Minoria is a title that fans of action games and metroidvania style will love. Despite its simplicity in some aspects it has an interesting story and excellent controls that make it a highly recommended adventure.
What more could you ask for? Minoria is a beautifully realized title that is entertaining throughout. Aside from some minor nitpicks, this game is a masterfully crafted Metroidvania complete with an interesting story, gorgeous level design and a phenomenal soundtrack to tie it all together.
I wasn’t expecting much but I actually enjoyed Minoria. A short metroidvania with satisfying combat. The story is a bit generic but not bad. A fast travel system would be a welcome addition. Pretty solid game overall.
This game was good fun with simple and fast combat and some decent exploration. I think I preferred Momadora's retro art style to this game's modern take, but the new style was engaging enough. It's a short experience for the price ( but to be honest, few games will probably ever have a Hollow Knight level of value in that respect), and I wished there was a bit more meat to the RPG elements. I found that the weapon upgrades were useful but for the magic, I played and beat the game without using anything other than healing. Still, this is the type of Indie Metroidvania that I bought the Switch to enjoy. If you like Momadora, I think there's a decent chance you'll like this too.
Fights against traitorous witches and hulking beasts are incredibly fun, testing your reflexes relentlessly. Unfortunately, it’s also in these encounters that issues like enemies lacking proper visual hit-stun or the fact that bosses can dish out multi-hit attacks that render your parries and invincibility frames useless truly star to become apparent.
They’re minor issues, in the grand scheme of things, but they’re issues that Momodora: Reverie of the Moonlight didn’t have at all, leading this game to feel just a bit less polished in comparison. Still, problems like those simply prevent a fun game from being truly magnificent. Minoria still has gorgeous art, haunting music, and addictive exploration that is sure to keep any Metroidvania fan well entertained.
Even though Minoria does little to distinguish itself from similar titles, it remains a fairly satisfying playthrough. Lasting 5-8 hours, its campaign tells a largely forgettable narrative, but the action segments are enjoyable and the boss fights quite thrilling. A lackluster leveling up system means you won’t ever really feel all that strong; maybe the issue is that even the most basic of enemies are incredibly dangerous at all times. Fortunately, retrying after death is decently quick, and checkpoints that save your progres and refill your incense charges aren’t uncommon. Even though it’s not a must-own title, Minoria is quite competent and will likely appeal to fans of the genre, in particular those who enjoyed its predecessor, Momodora.
Minoria is a metroidvania-type of game that encourages the player to
explore and which benefits from having a good combat system. At the same
time, it feels it could have gone much further in its ambition, and its
rather short length and repetitive settings, a certain lack of
orientation when it comes to the exploration, and the lack of attention
dedicated to the other characters make this a game that doesn't clearly
standout amid its peers, even if it gets part of the job right.
Minoria readily services its fanbase and does make a great first impression. The extras thrown in - including some weapons which directly link to those other Momodora games - are decent bonuses, but the core gameplay will leave neophytes wanting. It’s easy enough to complete, and includes some challenge variations that extend its value, but it’s hard to put Minoria ahead of the vast collection of superior metroidvanias in the Switch library on offer at comparable price.
With challenging battles and obscure environments, Minoria invites players to overcome their fear of deep, dark places, lethal traps, and horrifying enemies, even if the journey is short. While the game may not always stack up to its peers in production value, those interested in delving into an action RPG crafted with equal amounts of love and nightmares could do worse than giving this one a chance.
I heard great things about the Momadora series, but this game is way too amateur for me to enjoy. Feeling very burned on my $20 purchase. Get Bloodstained instead if you want a good game in this genre.
Minoria is such a disappointment following on from Momodora RutM. There's very little to say about Minoria for me: the game doesn't look that good, there's very little atmosphere, music is forgettable, and the gameplay is absolutely dreadful. 99% of encounters are won by just parrying until your opponent is dead, and the timing window on parrying is massive. If you want to play something worth your time, play Momodora RutM.
SummaryInk and blood stain the streets of Ramezia. Witches must burn and sins must be judged. Venture forth as Sister Semilla to burn down the pillars of heresy in Minoria, an action-platformer by Bombservice, creators of Momodora.