Between various novelties and improvements, the combat system of Fire Emblem Engage is perfectly smooth and exciting. Not all the campaign is full of twists and the shadow of socialization at all costs could make the most surly digital generals nervous, but overall Fire Emblem Engage is a recommended chapter.
This game is an hidden masterpiece: if the player completes the game on the difficulty of their desire: the tactical gameplay is the best in the SPRG genre.
I spent 240 hours tinkering around with different strategies, the music in this game that accompanies the combat is very pretty and suits perfectly for hours of mind-full strategies.
Overall this game is my third favourite JRPG on Switch after Fire Emblem Three Houses and Xenoblade 2&3.
Fe engage, is a pure example of strategies meeting the JRPG genre.
the result: a masterpiece, don't be put of from negative reviews of this game, as with Xenoblade 2, it has its haters; mainly due to the so called Japanophile-arch types of these games.
Fire Emblem Engage is my own GOTY for 2023.
As a huge Fire Emblem fan, I bought the limited edition version of the game and I was impressed by the high quality workmanship.
Fire Emblem Engage is a mix of steps forward and back. On a gameplay level, it's pretty much the absolute best the franchise has ever been, with excellent level design, great new gimmicks and features, and a customization system that offers a ton of depth. The storyline feels too much like standard Fire Emblem to stand out, and the side content that isn't focused on combat feels tacked-on. It's still a delightful game to play, and despite my nitpicks, I had a fantastic time. Fire Emblem fans will find a lot to enjoy, even if the story might not be to their tastes.
Fire Emblem Engage is a more single-minded entry in the series than we’ve seen in a while. A lot of the things people may have loved about Three Houses don’t return here, and the battles are left to carry the load. The more focused design is by choice and I respect that, but it didn’t mean the characters and story had to be as diminished as they are. It’s fortunate that the battle mechanics ratchet things up this time, with the new Emblem system and the returning weapon triangle adding compelling strategic layers. Fans of the tactical aspect at the core of Fire Emblem will find a lot to like, but it’s a shame that the overall package isn’t as strong.
Without ever completely abandoning the franchise's defining elements, Fire Emblem Engage leaves behind Three Houses' web of friendships and relationships to focus on the battlefield. The result is a somewhat uninspired story and an absolutely brilliant, fluid and extremely engaging combat system capable of being both accessible for beginners and profound for fans of 'min-maxing.'
Engage plays confidently and is a highly enjoyable game when you're thrust into battle, the small innovations pushing the strategy and combat into new territory for the series. But it's held back by bland storytelling that fails to provoke much emotion or convey a sense of drive as you canter towards the next destination on the world map. It's a solid Fire Emblem, but lacks the lasting impact to rank as a classic.
Fire Emblem Engage resurrects the weapon triangle to great effect, making the turn-based combat feel like a game of death and dares, while an unmemorable cast of characters and an unexplored world sadly drag behind it.
One of the best turn-based combat ever. The maps are super well designed and the engage mechanic make it so fun to experiment. While the story is the most controversial aspect of the game, I personally find the characters to be charming and they fit the tone of what they wanted to achieve. I'm sure this game wouldn't be so hated if it didn't come out after Three Houses.
Good Gameplay, I really love combats any Characters and Rings too
But writing Story so awful terrible.. Kinda Boring
Graphics look amazing and Cool
Divine Dragon Hero Gender so ugly colors hair Red/Blue and worst uniform... its bad
Overall lacking in depth. Story and characters are very shallow. The game doesn't know if it wants to be animal crossing or fire emblem. Lots of time was spent on useless game elements such as the post battle walk around. It's hard to actually get a sense of the different countries when you move through them so fast. Character designs are so over the top it gets annoying. The battles are fine, but it could have been much much better.
SummaryIn a war against the Fell Dragon, four kingdoms worked together with heroes from other worlds to seal away this great evil. One-thousand years later, this seal has weakened and the Fell Dragon is about to reawaken. As a Divine Dragon, use rich strategies and robust customization to meet your destiny—to collect Emblem Rings and bring peac...