Crash Bandicoot: The Huge Adventure Image
Metascore
78

Generally favorable reviews - based on 18 Critic Reviews What's this?

User Score
8.0

Generally favorable reviews- based on 53 Ratings

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  • Summary: Tired of endlessly doing battle with meddling bandicoots, the nefarious Dr. Neo Cortex shrinks the entire Earth, and Crash and Coco along with it, to the size of a wumpa fruit. Luckily, Coco invents a machine to reverse the effects, but she needs crystals from around the world to power it.Tired of endlessly doing battle with meddling bandicoots, the nefarious Dr. Neo Cortex shrinks the entire Earth, and Crash and Coco along with it, to the size of a wumpa fruit. Luckily, Coco invents a machine to reverse the effects, but she needs crystals from around the world to power it. Crash must retrieve the crystals to help return the entire planet to its natural state. Experience Crash's biggest adventure yet, with gameplay modes ranging from side-scrolling to 3D chase levels to aerial dogfight combat sequences. Battle your way through over 20 huge levels and six unique locations to defeat Cortex and save the world. Expand
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Score distribution:
  1. Positive: 11 out of 18
  2. Negative: 0 out of 18
  1. It's not a remake or a port of a classic game -- it's a brand-new platformer with brand-new enemies, brand-new levels to explore and brand-new bosses to fight.
  2. Fast, fun and absolutely worth owning. Multiple level types, fairly intelligent and lovingly rendered boss characters, and lots of hidden areas help flesh out this package even further.
  3. 86
    Won't wow you with anything really new, but if you want a traditional platformer done right, this is definitely one to play.
  4. 80
    A superb-looking, straightforward platformer that no interested GBA gamer should miss.
  5. But ultimately, The Huge Adventure is a fairly basic platformer that doesn't really have some of the innovation of other Game Boy Advance platformers.
  6. The bottom line is this looks, plays, and feels like the classic Crash Bandicoot games that have dominated PlayStation sales charts since 1996.
  7. Electronic Gaming Monthly
    58
    Crash for the GBA is what the PS2 game wanted to be. [April 2002, p.146]

See all 18 Critic Reviews

Score distribution:
  1. Positive: 6 out of 10
  2. Negative: 0 out of 10
  1. Jan 6, 2020
    10
    Llevar Crash al 2d fue una de las mejores ideas que tuvieron los desarroladores
  2. MarcusL.
    May 29, 2003
    10
    I liked the original Crash games on the PSX. I like the GBA games even better! I just hope they make more!
  3. Jul 8, 2017
    9
    I was impressed how well they did on The Huge Adventure. The levels are not exactly like regular Crash games but there is some parts that areI was impressed how well they did on The Huge Adventure. The levels are not exactly like regular Crash games but there is some parts that are like regular Crash games. Expand
  4. Apr 30, 2011
    8
    It's not the best platformer on the GBA (see Mario, Sonic, etc.), but The Huge Adventure is a faithful, but brand new game that fans of theIt's not the best platformer on the GBA (see Mario, Sonic, etc.), but The Huge Adventure is a faithful, but brand new game that fans of the series -- and maybe even newcomers -- can enjoy. Pros: Fantastic graphics for the GBA; good control; fairly witty level design; challenging gameplay; it's faithful to the PS1 games. Cons: It's a little too faithful to the PS1 games, and ultimately feels cliched; too short; some of the levels range between dull and frustrating. Expand
  5. Apr 7, 2020
    7
    Es interesante que hayan convertido a Crash Bandicoot en un juego en 2d y el resultado final es bastante satisfactorio, pero el rango deEs interesante que hayan convertido a Crash Bandicoot en un juego en 2d y el resultado final es bastante satisfactorio, pero el rango de visión corto complica a veces las cosas. Muchas gemas se encuentran fuera de vista y tenes que sacrificar muchísimas vidas con un excesivo uso del ensayo y error para memorizarte los niveles. De todas formas, si fuiste fan de los Crash clásicos, lo recomiendo. Expand
  6. Jan 7, 2011
    7
    Our most favourite bandicoot makes his first debut appearance on the GBA, and what a way to start it off. If you're familiar with the CrashOur most favourite bandicoot makes his first debut appearance on the GBA, and what a way to start it off. If you're familiar with the Crash series, then it shouldn't be too difficult to understand the storyline, gameplay and controls. Dr Neo Cortex (Crash's main antagonist) has shrunken the world with his new Planetary Minimizer and taunts the people of Earth, much to the discomfort of Aku Aku (guardian of the Whumpa Islands). Aku Aku informs Crash and his little sister Coco of Cortex's diabolical plans, and what he plans to do with the world and instructs them to stop him before it's too late. Gameplay is pretty much the same as before, you start off in a roaming hub with four warp rooms but only the first one is available. Each warp room consists of five levels and in each level there is a hidden crystal, you need to collect five in order to open the boss portal. Once you defeat the boss you gain a new power and progress to the next warp room, repeat this pattern until you reach the very end of the game. There are also gems and relics to collect as well. Gems can be found by destroying all the crates in a level or searching in hidden areas. Relics are rewarded for completing a level in the fastest time possible. The faster you are, the better relic you achieve. Graphically the game is impressive, Crash's animation looks good for a polygonal character and so are the enemies. The colour texture and backgounds in each level are beautifully designed although there isn't as much variation, most of it is pretty much the same from start to end. The music from the console games have been remixed slightly which is really cool and the sound effects are back too. Most of Crash and the enemies noises are the same as before, and Crash's deaths still have the same comedy effect. The real problems with the game is its lack of originality and no linear or free roaming gameplay. Most of the levels are just side scrowlling 2D and it gets boring after a while. So unless you're after something new, you may want to pass this on but if you still enjoy it, then it isn't a bad platform/adventure game. Expand
  7. B.S.
    Sep 18, 2002
    5
    I'm not a crash fan and this game didn't make me one, why is it that when crash had a jet pack its so hard to aim a gun!! the I'm not a crash fan and this game didn't make me one, why is it that when crash had a jet pack its so hard to aim a gun!! the graphics are great and I don't get what some of the "mans" reviews have a problem with the game. But the game dosen't offer much as to these secret moves shown in the instructions o wait ssshhhh there secret, In my day secert moves were kept well secret! Expand

See all 10 User Reviews

Awards & Rankings

33
12
#12 Most Discussed Game Boy Advance Game of 2002