Age of Empires III Image
Metascore
81

Generally favorable reviews - based on 52 Critics What's this?

User Score
7.7

Generally favorable reviews- based on 580 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Age of Empires III offers gamers the next level of realism, with advanced battle physics and unparalleled visual detail. The new game picks up where Age of "Empires II: Age of Kings" left off, placing gamers in the position of a European power determined to explore, colonize and conquer theAge of Empires III offers gamers the next level of realism, with advanced battle physics and unparalleled visual detail. The new game picks up where Age of "Empires II: Age of Kings" left off, placing gamers in the position of a European power determined to explore, colonize and conquer the New World. This time period features stunning scenes, from towering European cathedrals to courageous tribes of Native Americans, and spectacular combat with Industrial Age units like rifled infantry, cavalry and tall ships bristling with cannons. Age of Empires III excites strategy gamers with new game-play elements, including the concept of a "Home City," new civilizations, units, technologies and an immersive new single-player campaign that will span three generations. [Ensemble Studios] Expand
Buy On
Score distribution:
  1. Positive: 40 out of 52
  2. Negative: 0 out of 52
  1. 100
    An absolutely fantastic title with superb graphics and tight gameplay. Single-player or multiplayer, no matter what your skill, you'll get hours of joy out of this sucker online or off.
  2. PC Gamer
    91
    Balanced, innovative, gorgeous. Truly worthy of the series. [Holiday 2005, p.52]
  3. This game is pure, unadulterated fun.
  4. An RTS that does feel a little dated bar a few bells and whistles, although the fans of the series will likely feel right at home.
  5. 80
    Ultimately, AOE III has clearly won the battle for graphical supremacy, but for all its improvements elsewhere, it has yet to win the war for RTS dominance.
  6. Eventually even the most diehard series zealots are going to begin to ask themselves why they are still in the same place playing the same game they were playing nearly a decade ago. While the genre has grown, the series that helped to spearhead games of this type into the public eye has stayed disturbingly static.
  7. Computer Games Magazine
    60
    The kind of design innovation that could make this game great, yet ends up demonstrating the game's schizophrenia. [Jan 2006, p.56]

See all 52 Critic Reviews

Score distribution:
  1. Positive: 74 out of 127
  2. Negative: 24 out of 127
  1. Jun 17, 2013
    10
    un excelente juego con varias cosas por destacar entre estas la originalidad y hermosos mapas con cosas grandes por descubrir dentro de el, unun excelente juego con varias cosas por destacar entre estas la originalidad y hermosos mapas con cosas grandes por descubrir dentro de el, un buen tema musical.
    Lo que lamento es el pixelado pero no es algo tan grave para bajarle calificacion
    Expand
  2. KevinR.
    Oct 19, 2005
    10
    Anyone who thinks the game sucks is smoking somthing.
  3. Yablo
    Jan 9, 2006
    10
    I love thise game... no more wasting time on making buildings to get resources in faster. The cards add great new demension to the strategy I love thise game... no more wasting time on making buildings to get resources in faster. The cards add great new demension to the strategy of the game. The only thing that needs to be worked on is the hit points of buildings.. they go down a bit fast. Expand
  4. Mobius
    Oct 19, 2005
    8
    Graphics are an improvement and if you liked age 1&2 then you will see they have kept the exact same gamepay in age 3. At first glance theGraphics are an improvement and if you liked age 1&2 then you will see they have kept the exact same gamepay in age 3. At first glance the game looks the same as age of mythology and sounds the same also. but overall its a good game and you should many hours of fun out of it. Expand
  5. MichaelL.
    Apr 16, 2006
    7
    The graphics are fantastic and the addition of physics to an RTS is very welcome. However, I, like many reviewers, have played this game The graphics are fantastic and the addition of physics to an RTS is very welcome. However, I, like many reviewers, have played this game before. The card system is a rehash of the God powers of AoM. The Home City is very insignificant and is only meant to increase the longevity of the game until you see how shallow it really is. AOE III has many strengths, like its style, graphics, and polish, but it is nothing new. If this sounds like the reviewers above, it's because I feel the same way - a bit unsatisfied. I still had fun with it, though. Ensemble is amazing. Expand
  6. Jan 3, 2013
    5
    I shouldn't complain about graphics in the context of its release date, so i wont. But the looks do detract a little from what's required ofI shouldn't complain about graphics in the context of its release date, so i wont. But the looks do detract a little from what's required of you and how the game mechanics actually work. AoE had a square grid system that was easily translated into tactical options by the player, 1 square could have 1 tree or 1 stone block or a building, etc. and said objects would inform the player where enemies could move/move around or get through them by destroying them. This system is defunct as units can move through trees, although the proximity of trees that will block units appears arbitrary and the way units move through forested areas insinuates a cover mechanic that doesn't exist. This could have been an excellent aspect of the game that was completely forgone. It all leads to one conclusion that the games combat has not evolved. The macro aspect is emphasised by units being built in 5's, it feels so daft you can just multi-select your structures and set a waypoint at the enemy base and be done with it. That's essentially what the game is, 2 bases throwing units blindly at each other.

    This game is all about macro and economy, which is an odd focus for an RTS when requisition mechanics have always been the most boring aspect of strategy games and how macro dilutes any sense of strategy. Micro plays so little in combat that as long as you match up a bunch of varying units your army is safe, or you can be a bastard and just mass cavalry which is good against everything except pikemen; who can be out maneuvered an kited anyway. The deciding factor is often who can amass the largest army or replenish a dying one fastest. A last note on this matter of micro, units have a habit of freezing up when given orders in quick succession as they'll constantly want to change formation. This is the single most annoying thing about this game as it costs significant time and makes your units vulnerable to being sniped as they dawdle in battles.

    The home city mechanic gets in the way of gameplay. That's all about i can say on this innovation, sadly. You're in the middle of a heated skirmish and you're constantly prompted to visit your home town to select a bunch of stuff that contributes almost no significance to the round. This mechanic seems to only exist to keep players playing to grind and level for pointless rewards. A sad turn for a classic genre defining RTS game.

    The battles and skirmishes aren't interesting, the units aren't defined enough, too much focus on macro and subsequent battles of attrition over tactical decision making. Only recommend buying this game in a sale and playing the campaign if you must play it at all. The multiplayer is tiresome and un-interesting. It will disappoint die hard AoE fans.
    Expand
  7. DanB.
    Aug 26, 2007
    0
    Clearly a complete disappointment compared to the amazing and wonderful Age of Empires 2. This game lacks in all areas that a great RTS game Clearly a complete disappointment compared to the amazing and wonderful Age of Empires 2. This game lacks in all areas that a great RTS game has ever had. Limited towers? What is up with that! Units that all look and feel the same? Wow that was real innovative! Railroads you cant build walls over or gates over, wow, just what i want, a nice gaping hole in wall. Age of Empires 2 was an amazing game. Its sad to see that they desired to drop the ball on the Zone supporting the game so now you cant even find anyone to play online anymore. They lost a large community just to push everyone toward Age of Crap 3. Ensemble Studios has defiantly took a turn for the worse. The card system is just stupid. It makes anyone that doesn't know how to get resources quickly and efficiently suddenly become really good at the game with a click of a button. The peasants don't have to return to the town center or lumber mill to receive the resources makes people not think about how they make there base before they build is because hey, you can have that 1 guy in the middle of the forest on the other side of the map getting resources for you and he doesn't have to run a mile to return them, he just happens to have a massive infinite strength to be able to hold it all just for you. I thought about giving it a 2, but then i thought, thats too generous. This game is the worst game ever made and should be avoided by all RTS Enthusiasts. Trust me, it is not worth it. Complete and udder failure just like Red Faction 2 was to Red Faction 1. Expand

See all 127 User Reviews