Elden Ring is FromSoftware taming the monster they created, not by filing down its teeth and claws, but by giving players the weapons and armor to endure it.
A series so influential it becomes its own genre. That alone is FromSoft’s crowning achievement. For Elden Ring, the most recent iteration of that series, all superlatives fall short. This game is a timeless masterpiece that will go down in history as a milestone, not only for the genre and developer From Software, but for gaming as a whole.
Elden Ring is the embodiment of From Software’s best work yet. Top-notch quality of another huge soulslike adventure persists, especially in the cryptically epic story co-written by George R. R. Martin and in the ingeniously vast and visually stunning world of Lands Between that sets the new standard for open world games. And of course, you can expect a lot of dying, rolling, and rage-quitting. Elden Ring is a must play for every fan, but it also makes so many good steps towards accessibility for a greater audience.
Elden Ring is a crowning achievement of over a decade of Miyazaki’s and FromSoftware’s work, and an amazing example of how to find a whole new level of fun in a well-known and somewhat worn-out formula. The open world turned out to be a perfect fit for the genre and you can still tell this masterpiece was created by the famous Japanese studio. I honestly haven’t been so excited about a game since the first Dark Souls.
Elden Ring feels like the natural evolution of a video game series that continues to reinvent itself after more than 13 years of its birth. FromSoftware is simply the best at what they do. While there are some technical issues and repetitive structures and creatures, Elden Ring is a cruelly wonderful piece of work and one of the best adventure games of recent years.
The years of waiting were worth it, Elden Ring is brilliant. It offers a huge amount of content, a beautiful world and addictive gameplay. But the series does start to feel a little bit stale.
Elden Ring needed to be fresh and bold, and
it succeeds, putting you in charge of your
own adventure. However the open world has
some uneven terrain. [Issue#12, p.80]
Elden Ring: A Majestic and Unforgettable Journey - ReviewIntroduction:Elden Ring, the highly anticipated collaboration between FromSoftware and George R.R. Martin, has finally arrived, and it does not disappoint. This open-world action role-playing game combines the best of both worlds, delivering a stunning and immersive experience that will leave players spellbound. Prepare to embark on a treacherous, yet captivating, journey through a world where fantasy and darkness intertwine.Gameplay:Elden Ring's gameplay is a testament to FromSoftware's expertise in creating challenging and rewarding experiences. The combat mechanics are finely tuned, striking the perfect balance between precision and strategy. Whether you prefer close-quarters combat or long-range attacks, the game offers a wide range of weapons and abilities to suit your playstyle. The vast open world is filled with secrets, hidden areas, and formidable enemies, making exploration a thrilling and unpredictable endeavor.Storyline:Crafted by the masterful mind of George R.R. Martin, Elden Ring's storyline is a rich tapestry of lore and mystery. As the Tarnished, a chosen hero, you are tasked with reclaiming the Elden Ring and restoring order to the **** world of Erdrea. The narrative is deep and complex, with intriguing characters and captivating backstories that will keep you engaged from start to finish. Every interaction, dialogue, and discovery adds layers to the immersive and deeply satisfying storytelling.Visuals and Sound:Visually, Elden Ring is a breathtaking masterpiece. From the sprawling landscapes to the intricate details of the enemies and architecture, the game's artistic vision is awe-inspiring. Each area is meticulously crafted, showcasing the beauty and horrors of this fantastical world. The atmospheric sound design further enhances the experience, with haunting melodies and ambient noises that immerse you in the game's dark and mysterious ambiance.Replay Value:Elden Ring offers a staggering amount of replay value. The choices you make throughout the game have a tangible impact on the world, leading to multiple branching paths and endings. The game's open-world nature encourages exploration, as there are countless hidden secrets and quests to discover. Additionally, the challenging difficulty level ensures that each playthrough presents new and unique challenges, making it a game that you can revisit time and time again.Conclusion:Elden Ring is an extraordinary masterpiece that pushes the boundaries of what can be achieved in the realm of action role-playing games. With its captivating gameplay, intricate storyline, breathtaking visuals, and immersive sound design, it is an experience that will resonate with players long after the credits roll. FromSoftware and George R.R. Martin have created a true work of art, destined to be remembered as a milestone in gaming history. Brace yourself for a journey that will test your skills, ignite your imagination, and leave you in awe of the world of Elden Ring.
Elden Ring is a good game, but the open world came at the cost of rewarding, tight level design that the other Souls areas had. It says a lot that my favorite areas of this game are the "dungeon"-esque zones. The open world areas are pretty, but you'll spend most of your time in them sprinting past all the enemies and empty space. Weapon variety is disappointing, especially for the boss weapons. A majority of the bosses are reskins and forgettable, and all the ganks are poorly designed. There were a few bosses I enjoyed, but overall I think I would have enjoyed ER more if they focused less on the open world and more on tight level design and boss quality.
Elden Ring is Dark Souls with a Zelda twist while may sound awesome but it only goes skin deep. While i'm glad it bonked the overrated non game god of war cuckmarok from getting a game of the year , Elden ring as a game itself is pretty mid.
Overly difficult just for the sake of being difficult
Nonexistent story
Slow sluggish combat. Look at how fast the characters move! A 10 year old moves faster than that.
SummaryA New World Created By Hidetaka Miyazaki And George R. R. Martin
ELDEN RING, developed by FromSoftware, Inc. and BANDAI NAMCO Entertainment Inc., is a fantasy action-RPG adventure set within a world created by Hidetaka Miyazaki creator of the influential DARK SOULS video game series; and George R.R. Martin author of The New York Times b...