The Legend of Zelda: Spirit Tracks Image

Generally favorable reviews - based on 75 Critic Reviews

User Score

Generally favorable reviews- based on 298 Ratings

Summary: The Legend of Zelda: Spirit Tracks sets hero Link on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same look and feel established in Phantom Hourglass. Link has a valuable new companion. While navigating dungeons, he's accompanied by a Phantom, a hulking suit of armor that responds to his commands. Players can tap the Phantom to take command of him, then draw a line on the touch screen to direct him where to go. The stout Phantom can walk through fire or lava, be used as a platform to carry Link above dangers, or even run interference to block Link from harm. When Link conducts the train, players enjoy a satisfying combination of action and real-time puzzle solving as they determine which track to take and how to best manipulate their speed. When on the train, Link must plot the best route to the end of the line around ever-moving obstacles. While en route, Link might need to fire an onboard cannon at enemies who attack the train or sound the whistle to scare animals off the tracks. Link uses a variety of new items and weapons, including the Whirlwind, which players activate by blowing into the microphone of the Nintendo DS system. As with The Legend of Zelda: Phantom Hourglass, players can draw notes on the in-game maps using the stylus on the touch screen. [Nintendo]
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Rating: E10+
Official Site:
Developer: Nintendo
Genre(s): Action Adventure, Fantasy, Fantasy, Open-World
ESRB Descriptors:Mild Fantasy Violence
Number of Online Players:No Online Multiplayer
Cast Credit
Koji Kondo Music
Yuri Adachi Artist
Shinko Takeshita Map/Object Design
Takafumi Kiuchi Enemy Design
Hanako Hisada Map/Object Design
Arisa Hosaka Planning
Yukari Suzuki Wireless Programming
Yoshitaka Takeshita Cinema Scene Programming
Eiji Nishikawa NPC Programming
Toshinori Kawai Enemy Programming
Koji Takahashi Design Lead/Player Design
Akiko Hirono NPC Design
Asuka Ota Music
Yoshihisa Morimoto Map/Object Design
Toru Minegishi Music
Shinji Okane Object Programming
Toshikazu Kiuchi NPC Programming
Yasushi Ebisawa Phantom Programming
Eiji Aonuma Producer
Koji Kitagawa Design Lead/Map Design
Hiromasa Shikata Planning
Atsushi Yamazaki Enemy Programming
Satomi Asakawa NPC Design
Takuro Shimizu Map/Object Design
Masahiro Kawanishi Enemy Design
Daiki Iwamoto Director
Shiro Mouri Programming Lead
Yohei Fujino Planning
Masahiro Nitta Programming Lead
Hirohito Shinoda NPC Design
Kensuke Muraki UI System Programming
Yoko Tanaka Map/Object Design
Manaka Tominaga Music
Yosuke Sakooka Enemy Programming
Daisuke Hiratsu Train Programming
Shunsaku Kato Train Programming
Tatsuya Takadera Map Programming
Keisuke Umeda Enemy Design
Yohei Izumi Map/Object Design
Shunichi Shirai Map/Object Design
Miki Aoki Map/Object Design
Naoya Hasegawa Artist
Designer/Producer/Programmer credits provided by GameFAQs.
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Awards & Rankings

#3 Most Discussed DS Game of 2009
#4 Most Shared DS Game of 2009