- Summary: From the multi-award-winning strategy series, A Total War Saga: Thrones of Britannia combines huge real-time battles with engrossing turn-based campaign, set at a critical flashpoint in history. Anglo-Saxons, Gaelic clans and Viking settlers clash for control. What Kingdom will you build?
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A Total War Saga: Thrones of Britannia - Blood, Sweat And Spears Trailer
May 14, 2018Total War Saga: Thrones of Britannia is a more streamlined, sleeker and quicker Total War than those before it. However, the changes to make it like this offer new opportunities and one of the more tactical campaign maps than ever before. While it still suffers from some issues, like boring end game and being altogether too easy, there's still a whole lot to gain from playing Thrones of Britannia.
May 24, 2018While the sameness of the factions began to bother me after a time, and will keep me from revisiting this one as much as I have the previous games, Thrones of Britannia does a fine job of shaking things up a bit. Not every change was welcome, but certain things, like army recruitment and siege battles, clearly came out better because of it. While my eyes are firmly set on the DLC releases to TW:W2, which are coming out at a steady pace, I did enjoy this diversion to the British Isles, and look forward to more Sagas when Creative Assembly wants to shake the tree up a bit.
May 3, 2018As a guy with 386 hours on attila i can easily say that everyone saying "this is an attila rip off" is wrong
There's so many new mechanicsAs a guy with 386 hours on attila i can easily say that everyone saying "this is an attila rip off" is wrong
There's so many new mechanics and old mechanics brought back from the old games. The new village system is great, the new recruitment system reminds me of the good old days of medieval 2. The battles are rather similar to attila, but that's also the only similarity between the 2 games
over all, a great new adition to the series… Expand
Dec 23, 2018Один из лучших тотал варов со времен меда 2 и Сёгуна 2. В игре фундаментальные изменения по сравнению с предыдущими частями, абсолютно другаяОдин из лучших тотал варов со времен меда 2 и Сёгуна 2. В игре фундаментальные изменения по сравнению с предыдущими частями, абсолютно другая боёвка, очень напоминающая мед2 - с медленными разношерстными юнитами в одном отряде, с медленным откликом на приказ, половина идёт его выполнять - другая половина не идёт, кто-то убегает вперед, кто-то ранен и сильно отстал позади - вы видели такое в Риме 2 или Атилле или Вархаммере? Там отряды клонов ровным строем носились, шаг в шаг. Здесь же - в корне иное поведение юнитов, ритм сражения, он гораздо медленней и реалистичней. Я залип в игруху на пару недель.
Это потрясающая игра, в первую очередь для ценителей первого Рима и классики Medieval 2.… Expand
May 4, 2018What's up with all these haters that come on here to just hate on the game I don't get it. I may change the score I have given the game afterWhat's up with all these haters that come on here to just hate on the game I don't get it. I may change the score I have given the game after some more gametime, but after a few hours I feel it's a solid Total War game overall. There are some bold moves here by CA with removal of agents, some stances like forced march etc. but as well as some new way of doing things.
I love the artwork and the new way of recruiting troops feels right. Battles are so far great and there are actual chokepoints in some maps haha.
Not a bad game at all so far and definitely worth its pricetag.… Expand
May 10, 2018I hate it that comparing to Total War Shogun, this game is WAY TOO SIMPLIFIED. There is almost no plot, no videos showing consequences of yourI hate it that comparing to Total War Shogun, this game is WAY TOO SIMPLIFIED. There is almost no plot, no videos showing consequences of your choices, the number of units is too low and after playing for 10 hours I haven't fought A SINGLE BATTLE in a castle - NOT EVEN ONE! I don't even know if it has been "cut out" from the series.
Sure, they changed some of the things for better, like there are no more annoying pop-up notifications that your general has been promoted - they have been consolidated into one small window at the top of the screen, but when it comes to campaign map, framerate still drops to 5FPS, after ending a round and it still takes forever for the AI to make its moves.
Now, add some other things other players wrote about and you will know NOT TO buy this.. half of the game. Low price of this product should give you a hint, that this is not a full Total War game as they used to make them before.
I would pay twice as much if they made Napoleon remake.… Expand
May 7, 2018As usual, "Critics" are idiots who know nothing about the genre they review...same with movies most of the time. This game is horrible, bare,As usual, "Critics" are idiots who know nothing about the genre they review...same with movies most of the time. This game is horrible, bare, simplified to appeal to the simpletons of this day and age it seems. CA is still milking this game engine and franchise for all they can, as with most other companies that turn into greedy sharks as opposed to actual game developers who care about their games. As of now, with TWW and TWW2 barely being pretty enjoyable, it looks as though you may as well go back from TWW2 and never buy another of CA/Sega's games. Add to that the fact they included that SCAM called "Denuvo" and you've got a super stick bomb as it deserves.… Expand
May 3, 2018I'm not one to give kneejerk reviews to any products: I feel it's a little insulting given the amount of time a developer puts into a newI'm not one to give kneejerk reviews to any products: I feel it's a little insulting given the amount of time a developer puts into a new release. I normally spend a few weeks formulating an opinion on something before finally publishing my opinion, but Thrones of Britannia has left an extremely sour taste in my mouth, not least because I am an avid Total War fan and booked the day off work to play this. So here we are, seven hours later.
The central issue here is that the Total War series is one of incremental steps: as the games are released, certain aspects of the campaign and battle mechanics get modified, removed, dummied out etc. The problem with Thrones of Britannia is that it removes many previous features without bringing anything new or interesting to the table to replace them.
This is especially irritating following my gripe with Warhammer I & II's campaigns being a little shallow: the justification in that case is that the races and factions featured in the game are so diverse and different from each other that many of the usual Total War campaign features wouldn't really work for many of them, and to develop specialised campaign mechanics that have the depth of Atilla for each faction would be a massive ask. Thrones of Britannia does not have this justification. The narrow lack of breadth in the game (focusing solely on the British Isles in the latter half of the 9th Century AD) should have allowed for an immense amount of mechanical depth the likes of which Total War has never seen, but there is none of this here. Many features are either directly copied or dummied out versions of what we saw in Atilla.
The closest the game gets to true innovation is to feature historically accurate settlements and structures on the map, such as churches, farming communities and towns in the state they were back in the period. The issue with this is that it removes much of the variety the previous games afforded in building settlements. A market town will always be a market town and a church settlement will always be a church settlement. The closest comparison to this game is either Medieval I's Viking Invasion or the base game version of Shogun II Total War-- Viking invasion because it focuses on the same area a few centuries before, and Shogun II because it focuses on a race to the throne on a single island: in both cases, these games took advantage of their narrow scope and allowed for a great deal of depth and strategic planning to settlements. In Viking Invasion, you can opt to not even build a settlement at all and leave the region for farming or defence, and in Shogun II you can manage your food to have bustling economic centres at the heart of your clan's territories and strong troop production centres at the edges. Thrones of Britannia offers none of this, which is especially frustrating when a faction you know is going to attack you decides to and you're forced to concede land to them because that's how the settlements are set up.
Character development and faction management feels worse: the skills tree has been replaced with a far messier looking retinue system and characters feel significantly less personal for it. For a game about roleplaying your own early medieval British dynasty, I felt extremely disconnected with my faction and it's characters: ignore the usual issue of forgetting who your heirs are, most the time I couldn't even remember my faction name without mousing over a settlement. Even in lategame Shogun II, I could remember the name of my finest generals, the towns they'd defended and the members of my increasingly messed up clan, but there is none of this here. It wouldn't be too strong to say that the characters feel like those pointless figures that show up in Rome II's politics tab.
Battles are pretty much the same as they were in Atilla. Things feel a little faster paced in places but the game does little to capture the precise point in time that the game is aiming to portray. The shield wall is interesting enough, but given that it can't move, it's basically just a version of the one in Atilla but more restrictive. The AI is also extremely suicidal. It's happy to rush the heaviest part of my line with light cavalry and it has no the consideration for the safety of ranged/artillery units.
Ultimately, the game is functional other than the odd bug, so how can I justify not just aiming for a middle of the road 5? Because the game abjectly fails to achieve any of it's objectives or justify it's existence in the series. It doesn't utilise the era very well, doesn't feel distinct from Atilla and doesn't feel any deeper than the fantasy games.
Ultimately, this is a very sad outing for Total War and a pretty terrible showcase for their new "Saga" project, which I a shame because I was interested in narrow focus games.
My only hope to the game in it's current state is that Steam will waive their usual two hours refund clause for me.… Expand
May 10, 2018The worst game in the series, which in fact is an addition to Attila, to simplify everything to impossibility, all factions are the same,The worst game in the series, which in fact is an addition to Attila, to simplify everything to impossibility, all factions are the same, removed the destruction of settlements, removed agents, removed the march mode. The worst game in the series. Dumb artificial intelligence is also attached to the aggravated schedule.… Expand