Harmony: The Fall of Reverie from DON’T NOD plays like a proper branching narrative visual novel should play. The acting, writing, and general presentation are the icing on the cake to make this type of gameplay work very well. While it won’t be for everyone, it certainly is top tier for those who are looking for a good branching narrative journey.
A compelling, nuanced story told beautifully and with many diverging paths, Harmony: The Fall of Reverie is a stunning example of how powerful the visual novel format can be. It uses the desires, pains, and histories of its characters to paint a rich emotional landscape against the context of a changing world, with the player’s decisions shaping both the intricacies and the broad strokes of this world’s future. With striking art design, immersive writing, and massive variety of story possibilities, this is a must-play for narrative adventure fans.
Harmony: The Fall of Reverie won’t be for every player, but it’ll enthrall those looking for a relevant, gorgeous game at the intersections of genres: science fiction and fantasy, the interpersonal romance visual novel and the choose-your-own-adventure books of childhoods. If you like visual novels as a genre in specific, the Augural is also a neat little innovation that I think should be played through at least once. I’m sure in time, much like the world of Glory I made, ambitious developers will take this approach and build upon it in exciting ways—for now, though, Reverie is certainly worth a visit.
Harmony’s main problem is that it is restricted by its structure as a visual novel. While it makes no attempt to be anything else, due to its limitations, the game can be quite hard to recommend to those who wouldn’t normally enjoy visual novels. However, for those who the style appeals to, this is an excellent release you won't want to miss.
The story is one of the most incredible and unique, with a great deal of thought put into every single twist and turn.
Harmony: The Fall of Reverie has an amazing presentation that gives narrative adventure fans a visual treat to watch as they progress the story. The branching paths carry some emotional weight, but the second half really drops the ball on keeping the plot consistent. If you’re up for a relaxing mystery that revolves around unique themes and characters, make this your next weekend game.
I’ve really enjoyed some of DON’T NOD’s games and found a lot to love in Harmony: The Fall of Reverie. Beautiful art, a fantastic soundtrack, two interesting worlds, and an intricately designed system designed to really make your choices matter are all worth exploring. Ultimately though, thinly drawn characters and too often feeling like I was being forced down a specific path instead of getting to enjoy the choices the game is designed around kept me from falling in love with Harmony.
There is both too much and too little going on in Harmony: The Fall of Reverie at any given time. It is a game of many parts that don’t come together – an interesting design study packaged in a mildly boring game.
SummaryIn the very near future... When Polly returns home after a few years abroad to look for her missing mother, she quickly realizes that her hometown has drastically changed. A megacorporation named MK is using its power to control the population, and her community is in danger.
She soon discovers that she has a gift of clairvoyance tha...