I’m genuinely surprised at the jump in production values and quality from the second game to OPUS: Echo of Starsong – Full Bloom Edition. If you enjoy memorable stories and great music, this is essential. Even with the few technical issues and downgrades compared to the PC version, OPUS: Echo of Starsong – Full Bloom Edition is superb on Switch and one of my favorite games on the system this year. OPUS: Echo of Starsong joins 13 Sentinels and Triangle Strategy as the top tier Switch games of 2022 and I hope it eventually makes the jump to iOS in the future alongside a nice Nintendo Switch physical release.
OPUS: Echo of Starsong is a lovely game, an emotional adventure that represents the apex of the series to date and easily one of the best story-driven games on Switch. It's also excellent value for money, offering around ten hours of game for its low price, more if you really take your time and soak the whole thing up the way you really should do. While the character designs are a little too familiar, the characters themselves are complex, interesting, and likeable, and the story told with them is a complete, satisfying tale. Oh, and when the opening suggests playing with headphones? That's a hard agree from us, both to help with the music-based puzzles and simply to enjoy the excellent score.
To be honest, I really wasn't sure what to expect from Opus. I don't normally play story games, but the overwhelmingly positive reviews on Steam got me curious, so I decided to give it a chance. What I got in return was one of the most beautiful stories from recent memory, rich worldbuilding, and an incredible soundtrack. Sure, I get what people mean when they say gameplay is a little simplistic, but I honestly think that's part of what makes the experience so good. Each interaction is designed to compliment the story in a way dialogue simply can't, but also doesn't require so much attention that you're pulled away from it. The game took me a total of 14 hours to finish, and I was hooked from start to end. These devs clearly know their craft and definitely deserve more attention. 10/10 I'm a convert now. Looking forward to any games they make in the future.
Opus: Echo of Starsong has many layers of narrative combined with numerous game mechanics, and it manages to make them all feel vital. Most importantly, though, its heartfelt story is one I will never forget, told in the perfect way.
OPUS: Echo of Starsong is a fantastic visual novel but is difficult to get into in many other ways. It’s not easy for players to tackle if they can’t handle big text dumps or seek out the story themselves.
Even moments spent floating quietly outside each uniquely designed station, tomb, or cave can be beautiful, as the starscape shifts in the nether and violins swoon softly through your headphones. Opus: Echo of Starsong is a very particular kind of game, but when you give your time to it fully, it’s a rewarding and wonderful experience.
Opus: Echo of Starsong-Full bloom edition gives players a heartfelt adventure without asking for 40+ hours of their time. Since there is a heavy focus on music, players can expect to hear a beautiful soundtrack accompanied by Voice acting which was added to the Full bloom edition. The game runs well on the switch and is perfect for the on the go play but since players cannot save manually, it is important to dedicate time to playing the game.
I do not quite understand what it is I didn’t see in OPUS: Echo of Starsong that so many others do. I normally believe it is bad form to talk about other reviews in my own review, but I cannot help but feel awkward and a bit guilty when I see the universal acclaim this game has gotten. Between a 90 on Metacritic and an ‘Overwhelmingly Positive’ rating on Steam, it would be dishonest for me to say that I think you will not enjoy Echo of Starsong. However, it would also be dishonest for me to pretend that I did. Basic probability says that you will likely love this game, but if the game’s random dice roll events have taught me anything, it’s that even the highest chance of success can still lead to a hollow tale of failure.
This is definitely one of those hidden gems where describing its individual elements simply don't do it enough justice. Boiled down it's a visual novel style adventure with space exploration similar to FTL and some light puzzles thrown in. But the way it all comes together to tell a coherent story is extremely well executed. And boy is the story good. I won't spoil it here but if you like a good emotional ride then look no further. 10/10 for me.
If you like Disco Elysium you'll love this. In many ways I like it more than DE. It's a more focused and streamlined sci-fi take on DE while still providing an emotional story and great artistic/music production. Dialogue is great, locales are beautiful, and the game just feels very slick and well put together. I didn't play the first two games at all but I am very much enjoying this one.
The game has a great story with rather simple gameplay that compliments the narrative well. I'm normally not the type of person to cry but this game actually made me cry my eyes out. Please give it a try.
Awesome game. Beautiful story. Great atmosphere.
Many people probably won't go past the first couple of minutes, if they even try it to begin with. The game's just not very "interactive", feeling more like a point and click or puzzle game, but if you can deal with that for around 9 hours it really is a lovely experience.
I'm glad the GamePass app recomended it cause honestly wouldn't have even know this exists, but I loved it!
+ Good OST
+ Pretty good voice acting and art direction.
- Tedious gameplay
- Shallow and unlikeable characters
- Bad translation (translates 'mafia' to 'pirates', and 'Kaito' to 'Kay' for example lol)
- Story isn't very interesting.
- Most of the game is actually WITHOUT voice acting
It's a shame, I've been looking forward to playing this game but I just ended up disappointed and confused about the amount of positive ratings.
I had to drop it halfway through unfortunately.
Why? Because I simply didn't care anymore, about what was happening on the screen. I didn't care about the characters. They have no personality and their interactions are extremely shallow. Giving everyone a sad back story doesn't make me like them. Maybe if they weren't so busy info dumping uninteresting lore of history, religion and politics of that world, then maybe they would've noticed that the paper thin characters and plot are preventing me from enjoying it.
And the worst thing, they spoil what's going to happen at the beginning of the game.
Summary"I will claim the starsongs, and bring honor to the clan."
Exiled by his people, Jun ventures out in search of starsongs to redeem himself. But progress is slow, until he saves Eda, a witch who can pick up on the sound of asteroids. However, what appears to be a blessed encounter, will end up becoming a lifelong burden...
Echo of S...