Summary: Awesome Liar Dice is a popular game in bars. In one game each player has a set of dice, all players roll once, and the bids relate to the dice each player can see (their hand) plus all the concealed dice (the other players' hands) , and players require the ability to deceive and detect an opponent's deception. ***** Fundamental Rules *******Each dice has 6 sides, with minimum face value of 2, and maximum face value of 1, as is in ascending order: 2 3 4 5 6 1.A player bids WILDS, which means either he/she bids value ONE, or he claims that this game is WILDS: value ONE could only be ONE.(see below)The face value 1 is often WILD, which means that it count as the face of current bid, except it is explicitly bid or any player bids WILDS.If current game is WILDS, player can bid a quantity double times or more of current bid quantity to break the WILDS. It works or not, depending on which filed you are in.The first bidder should bid the quantity starting from the number of players. For example, if there is two players, then the first bidder should bid 2*X, 3*X, etc.If the quantity is the same as number of players, it means that the player bids for WILDS.If the player doesn't make a decision of bidding or challenging in 15 seconds, system will automatically bid for him/her, or challenge the current bid(If it is impossible to bid more).If the player flees or suffers connection off, our system will take over the game for him/her.Game Fields: there are two fields: Poor, Rich. Read below for the additional rules for each , respectively.****** Game Process *******Roll dices: at the beginning of the game, each player rolls their five dices under their cups, and keep them concealed.First bid: in first game, the player who first joins this game bids first; otherwise, the player who lose in last game do the first bid.Bidding: The first player begins bidding, picking a face value and a quantity. The quantity is the claim of how many of the chosen face value have been rolled in total on the table.Each player has two choices during his turn: make a higher bid, or challenge the previous bid. Raising the bid means either increasing the quantity, or the face value, or both, If the current player challenges the current bid, all dice are unconcealed. If the bid is valid, the bidder wins. Otherwise, the challenger wins.Challenge: in normal way, player may challenge his previous player, which is call Normal Challege. A player can also challenge any one immediately that player bids, which is called Rush Challenge.When any player is challenged, the other players(excpet the challenger and the challenged player) can bet that whether challenger wins or the challenged player wins.The odds are described below in Awards section.
|Developer:||Sunny Orange Software|
|Genre(s):||Miscellaneous, Board Games|