One of the best handheld Castlevania games ever produced. Enthralling from start to finish, it's easily on par with "Castlevania SotN" for the PSOne. [Oct 2002, p.52]
And I thought "Circle of the Moon" was good. HoD out classes it (and every other GBA game to date). Konami condensed everything that's so great about "Symphony" into a hand-held game. [Oct 2002, p.206]
Harmony of dissonance is geat but maxime is dante alucard hellsing and bayonetta and juste is vergil Alexander Anderson and jeanne all the belmont should have been able to use holy magic light magic and water magic and the tepes demon magic dark magic and fire magic always put alucard as the main characters you can put the belmont as the main character but only in side stories maxime is somehow related to the tepes
The feeling of satisfaction when everything locks together like a giant jigsaw puzzle is enormous. Despite its flaws, this is a fantastic slice of gaming.
Not as good a game as "Circle of the Moon" when all is said and done. Yes, it's generally easier on the eyes, but the somewhat dull level layouts, constant backtracking, awful music and colorful style hamper the Castlevania experience.
Konami really put too much effort into "improving" the graphics engine (and ruined it in the process) while ignoring the other, possibly more important aspects of the game.
É divertido demais , tem características de um castlevania clássico que era jogar com um belmont e a vampire killer mas ainda os elementos de RPG típicos de symphony of the night , é incrível é um muito bom. Lembrando que ele tem um modo difícil que é acessado com os carácteres corretos pra serem escritos no SAVE.
Graphically, for a GBA game, it's a mixed bag. The detailed character sprites and environments are solid, capturing the gothic atmosphere of Castlevania. But there's a catch – the graphics can be a bit muddy, and the character design, especially for the protagonist Juste Belmont, feels a tad uninspired. It's like a guitarist shredding a solo but forgetting to change up the rhythm.
Gameplay:
Gameplay-wise, it's classic Castlevania with a few twists. The whip action is tight, and the exploration is on point. The addition of the spell fusion system brings some variety, allowing players to mix and match magical powers. It's like adding a new instrument to the band – not groundbreaking, but a welcome addition.
Soundtrack:
Now, let's talk tunes. The music, composed by Soshiro Hokkai, is atmospheric and fitting for the Castlevania theme. However, it lacks the memorable punch of some of the series' standout tracks. It's like a B-side that complements the main album but doesn't steal the show.
Story:
And the narrative – well, it's Castlevania, part deux. Dracula is stirring up trouble, and Juste Belmont has to whip him back into submission. It's the classic vampire-slaying tale we've seen before. It's like a reliable encore, but you might wish for a bit more variation.
The game's biggest criticism lies in its level design. While the exploration is solid, the castle layout can be confusing, like navigating through a complex musical composition without a clear melody. The lack of distinct landmarks may leave players feeling a bit disoriented.
In conclusion, "Castlevania: Harmony of Dissonance" is a decent addition to the series that captures the essence of Castlevania gameplay. While it may not reach the heights of its predecessors, the solid mechanics and atmospheric elements make it worth a playthrough for fans. However, the lackluster graphics and somewhat forgettable soundtrack prevent it from reaching the upper echelons
Después de jugar Circle of the moon me quede con un sabor agridulce con este juego, claramente se mejoraron algunos aspectos del juego anterior pero echaron a perder algunas cosas que ya estaban bien implementadas, save points en lugares nefastos y si quieres pasar el juego al 100 vas a tener que adivinar donde esta alguna parte de Dracula y mucho menos que este en tus narices, la música del juego podría decir que es de las mas dediles de la saga solo chapel of dissonance me gusto. es un gran juego pero que da un paso atras a la saga, evidentemente querían hacer un sinphony of the night pero mal ejecutado por las limitantes de la GBA.
This game ****! First of all the dungeon system is complicated. Ridiculous backtracking and boring tedious game. Is endlessly boring. You need a key to unlocked doors. Those keys are in unaccessible places. You need essential upgrade items placed in unaccesible places. To complicate more things, there are two castles and you can get stuck in any of them without a way out if you haven’t acquired an specific item. I just got fed up. I forced myself to finish it.
Después de haber finalizado la castlevania aria of sorrow que intento jugar este juego, Los dolores de cabeza eran constantes, este juego me causaba unas tremendas migrañas,
SummaryNearly fifty years has past since Simon Belmont rescued the land from the curse of Dracula. Now, Simon's descendant Juste Belmont, must acquire the relics of Dracula to unravel the disappearance of his childhood friend Lydie. The castle's enchanting mysteries and danger await all those who dare enter.