- Publisher: Microsoft Game Studios
- Release Date: Nov 1, 2002

- Summary:
Buy Now
- Developer: Ensemble Studios
- Genre(s): Strategy, Real-Time, Fantasy, General, Fantasy
- # of players: 1-12
- Cheats: On GameFAQs
- More Details and Credits »
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Score distribution:
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Positive: 31 out of 31
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Mixed: 0 out of 31
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Negative: 0 out of 31
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The balance between the powers, the factions, the troops, and the monsters lends the game tremendous depth and replay value.
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It's certainly the closest I've ever gotten to a perfect gaming experience with an RTS game.
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Game InformerDrives the gameplay stake through the heart of this genre, and keeps on stabbing. [Jan 2003, p.116]
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Computer Games MagazineThe unit AI is good enough that you can give broad orders without worrying about your men and monsters doing too many dumb things. [Jan 2003, p.60]
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Games feature furious battles over centrally located resources, enormously powerful mythological units wreaking havoc, and players competing for the favor of ancient gods. The result is fantastic, fun.
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Felt tired in its singleplayer campaign though it was still far better than "WarCraft III."
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My experience with Age of Mythology was one of apathy and boredom... Think of AoM as Led Zeppelins "Stairway to Heaven." Sure, its a great song, but do you really want to hear it over and over again?
Score distribution:
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Positive: 75 out of 85
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Mixed: 6 out of 85
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Negative: 4 out of 85
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Nov 17, 2010
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Jun 29, 2013
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Mar 16, 2012
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BillyS.Oct 23, 2003
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SamP.Nov 26, 2009
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May 11, 2014
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