A Case of Distrust Image
Metascore
77

Generally favorable reviews - based on 11 Critic Reviews What's this?

User Score
5.5

Mixed or average reviews- based on 11 Ratings

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  • Summary: A Case of Distrust is a narrative mystery from 1924 San Francisco. Play as private investigator Phyllis Cadence Malone in this historical 2D adventure game.
Score distribution:
  1. Positive: 6 out of 11
  2. Negative: 0 out of 11
  1. Feb 12, 2018
    90
    At three hours long, A Case of Distrust held my attention all the way, but that’s not to say it’s without imperfections. The main character, I think, lacks the energy of her associates. She’s rightly angry about how she was treated as a woman on the force, but her feminism falls somewhere between overly earnest and glib. Despite a strong backstory, she lacks emotional force and presence. Even so, this is a damned fine game. Murder-mystery books and TV shows can sometimes feel like a bit of a chore, rolling through familiar procedures as they wend their way toward the whodunit. It’s a sign of the times that a point-and-click dialogue tree narrative adventure gives flight to a genre that’s been so thoroughly tilled in other media. I’m looking forward to playing more games like A Case of Distrust.
  2. Apr 3, 2018
    85
    Atmospheric and visually compelling Whodunit movie noir thriller turned into an interactive visual novel adventure in the San Francisco of the 20s.
  3. Apr 5, 2018
    85
    Essentially, A Case of Distrust is everything a narrative adventure game should be. It's engaging, humorous, and progressive. The characters are likeable and relatable, even though they're 95% silhouette and 5% deliciously vintage, and the story is entertaining. It's chic and fresh at the same time, and it's impossible to not love your character. Throw in a few quirky cab drivers, and the title becomes something special.
  4. Feb 20, 2018
    76
    A Case of Distrust is a charming and gripping noir interactive text adventure. Halfway between 80 Days and Sherlock Holmes: Consulting Detective, Ben Wander’s game tells us about the roaring 20s in a very stylish way. If you can turn a blind eye to some cumbersome mechanics and a couple of trivial choices you’ll spend three lovely thrilling hours hanging around San Francisco.
  5. games(TM)
    Mar 22, 2018
    70
    A stylish and satisfying detective adventure. [Issue#198, p.81]
  6. 70
    A dearth of hints, an enormous plethora of potential leads and an overall lack of narrative urgency means that only the dedicated players will see the game through to the end. A good detective novel can spellbind its readers with only words. A Case of Distrust can too, if you have the patience and concentration to make it through the whole way.
  7. Mar 5, 2018
    60
    A Case of Distrust is a stylish and solid mystery adventure, but with no chance to solve it yourself, you may be left wondering what your role in this game actually is.

See all 12 Critic Reviews

Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Oct 7, 2020
    4
    A Case of Distrust parte de un punto interesante: jugar como una detective de los años 20 a resolver un crimen. El planteamiento esA Case of Distrust parte de un punto interesante: jugar como una detective de los años 20 a resolver un crimen. El planteamiento es principalmente una aventura conversacional, donde analizando algunas cosas del entorno luego vas hablando con la gente y preguntando/comentando las cosas que hemos ido descubriendo, contradiciéndoles y presionándoles según corresponde. La idea es buena, pero al final da más la sensación de "prueba todo con todo" que realmente ser labor de detectives, y la experiencia acaba perdiendo fuelle. La historia tiene algunas cosas interesantes, pero la mayor parte del tiempo se pierde sin pena ni gloria en conversaciones que sobran (como todas las de los taxis) o en puntos de la conversacion que deberían llevar a sitios pero no llevan.

    El apartado gráfico inicialmente resulta interesante y llamativo, pero después rápidamente se vuelve cansino y fatigoso. Las imagenes son demasiado estáticas y el contraste tan marcado oculta una importante falta de detalles en los acabados. La música es siempre la misma y acaba siendo repetitiva, y no tiene voces, haciendo que el apartado sonoro sea tan pobre como el visual.

    El resultado de todo ello es que, aunque la idea es buena, la ejecución de la misma deja mucho que desear. Un 4.
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