I can't tell you how impressed I am with the quality of sound, not only that this game produces but from the DS itself. It rivals anything your television can put out and it even has a surround sound option.
With 30 extra stars to collect, a few new levels thrown in, unique power-ups and characters, addictive mini-games, and even a multiplayer battle mode, the game truly delivers a great experience for Nintendo’s new handheld.
Within the adventure mode the stylus control is a somewhat weak idea that shifts the learning curve upwards steeply, making a very accessible game a great deal less so. If you stick to digital control - and it's not that precise a game, to be honest - then you'll find Mario 64 DS to be a great title.
Unfortunately, this game still isn't as good as Super Mario 64 due to the fact that there is no substitute for the controller built around that classic. It is the best game Nintendo DS has to offer, though, and hints at the possibilities for the future of the system.
Just keep in mind that your enjoyment of this cart will be in direct proportion to how easily you adapt to the less than stellar control scheme. With analog control built into the DS, this game would have been off the charts, but as it is I think a lot of people who played the original will be shocked to discover just how different it feels.
This game is pretty great it lives up to the original with more stars to collect, more characters each with different controls and abilities, better graphics, feeling less isolated and alone because of the inclusion of the new characters, new levels and bosses, the fun mini games you can unlock, fixed basically all the bugs that were in the original, and more! The only reason this isn't a 10/10 for me is because of the controls they aren't that good and it makes the game really irritating to play. Like you will have a lot of stupid deaths because you will keep accidently slipping up trying to make a precise jump but you can't because the controls are so bad that you messed up. Like trust me you will probably be raging more than you are having fun because you will keep messing up because of these bad controls. I have been playing this game since I was a little kid and I still mess up because of these controls. So if you want more content but sacraficing good controls then play this version, if you want great controls but less content than play the original. 7.5/10 for me
The much-loved N64 title gets a facelift and works pretty well on the DS. Essentially Super Mario World in 3D, it's again not as good as the classic SNES games, but enjoyable and different enough to be worth a look for fans.
I don't know the good things in this game. It really didn't do much. The controls are much worse, and while they added new stars, they also removed some. Was it really that hard to keep both in? They did improve the textures, but not the graphics. In fact, they made the graphics worse because I can see pixels everywhere I walk. I wish they improved the boss fight, or the open-world mechanic, or anything that could make the game better. Although characters have special advantages, why is Mario used for everything. You need him for the boss, to wall jump, to race Koopa and everything else. This game needs to be improved for the next remake of Super Mario 64 (and no Super Mario 3D All-Stars doesn't count they added nothing)
I got this game for my birthday, and was quite disappointed. Terrible controls, numerous issues with collision detection. However, the character designs are much better, and the minigames are alright.
But it doesn't matter because the game ****. 4/10
SummarySuper Mario 64, the genre-defining Nintendo 64 classic, arrives on the Nintendo DS with all-new features that take full advantage of the new portable system's dual screens, touch screen and wireless multiplayer capability. Play as Mario, Yoshi, Luigi and even Wario. You'll need to use each one's unique abilities to find 150 Power Stars h...