There are many good ideas in Minabo, so we regret a little that the execution of some of them are not that good. All in all, it's still a good job by Devilish Games, a team that you can tell has put all its efforts into creating an experience that, while we don't think is made to be enjoyed for everyone, does provide an interesting metaphor for representing our own lives.
One issue that Minabo may face is that, beyond its amusing names based on spanish jokes, and what I'm sure has been the most effective marketing campaign in the history of Spanish game development, people may not take it seriously.
In spite of the fact that the adorable art-style (which looks like it was plucked straight out of a children’s book) is a treat on the eyes, and the accompanying music - although rather repetitive - is very pleasant, Minabo: A walk through life isn’t a game I find relaxing, but just rather boring. While other social simulator games like The Sims give players full control over their characters’ personalities and what they do with their lives, Minabo just sees every vegetable plod along at a painfully leisurely pace, achieving very little other than interacting with their brethren in the most basic ways and sprouting children from the ground. Despite being inoffensive for a short period of time, this isn’t the engaging new cosy game that you’ve been waiting for.
SummaryMinabo - A walk through life is a social simulation game where you walk the path of life while your turnip grows and thrives (or not) in its social relationships.
In Minabo - A walk through life, no two lives are the same and when they end, every one of them will generate a summary that you can share with your friends.
What would you c...