• Publisher: THQ
  • Release Date: Sep 19, 2005
Tak: The Great Juju Challenge Image

Mixed or average reviews - based on 13 Critic Reviews What's this?

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  • Summary: The third chapter in THQ's Tak series lets the player reprise the role of Tak, a shaman who uses magic to defeat enemies. Tak: The Great Juju Challenge features a new cooperative mode in which two players can solve puzzles together.
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Score distribution:
  1. Positive: 2 out of 13
  2. Negative: 1 out of 13
  1. These mini games were definitely needed too as the story mode itself is exceptionally short, clocking in at maybe three hours tops. Equally disappointing, there’s no wireless multiplayer of any sort.
  2. A passably decent game, all but ruined by some gameplay flaws and a lack of immersiveness.
  3. A good pick for young players and experienced gamers alike, but buyer beware: Once you finish the main quest, how long the game card will remain in your DS will depend primarily on how much you like the included minigames.
  4. 67
    The mini-games help keep things interesting, and the ability to replay them, as well as other unlockable content really help out the replay value. Unfortunately, poor level design and uninspired combat drag the game down well below its potential.
  5. The tactile mini-games were inspired, but the actual platforming elements were simply average. The graphics were decent, the extras largely boring and the difficulty a little easy.
  6. 65
    With a poor story, short quest mode and no real reason to come back to the game there could be better choices for those in need of a platformer for christmas.
  7. 40
    The story really sucks, the font is ugly, and it's sometimes difficult figuring out where to go.

See all 13 Critic Reviews

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  2. Mixed: 0 out of
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