The intriguing and unique premise of Live A Live is a genuine hook for players from all walks of life. This game not only has a fantasy story worthy of a SNES era Square game but it also treads an extremely upto date line with it's cool turn based combat and choice/morality systems. Players will be blown away by the content on show in this awesome RPG and it cannot be recommended enough. A great game turned masterpiece with this fantastic remake!
We loved Live A Live. Even taking into account the aspects in which it falls a little short, such as a somewhat simple gameplay, we are facing the rebirth of a timeless jewel that is extremely worthwhile, especially if you are a loyal fan of classic role-playing games.
It’s hard for me to fault Live A Live too harshly for its ending, though. I’d have been perfectly satisfied if it had simply been seven separate stories, and each of these is well worth playing through even after all these years. There’s so much creativity and joy present that anyone interested in class RPGs owes it to themselves to give it a try.
It's great that a wider audience now has the opportunity to play Live A Live, with the added bonus of getting the HD-2D upgrade in the process. Its novel anthology presentation won't be for everyone, thankfully, an added map/radar reduces some old-school frustrations. SquareEnix made the right move breathing new life into Live A Live.
Live A Live is a truly unique product of its time that still stands out in the competitive field of role-playing games today. After playing, it makes sense that it would be lauded to this day for its subversive takes on JRPG gameplay elements and its multiple narratives. What’s most charming about how experimental the game is, is that it is not a subversion due to cynicism over the genre, but a love for its potential.
quite nice turn-based rpg but with a tactical side (case), but I consider that it is a rpg for children (no need to regen between fights, no need to farm xp, no need to manage mana...), but the big problem is that the stories are too short and really cliché (good guys against bad guys for each story)
there were much more useful rpgs to remaster than this one
Amazing game, combat is so hard, you can focus on the gameplay instead of losing time grinding (there is only a little grind in prehistoric era), only bad thing is the 30 fps limit. This game would have been awesome on 60+ fps on pc.
Prev note: 8/10
The last part of the game is so bad done, looking for the partners is so boring, their dungeons are all boring laberynths, and if you go to the final boss whit only 4 members, you cant fight the final bass. You should had solved all this problems on this remake, not just remaking the graphics,
New note: 4/10
SummarySeven different stories featuring different protagonists, time periods, and gameplay styles await. In The Wild West, a wanderer with a bounty on his head fights for his life. In the Twilight of Edo Japan, a shinobi undertakes a secret mission. Experience these tales in any order you choose—the adventure is yours to control. What other st...