Insomnia: The Ark has an exceptionally cool premise and a very complex story to tell but the game that Mono Studio built to house its vision doesn’t always do a great job. It simply moves too slowly and lacks a central narrative drive. It’s burdened by combat that is both hardcore and limited, and by lots of smaller issues that add up to a bigger overall impression of messiness and missed opportunities.
Excellent game. It feels like playing Fallout with Russian atmosphere.
I have now played more than 50 hours and the game is still interesting.
I have version 1.7 and I have encountered only two bugs. One minor (dropping through elevator floor when taking power armor off) and another very annoying. If you dismiss a companion during a mission, he tells that he will go to a base, but I have never seen those companions again.
The story is very good. The missions are excellent. Character development is good, you cannot be a jack-of-all trades but that's ok.
Good game. I will not give a low mark for the technical part. Here and so the sea is not objective people. But for the idea, for a minimum of 10 points. I really hope that the continuation will continue without technical errors of the first part.
Playing Insomnia's storyline is like reading one of Fyodor Dostoyevsky's novels, it is simply one of the best game stories out there. It is simply the story that made me stick with this game, despite its numerous and insufferable bugs that this game is just riddled with, until the very end. One bug even blocked the MAIN quest line from progressing. Did nobody even do a play-through of this game? It's like an insanely talented Russian writer wrote a masterpiece and then handed said masterpiece to his teenage younger brother and told him to template a video game outta it. I hope future players can experience Insomnia (gold edition) to truly immerse themselves in a beautiful and engaging story that is Insomnia, The Ark.
Insomnia is at the moment a mixed bag, It's got a lot of potential and playing it, it's hard not to see that there is a great game in there, underneath all the bugs, mistranslations and lack of polishment. Not sure if it was a good idea to release it in such condition, it will hurt the public perception a lot, but I have no doubt that if it gets properly patched a few times over, there's a good game in there. Hopefully I'll be able to update the rate higher later.
Right now you have a game with lots of influences from the Metro series, it the way it portraits a crude apocaliptic society and mixes supernatural elements ever so slightly. The difference is, this society is stuck in an automated space station, undergoing a 400 year journey to a new planet. Deep lore, and an interesting story, with lots of quests, main and secondary. Lots of customization options for your equipment, and a combat system that is satisfaying.
But you also have poor objective tracking, maps that are hard to decipher, translation is a complete mess mixing russian and english all around, to the point of making it unplayable, unless you can read russian.
Hopefully in a few months after a few patches we'll be able to enjoy it better.
Not so brillant after 20 hours of gameplay, i have to say that is very well done, in some aspects, like story, compelling btw, and world building, is like living a book.
Its a shame that is not so satisfying to play, incredible hard and in some parts, its impossible to play. All of this plus a generous batch of bugs, we have Insomnia: the ark.
The developers really put their heart in this game i think, but at the end, the player must enjoy it.
SummaryInsomnia is a classic Western-Style RPG or Action-RPG about the slowly degrading remnants of human society attempting to survive on an abandoned space metropolis. Develop your character, explore lovingly handcrafted locations, interact with peculiar NPCs and factions and try to stay alive in this brutal world.