The big draw here is the inventive Necromancer class, which is just heaps of fun, but both the two new races and the range of smaller changes, like the new options for a peaceful victory, are smart additions that will make Age of Wonders 3 feel fresh again to even the most jaded player. Take note, developers; this is how you do a good expansion pack.
Despite a slightly shallow and at times boring campaign, Eternal Lords expansion hits the spot in skirmish mode, where it matters the most. With more playable races, and more strategic options to choose from, this makes for a good expansion for an already great main game.
Just play it! O.K, to elaborate a little more, the new expansion takes the base game to new strategic heights. Along with the 1.5 update, it expands AoW III with new diplomatic, building and economic options, two new races, 1 new class, 3 new specializations making it possible to play the good, the neutral, or the bad guy, tons of welcome balance changes aimed to differentiate racial units even more, improved AI, nice changes to the UI, new structures, new dwellings, a new victory condition, new music, and last but not least a new way the game can be played with the mentioned Necro class, which is so cool to play.
As said before elsewhere, EL makes AoW III a complete strategic experience the series fans have long been waiting for. In addition to that, the devs continue to actively analyze the community's feedback on the new content, and will be adding more stuff, further balance changes and quite possibly some other long-planned gameplay mechanics. The future of this wonderful series is secured. Now go get the expansion and have no mercy on anything living!
Expands very nicely on the base game, which was already very fun and innovative. The new class and races are very fun to play, and it adds a staggering amount of new content (units, map locations, spells, a dwelling, and a new victory condition). I very highly recommend this expansion pack to anyone who enjoyed Age of Wonders 3, or to anyone who likes 4X or TBS games. This one is too good to pass up.
Eternal Lords game brings an inexhaustible quantity of new choices between good and evil; war and peace; between life and ... "afterlife". New content with a necromancy touch makes the third AOW installment one of the most attractive strategies on the market.
In the end, this scratches my Necromancer itch pretty nicely. You feel like you’re raising the people of a nation to serve you as undead, and becoming an immortal god-mage in the process.
Eternal Lords is a canonical expansion with one new class, two new races, and the usual handful of added features. If you loved the main title you may want to check this out, otherwise there’s probably nothing here that will change your mind.
best AoW3 DLC ever with tons of new content.
just finished playing as Frostling Undead for campaign 1. Very new type of playstyle and mechanics that adds so much more flavour to the game. Units such as beloved Frost Queens, Yetis, Ice Scalpers.. and new ones such as Banshees! (omg I so so love this new unit).. New spells and empire upgrades too! Such as corrupting mana nodes to become Undead nodes.. changing entire city to an Undead city.. trying out mission 2 of the DLC now.. playing as a Tigran Druid class. Gonna be epic with all those new tigran units capable of leaping and even transforming!
There's also new artifacts.. damn many of them.. just got a mythical jewel that made me 40% physical immune for my main undead hero.. add that with lifesteal is damn OP!! yes artifacts farming is important in this game.. the higher the rarity the better.. remember that when you're playing campaign as artifacts can be brought over to the next mission.. other artifacts are a "seduce veil" - legendary artifact that can convert enemies.. an ice glove - capable of throwing ice balls! awesome isn't it?
... and cosmic happenings! just got one where it says "Blood Moon - +3 melee attack for all units for 4 turns" (with the entire landscape sort of drenched in red aura here and there.. just epic!
performance wise the game has improved much more as well.. prev i couldn't play on "high" settings without some sort of lagginess (blame the SSAO). This time even on that my desktop is able to support nicely.
gonna update this post more as I meet with more new content whilst playing. You won't be dissapointed buying this DLC that's for sure!
The Age of Wonders franchise is amazing! The first two and a half parts got me hooked. When part three was announced (10 years later) I was ecstatic, even more so when I was invited to join the beta-team. The vanilla game was satisfying, some things could have been better. The Golden Realms dlc made a lot of things better. Now with the Eternal Lords expansion there is such a huge load of everything it is just overwhelmingly awesome. Triumph Studios are very good at communicating with their fan-base and as a result the game just keeps getting better and better.
You won't find me reviewing any other games ... I don't have the time to play any.
The game is definitely the best in its genre. Actually in the genre of fantasy war TBS. Maybe it's not the best management 4X strategy, but in terms of tactics and strategies it is at the highest level! Ambushes and global magic, battles with dozens of units, tens of skills, powerful global spells and hundreds of original units, heroes developing, creatures experience and completely different play styles for different classes - all of this is in one great game!
About the DLC. The game has changed dramatically since the release for better! All that was required by fans, has been implemented in the best possible way. The principal differences between the racial units, the modified system of diplomacy, the balance between classes, improved AI and so on. Actually this supplement together with the latest patch just brought the game to a new level! It's really more difficult to play with PC now however it's much more interesting now.
What is amazingly good for the game - it is that that the developers did not vegetate, but actually doing great job, listening carefully to the community. Anyone can participate in the development of the game, just taking an active part in the discussions on the official forums. If only for the year it has increased by several times, it will continue to become much more interesting! Everything depends on you!
Eternal Lords provides a lot of contents that makes the base game very close to perfect.
Both new races (Tigrans and Frostlings) are really different compared to other races and adds several unique units to the game. Personaly I love throwing iceballs to my enemy in the hope they freeze - and then go in for the kill :)
The new class (Necromancer) plays completely different than the other classes as all your units are undead and/or ghouls. For example it costs more effort to heal your units and grow your cities. On the plus side you can quickly raise a huge undead army by turning your enemies into ghouls. It is fun :)
Then there are more treasure sites to explore, there is Race Governance (providing neat bonusses to your races), there is a new dwelling and there are cosmic events (events that effect everything in the world and can have a huge impact on your strategy). Probably I forgot other things but in short I love this expansion!!
This expansion brings the long-awaited Necromancer class and two races: the Frostling and Tigrans. Also with it, three new specialisations which contribute greatly to game play differentiation, one new victory condition that emphasis your relation to the races in your empire and one minor race. Oh, and also a random event system that not only affect your game play but also beautifully reflected in the game visuals!
Triumph had delivered a great game in Age of Wonders III and this expansion raises the bar further! I love to play the Tigrans and build my strategy on their mobility and special abilities, such as Tigran's support unit, the Mystics that can shapeshift into Dire Panther, providing them with physical attacks and Pounce ability, unlike any other support units.
All in all, I am extremely happy with this expansion and waiting for the next one while spending my time with the new races and class!
SummaryEternal Lords is the major, second expansion for the acclaimed strategy game Age of Wonders III. With the introduction of the Tigran and Frostling races and the new Necromancer class, players must adapt to a world on the brink of cataclysmic change. New features such as the Race Governance system, which allows players to tailor features ...