3, Oblivion, Kingdom Hearts. But sometimes I don't care about the latest technological advancements facial animations, complex decision making systems that can change the whole universe, finding dirty water in demolished buildings, exploring huge lands or Disney/Square-Enix fan service. Sometimes, I just want a simple, absorbing RPG and that is what Radiant Historia is. Atlus deserves a standing ovation for not only taking a risk, but also for creating one of the best RPGs of all time. Expand
  3. Jun 27, 2011
    10
    When i first saw this game on the shelf, i thought, "why not give it a shot, it looks like my kind of game." After i got home, I WAS HOOKED!When i first saw this game on the shelf, i thought, "why not give it a shot, it looks like my kind of game." After i got home, I WAS HOOKED! The storyline grabbed me, the combat was genius, and even though there is one flaw in the "time-line crossing", just ignore it and you continue to love it. P.S.: the flaw is that if you save a man in one timeline, that would mean in order to be safe in the other timeline, he would have to cross timelines. He does however say "haven't i seen you before?" That kind of makes up for it, but in reality, it doesn't matter. Hope you love it!!!! Expand
  4. Jul 13, 2015
    9
    This review contains spoilers, click expand to view. The Setup (Overview):
    The land is dying. Inch by inch is slowly being consumed by desert. The source of the corruption is the remains of ancient empire that used to rule the continent a thousand years ago. The ancient empire attempted a experiment that would have boosted the power of mana, the source of life and magic in the land, but something went terribly wrong and the empire was destroyed almost over night. Ever since the corruption has been spreading from the site of the experiment.

    From the ruins of that empire, four different nations emerged. Allistel, Granorg, The Beast Nation, and the rough and tumble desert wanders. As the land turned to desert the fight for resources and fertile land led to open conflict among the groups. Eventually this turned into a war of total domination for Allistel and Granog, with everyone else caught in the middle. Allistel is led by a cruel queen and Granorg is directed by the word of a hermit like prophet and controlled by a power hungry general.

    You play as Stocke, a agent for the special operations arm of the Allistel army. Your story begins on what should be a routine meet and escort mission. Except it doesn't quite go the way you planned...

    The Story(Some Story Details):
    Stocke fails. The informant is killed and so is Stocke's team. Stocke fight's to the death, but there is no way he can overcome the enemy forces. As his vision fades the last thing he sees is the crumpled bodies of his team mates.

    Except he wakes up again. He finds himself in a strange place of floating stair ways and closed doors. He also see's two children standing in front of him. They tell him that history is broken and that they can give him the power to set it right. They tell him that he can go back and save his team, but that will only be the beginning. Someone is altering history for their own ends, which always ends with the world turning completely to desert. Not sure whether he is hallucinating or not Stocke accepts their proposal and finds himself back with his team before they chose the wrong path that led to their deaths. Except this time he has the Historia, a book that was given to him by the children, that allows him to travel through time.

    Armed with the knowledge of what went wrong Stocke is able to complete his mission and return to Allistel with his team still alive. He would swear that he just had a nightmare, except that he still has the strange book. Then the children appear again. They tell him that he will soon have to make a major choice and from that point there will be two different time lines. The true history and the alternate history.

    If he wants to save the land then he must travel between the two histories in order to find the correct path to stopping the spreading desert. It won't be easy though. Each history affects the other, what seems like a good path often can end in utter disaster. Stocke must also contend with whatever or whoever is changing history using a power similar to his. Stocke's only edge is that he can return to Historia to live again and hopefully find the right way forward and stop the endless desert from becoming reality.

    Conclusion(My Overall Opinion on the Story):

    This is a old fashioned game that has a neat story that made me want to see what happened in the end. There are plenty of twists and turns throughout the story and the game kept me guessing till the end on who the real villain was. The combat system, for the most part, is interesting and keeps the battles fresh. There are also plenty of things to collect and quite a few side quests for the player to track down and complete.

    I only had couple of small problems with this game.

    The first problem is that the pacing can be a bit off in some areas when the story doesn't quite explain what it want's the player to do. This only happened in a couple of instances and it usually involved instances where I thought I should win but the developers neglected to point out in some way that I was intended to lose. Not a big deal after searching the internet a bit for a guide, but still annoying.

    The second problem I had was just another small annoyance and that was with the combat system. The combat system basically lets you move, most, enemies together so that you can deal damage to multiple enemies at once. The only problem I had was that later in the game this can slow combat down a bit with either enemies that cannot be moved or enemies that are resistant to certain attacks. In my case I just switched to party that had one character that had a few arts that could move enemies, while the other two hit really hard with magic or strength attacks.

    Overall this is a neat little game that anyone who likes time travel stories and JRPG's should take a look at.
    Expand
  5. Mar 10, 2011
    9
    This game is unique and fun!

    Reminds me of Chrono Trigger in terms of polished quality RPG I am still in the middle of it atm but for sure,
    This game is unique and fun!

    Reminds me of Chrono Trigger in terms of polished quality RPG

    I am still in the middle of it atm but for sure, the gameplay is far better than Dragon Age 2

    This is a beautiful game, and the developers took care in the characters, and it shows
    Expand
  6. Jun 16, 2012
    9
    Radiant Historia is one of those rare breeds of jRPGs that manages to have both addictive gameplay AND compelling story. It's a greatRadiant Historia is one of those rare breeds of jRPGs that manages to have both addictive gameplay AND compelling story. It's a great compromise between games like Final Fantasy, which has a good story, but poor gameplay, and Pokemon, which has a great gameplay, but no story to speak of. The battle system is very refreshing and easy to pick up. The battles are conducted on 6x6 grid, and involve tactics such as area spells, traps, pushing assaults, air assaults and more. In other words, get ready to have your strategic taste buds tickled. As for the story... while one might say it is a pretty standard fantasy fare (be the hero - save the world, hurrdurr), I rank it higher purely by the virtue that it nimbly avoids kitschy pathos that is present in most heroic fantasy books and games. That's not to say that the game's plot is irrational or immature - things like politics, environmental disasters and messianism are hardly child's matter after all. My only complaint, and the point were the developers really dropped the ball, are the graphics. It is really disappointing to see a 2011 DS game look on par with some early GBA titles. Other than that, the game is a treat, a really beautiful treat to us, jRPG maniacs of the world, and I really couldn't recommend it enough. Sleeper hit right there! Expand
  7. May 27, 2011
    7
    While far deeper and better done than what I've come to expect of Atlus, this game reminds me more of Xenogears or Chrono Cross than CTriggerWhile far deeper and better done than what I've come to expect of Atlus, this game reminds me more of Xenogears or Chrono Cross than CTrigger or FFTactics.. It lacks a true polished feel from moving around, and the combat system, while gimmicky (admittedly par for the course nowadays) is at least playable and as the game progresses, increasingly enjoyable. The story is extremely slow to get started, and I found my palm on my face more than a few times wondering why I should bother to try to save this game world once it did. The characters, while strange-looking, generally lack the two dimensional quality I've been forced to endure all too often as of late in the genre, even though it takes a very long time for some of them to be fleshed out. Learning when to back off, move forward or backward in time or change story lines can be frustrating, and while sometimes you have a few leads, there were several times where I simply got lost. The ability to skip through long-winded exposition is definitely a saving grace, given the inherently repetitive nature of some parts. It's not the best ever made, but it's definitely above mediocre, and should be on the purchase list of fans of the genre. Just be patient when you're getting started. Expand

See all 22 User Reviews

Awards & Rankings

3
7
#7 Most Discussed DS Game of 2011
1
#1 Most Shared DS Game of 2011