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Nintendo PowerIt's simple but furious. [Jan 2002, p.134]
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Maybe it is the fact that you will frustratingly lose lives because it is not always clear what is potentially deadly scenery, and what is harmless background...Whatever it is, there is something lacking that denigrates this game workmanlike and a tad dull.
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Play MagazineA nice alternative to "Gradius." [Feb 2002, p.66]
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Game InformerExtremely boring. [Jan 2002, p.98]
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