This is an AWESOME game. Some of its content reflects that of Minecraft, but the creators take that content in a much better direction. The creators are very active, and update about once every three weeks. The retro feel of this game basically gets you intrigued the minute you experience it.
Easily the best game on the app store. It has awesome controls, graphics, sound etc. There are hundreds of different items to craft and many different mobs and biomes. The developer constantly puts out great updates. The only thing missing is multiplayer.
Best Minecraft/Terraria "clone" for iOS all around! It's better than the Minecraft Pocket Edition (also if the last updates got the survival mode). It's entirely created by two guys from the University of Florence (Italy). They say "thanks to Notch for the idea" in the description so they are really good guys. For 3$ is worth buying! Updates are every 2-3 weeks :)
This is a very interesting title, even if it borrows a lot of elements from the acclaimed indie hit Minecraft. Junk Jack even takes the more retro and pixel look as Minecraft, and yet the game has a feel of its own. For starters, the game plays and feels like a mobile title on a touch device should. Controlling Junk Jack is easy and responsive, allowing for complete freedom to explore the expanse world. One gripe that I have, however, is with most of the hostile mobs. They all have the same mobility, just jumping to and fro; it would be nice to see some diversity in enemies in future updates.
The market is flooded with Minecraft clones and knockoffs, most of which not worth the battery power needed to show them on screen. Junk Jack is surprisingly and refreshingly different, even if it doesn't quite have the accessibility of the original Minecraft. Let's look at it. First off, JJ is an example of fine old 8-bit pixel art. The game world is very reminiscent of the graphical style of the original NES or Sega Genesis (actually, quite Sonic the Hedgehog in its own way). The game concept really is Minecraft clone, but with a considerably greater number of resources to gather and items to craft. This leads to its biggest problem: with so many craftable items relying on the same parts, early-game construction is frequently stalled because you don't have the ability to efficiently gather the resources to make those parts or find the parts themselves. Of course, once you've amassed enough supplies, that changes rapidly, allowing you to take advantage of the massive menu of craftable items (about ten times the number in Minecraft standard, forget Minecraft Mobile). Of course, some would argue that having so many built-in bits of furniture discourages the extreme use of creativity in making furniture like in Minecraft (did you know that you can make an entertainment center in Minecraft? You can.), but it's important to remember that this is a different game. It's similar, not a total clone. And, in that way, it does an admirable job. Really, one of the two points knocked off happened because of poor early-game balancing; in hostile-creature mode, survival is difficult for days as you cannot make a proper shelter quickly, and even if not, acquisition of resources in the early game feels unnecessarily grindy. The second point came off because you need to collect recipes for **** buy them through IAP. Since the game already costs $3, that's a little galling. Ultimately, if you're looking for an enjoyable builder, Junk Jack is a good one. It's just not a free one.
SummaryJunk Jack is a 2D sandbox game where you can explore, build your home and survive in random procedurally generated worlds full of treasures and hidden secrets.** we are aware of a crash on the touch 2g and iphone 3g, we working hard to fix that. Sorry for the troubles. **** Seeing the reviews and feedback in our forum, we feel the need t...