Unfortunately, the team in charge of that team decided that said fun should be gated by needless locks with cash keys, which is a problem. Give it a go and see if you can stomach the microtransactions. As for myself, I'm taking frequent breaks, mostly because I'm forced to.
this hame really good it's the best mobile sonic game,this games it's super fun,this it's winnnin stronger in any moment and this is good,this it's better than Sonic Dash
IS A GAME THAT CAME TO REVOLUTIONIZE FRANK WITH A LARGE PRESENCE SINCE YEAR !!!!! OVERCOMING THE GAME REVIEWS BOOM !!!!!!!!! SEGA ES OF CONGRATULATIONS FOR INNOVATION! BIG UP
I don’t like it, okay? Stop it, Sonic Runners, stop doing everything you’re doing. Well, except that part where you allow yourself to be a game, buried under mountains of distasteful gibberish...Also, the loading times are crap.
For now, it's hard to recommend Sonic Runners to any but the most patient of fans. You're going to have to use a metaphoric machete to chop away at all of the dense jungle getting between you and the fun running action, but if you can look past all of that, you'll find something worth sinking your teeth into.
Sonic Runners is very good, simple and fun! I believe that Sonic Team did a great job in this game, I prefer a thousand times playing this game than playing other games, it's too much good!
One of the only endless runners that utilises a 2D view point. There was a lot of character select options and there was regular events. Even though the game was downloaded around 6 million times, sega decided to unplug the servers.
I like this **** Timed mode is awesome especially the music.this game is better than sonic dash idk if this is better than sonic dash 2 but this game is very enjoyable its fun addicting and challenging
This game would've been alright had it not been for the online only thing. It's not like this is a multiplayer game. This is single player, yet you have to be online to play? Not to mention it takes forever to load. This was just not a very good game.
Sonic Runners. Simple enough premise: Sonic and friends run to the right and collect gems and rings through an obstacle gauntlet of spikes, enemies, dash rings, pits, loops–you name it. At the end of each segment, Sonic encounters Eggman hauling a stash of goodies and is tasked with smacking that old greedy capitalist of all his money for your own purposes. Then the level speeds up and repeats with a more difficult layout. Rinse and repeat two more times to max speed until you eventually die.
Throughout this, you’re treated to very simple stories of Team Sonic helping out Animal friends, lost Chao, and even scared groups of Wisps in their battle to stop Dr. Eggman from whatever anti-environmental/furry critter plot he’s hatching for that chapter. It may sound like I’m complaining or ready to just eviscerate the game, but this isn’t the case.
The game would be INSTANTLY improved just by removing forced online and removing the life limit. As it stands now, Runners is a good core game buried under so much garbage that it chokes the experience. You’re almost better off spending the money for Rayman Jungle Run and its sequel since it does what Runners here tries to do without any of the stupid overhead. You can even play it without being connected to the Internet! What a concept!
I don’t know why I’m so disappointed with the game. It could just be frustration of the usual Sonic Team mantra of “one step forward, three steps back” that makes being a fan of the series really frustrating, especially considering this is the “big” Sonic game of the year. If you can get through the layers of garbage Sonic Team piled on the game, you may find yourself hanging around, but it becomes an exercise of patience as, unlike Sonic Dash, spending real money does not make the advertisements go away.
So, until SEGA and Sonic Team can get their head straight, limit down the amount of “freemium” gimmicks, optimize the game so it doesn’t chug, and focus on the strong gameplay they have.