Final Fantasy XVI is a true masterpiece that demonstrates the incredible evolution of the Final Fantasy series. With its engaging storyline, memorable characters, refined gameplay mechanics, stunning graphics, and captivating music, it offers a gaming experience that will linger in the hearts of players long after the credits roll. Square Enix has once again proven its ability to deliver a breathtaking and unforgettable adventure that pushes the boundaries of what an RPG can achieve. Whether you’re a longtime fan of the series or a newcomer, Final Fantasy XVI is an absolute must-play that showcases the brilliance of the franchise and sets a new standard for the genre.
In a world full of games trying to stand out, Final Fantasy XVI has no problem rising above the rest. Wonderfully fun combat and beautiful presentation help make the excellent story even more impactful in an adventure well worth the price of admission. This is one that will surely sit with players for many years to come and will surely be one for the history books.
One of the few games that could be nominated to GOTY and actually win it the game was perfect and I still remember the scale of the game that was frankly jaw dropping
New numbered FFs are good again. Stunning
to look at, with new, punchy combat, and a
great yarn, it is, if anything, too focussed,
lacking a bit of the weird. [Issue#30, p.78]
Nothing short of a technical marvel, Clive Rosfield and Torgal are among some of the best character action duos and their 70-hour epic adventure across Valisthea will forever be remembered in Final Fantasy XVI
Final Fantasy XVI is a fantastic adventure, but slightly irregular. There are some aspects that prevent it from being on the podium with the best entries in the franchise, but, when it is over, it leaves a great aftertaste that makes you forget about those imperfections.
Final Fantasy 16 is a massive game that, in many ways, feels like a response to years of rocky terrain. This is one of the most beloved series in gaming, but one that has had big ups and downs, especially in recent memory.
Final Fantasy XVI delivers on the “action” side of its action-RPG formula. A fierce and fast-paced combat system makes for the series’ most exciting stab at real-time swordplay yet, while its blockbuster Eikon fights rank among some of gaming’s most awe-inspiring battles. But there’s a general flatness surrounding those exhilarating highs, as shallow RPG hooks and dated design leave a promising evolution for the series stuck in the past.
One of the best game I have ever played in 20years. Graphic, music theme, longevity , plot , cutscene and awesome battles . The more you play the more you are magically into a final fantasy. Played on ps5
Calling FF16 an RPG is a travesty, especially when judged by FF standards. It is a bloated Action game with very little RPG elements, containing tons of uninspired side quests.
The main story is OK, but the throwback nostalgia-yanking rehash of old names and 8-bit characters is a wool over old eyes to guide them to another genre of gaming.
It is the only FF game which I paused – disappointed - to start playing Baldur’s Gate 3 (a true RPG). I never looked back and finished BG3 clocking 120 hour, taking in all it has to offer. So after that, I dreaded going back to the FF game (I'm a completionist).
Knowing that BG3 deserves a 10 score, I have to give FF a 6.5 or 7 at most, and that’s being very generous.
The Cons:
- Flashy seizure-inducing fight scenes, with cinematic button pushes, not an RPG makes.
- Massive time-wasting tactics being used to bloat the game, such as vast bland territories that force you to scream at the screen when you realize that your character needs 20 seconds to prime their sprint, while stuck in a brisk-walk mode, traversing miles upon miles for no reason but to waste time.
- Uninspired: ability/skills, items, gear for character-evolving graphics, and side quests consisting of get/bring that to there.
The Pros: the story is OK, if you can get through the slogfest.
Fresh new combat with some influences from previous titles. Some dialogue and story moments are a bit dull or weird. Why have the munching sounds so audible when they are drinking, for instance? Feels like a tribute or inspirational mix of Witcher and Game of Thrones with more violence, blood, grunting and swearing.
Character look like background characters. Boring hairstyles and dull clothing.
Dialogue was a bit to corny. Like when Clyve told Sid he wanted to die. The dialogue was so annoying i had to force myself thru it. Also the scene where clyve was naked inthe cave and sid came to give him new motivation.
Gameplay got me bored after a few hours even after i got more eons.
Story was not my type of genre. It felt like game of thrones meets final fantasy. Did not enjoy most of the cast cause i dont like the political aspect about human rights and war. I couldn’t relate to it or take it seriously.
No playable party and small party! That hurt.
4 and thats for visuals And music.
i don’t understand how this gamecould have rated so high with journalists. Characters are forgettable, especially the love interest, but most importantly the story is so manichean it’s ridiculous : bad guys are crazy evil for no real reason and good guys are so virtuous it’s almost cringe. They wanted to imitate GoT, and it’s a big miss. Dark fantasy is not black and white as FF16 is, it’s shades of (dark) grey. Rolled my eyes countless times at both vilains and heroes. Could not relate to any character. And the hero, as usual, is the dark broody type with a voice even more guttural and deep than Snake or Geralt. Quite the cliché. Made me miss the clever nuances and the great writing of TW3.
Combat is good though, and cinematics (though reaaaally long) are beautiful. But i didnt find that it was worth neither my money nor my time.
SummaryIntroducing FINAL FANTASY XVI Coming to PlayStation 5. An all-new title in the legendary FINAL FANTASY series. FINAL FANTASY XVI is the newest entry in the FINAL FANTASY series, coming to the PlayStation 5 (PS5) system. FINAL FANTASY XVI is an all-new standalone single player action RPG produced by Naoki Yoshida (FINAL FANTASY XIV, DRAG...