Furi kicked my ass, and I loved it. There was laughter, there were tears, but most of all, there was a goddamned great game. The combat is extremely taxing, but fair, and the narrative is surprisingly rewarding. If you’re a masochist, Furi is the game you’ve been waiting for.
Truly organic, high quality boss fights in action games are kind of a lost art that only a few developers still put effort to retain. Furi is fully concentrated in this kind of battles and unquestionably succeeds. Its boss battles are intense, lengthy, challenging and unpredictable while also fair, fun and never exhaustive.
I can't say a bad thing about this game, it has everything I could want. Phenomenal soundtrack, great story with themes from Greek mythology, and quotes/moments that gave me enough chills to go back through and play this game again and again. I'd recommend this game to anyone and everyone, even if it's not for everyone. Fantastic.
Furi is a fantastic game for anyone interested in challenging combat games. It focuses on creating a deeply satisfying game where you are forced to master the combat system until you are unstoppable, and tells an interesting story along the way.
FURI is a great game with it's hardcore gameplay, the great electro music OST, and its nice graphics style. If you hate try 'n' die games, and value great storyline and exploration, you might be better off looking elsewhere.
I got this game on PS Plus a few years ago. I had no expectations, but man it blew my mind.
Responsive and fair, tho hard af. Music is top notch as well. This is huge accomplishment for an indie company.
*Story is just there to be
*Gameplay is dodging, melee/ranged attacks, parrying
Normal difficulty is challenging but you can play it on easy difficulty to simply enjoy the music
I checked out of curiosity this title, as it is free for those who pay a subscription Plus. Great surprise, this title is great. It is demanding, requires skill to fight. The story is simple and banal go ahead and eliminate the subsequent bosses. Between
Furi is a 'roaming' beat-em-up that consists of a number of one on one encounters against a variety of enemies and, let me tell you, this game is difficult right from the opening fight. By itself this wouldn't be a problem but each of the fights is pretty long and dying means restarting the whole thing all over again, and that includes the tutorial section with the first encounter. Add to this the fact that the combat, while competent, relies a little too heavily on memorising the different attacks of each enemy (meaning it is a far cry from the flowing combat of the top games in the genre, such as Bayonetta or DMC) and it all made for a frustrating experience that I tired experience that I tired of pretty quickly.
Ok this game is badly designed and it's a total butt to people that don't like hard games in a very "better than you" manner. It's baffling to me that a game can show some excellent design philosophy and then proceed to do something so agregious as to cause a user to repeat a very slow and boring section over and over. This game is poorly designed and while it can be enjoyed by most, those that take issue with the small things should avoid this entirely.
SummaryFuri is a game where you fight for a reason. It’s a game that teases you before the fight, while you walk toward your fate, the same way you would be pumped up and stressed before a boxing match. As you do, you’ll start to piece together about why you’re here and what you’re fighting for. [The Game Baker / Playstation.com]