This is a great game, and it is real fun. I love how it has that minecraft, block theme and an awesome story line. I also love how you can do whatever you want and do not have like levels to do and stuff (Example: Portal) I love this game and it is quite impressive for such a small business.
Just bought the game on Steam and holy damn does it look good. Not only does the world feel organic and full of dangers, but there's solid gameplay utilizing the best parts of both the building of Minecraft and item-searching in dungeon-diving of rogue-likes.
Also, it looks good 'n artsy. None of that Minecraft monotone but rather some creepy and original style to it. Randmization really makes stuff interesting in this game. There's definitely lots to see, meet and explore.
As to the difficulty, it's the game's strong point. This world is relentless and does need you to take it seriously. You need to acquire skill first, then items in order to survive and advance in progress-indicating levels and power.
But what I'm really looking forward to is what's in the future of the game. It does seem it could easily get some servers with communities similar to those of DayZ in order to make the game feel even more organic, purposeful and alive. Not to mention patches and mods.
It's a world ever at war. And you need to shape it.
Pros: Great idea and setting, movement is smooth, anti-grav and grapling hook are awesome, random world generator is nice (except buildings).
Cons: Looks unfinished (texture wise), insanely hard and punishing, no in game help for most items/structures/enemies, buildings look purposeless (no props inside).
I tried to play for hours and at some point I got the grasp of it and started not dying every second like in the beginning. But then I couldn't ever finish a simple mission. If you start playing this game keep in mind that there is no way to improve but the painful way: you will die a lot and this involves loosing items too which makes it even more annoying.
Maybe multiplayer is easier but I kinda lost interest dying in single player all these hours...
Let's be realistic here people: 3079 is a FPS that uses the Minecraft "engine". Now I understand one must like Minecraft and everything it stands for, but in the end 3079 is a game that tries to be something it isn't.
The idea of the game is great: An FPS in a randomly designed open world with random enemies who drop guns/swords with random stats that is supposed to challenge you constantly. A bit like what we want Fallout 4 to be...
Sounds great right? Too bad the game has this very cheap feel to it, and gets boring really, REALLY fast. About 3 hours in I started thinking "what's the point", because you are literally just doing the same thing over and over: walking a lot, levitating a bit, shooting a lot, grabbing the same weapons over and over with slightly different stats and finding a vendor to sell them too so you can buy the same items with slightly better stats over and over. That's really all there is to the game, so if you really have no life and are very, very bored, you might play this for months to come. For the rest of us, it's a fun few hours at most.
One can of course not compare a game like this to "true" FPS games like COD, Battlefield, Killzone, Fallout 3 (NV), Arma, etc, but still... Those games take at least some skill when it comes to the shooting part, meaning you have to really aim at what you want to hit. Not in 3079 though, since weapons have an accuracy stat that makes you fire all over the place. Here, you just point in the direction of an enemy (a set of blocks...) and just hail Mary the damn thing. Luckily, enemies are very dumb, and will attack anything that attacks them, or comes close enough, moving in a straight line.
While the game sounds like a loot-fest, it's only partially so. Items are always the same (5 types of gun, radar, battery, medpack, etc.), and just have a few different stats (but nothing major, so you never go "WOW"), and gradually go up in level. All in all you just collect and sell, which is not as much fun in this game.
Another beef I have is with the graphics. True, graphics don't make a game, but a FPS is the one type of game where graphics matter. If I'm going to snipe somebody, I want to hit him in the head, not in the block that sits upon another block. While graphics works for the world, they don't work for the enemies. It just seems silly shooting at these cartoon characters.
Sound... There is sound, lets keep it at that. The music however is horrible, and doesn't fit this type of game at all. Go mute, you'll have more fun.
It's a game that is worth the 5 or 6 bucks you spend on it. But that's all. Don't expect anything really good or special. Unless you are one of "those" guys, who hate big studio's and games and pretend to love everything indie.
Personally, I enjoyed the game in the beginning, but it goes from hard, to easy, to pointless too fast. I give it a 6 for the first 3 hours, and after that it just slides into a 3. 4/10
SummaryThe year is 3079. Many planets are being discovered full of life. One newly discovered planet has been unusually stricken with constant war. You have been sent to this planet to find out why.