- Publisher: Nintendo
- Release Date: Apr 5, 2009
- Critic score
- Publication
- By date
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The camera minigames are a lot of fun and that fun is enhanced with the payoff of the snapshots that have been taken during gameplay. It's a huge letdown that you can't save these snapshots, however, and hopefully Nintendo will let the team finish what they started so that gamers can send their wacky photo sessions to their friends.
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It is a good proposal, although with some flaws which don't prevent this game to be enjoyable and original. Sometimes it's hard for the camera to give us the green light, but except for this details, it works, and very well indeed, and we'll laugh with the ridiculous photographs it has taken.
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WarioWare Snapped! might have set the bar for DSiWare, but it didn’t set it incredibly high. The amount of time it takes to set up the camera usually outlives the amount of time that can be spent with the game, and the limited number of microgames included is regrettable.
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WarioWare: Snapped! is great fun with friends, but can be difficult to set up and offers little value for money.
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Even with some nice ideas and the same crazy and funny atmosphere of the WarioWare series, Snapped feels nothing more than a tech demo that shows what DSi can and cannot do.
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WarioWare: Snapped! does make for a great tech demo, though. It's pretty crazy that you can do all this on a handheld, and it's goofy enough that you'll want to show it to your friends.
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Therefore, whilst admittedly still lots of fun on the whole, the overall experience is somewhat lacking and ends up feeling quite shallow.
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Official Nintendo Magazine UKWhen it does work, Snapped! is a really fun experience, if a little short. [June 2009, p.87]
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WarioWare Snapped! is like buying a Lamborghini with a bad engine. The game looks super slick and proffers a highly amusing time when running, but more often than not, never gets started because of under-the-hood problems.
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It's a WarioWare game and it works with a camera, so it may pique your interest at first. However, it's very short, it won't let you save your goofy pictures or videos, and it's tough to make it work!
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It's fun for as long as it lasts.
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Lets the series down; it feels more like a tech demo than anything else – there's no replay value because high-scores and full games have been removed, and then you have to be content with the fact that there are only 20 microgames to play (instead of the hundreds available in every other WarioWare!)
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These microgames are so brief that you spend more time wrestling with the camera than you do actually playing.
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A great credits sequence isn't enough to keep the game from getting a [40].
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Pretty sweet, using the camera in the brand new DSi for a bunch of minigames. Too bad that number of minigames involved is so few that you can hardly call it a game. And with a price tag of 500 points, the only thing we can cheer about is the idea of doing something new.
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WarioWare: Snapped! is a lot of fun, but it never really goes anywhere: it is just a demo of what the DSi Camera can do.
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games(TM)Technical issues aside, the main problem is that each set of games is not a random selection from a larger bunch but the same set of five every time. As such, you'll experience all the game has to offer in less than five minutes. [June 2009, p.129]
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While we're huge fans of the series, WarioWare: Snapped! is a novel tech demo that shows just how far Nintendo needs to go to create a compelling DSi experience.
Awards & Rankings
43
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#43 Most Discussed DS Game of 2009
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User score distribution:
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Positive: 4 out of 16
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Mixed: 2 out of 16
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Negative: 10 out of 16
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Oct 6, 2012
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Jun 24, 2018
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Aug 14, 2013