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Critic Reviews
"All Walls Must Fall uses familiar tactical concepts, but introduces some new ideas, a fresh setting, and its own intense sense of cool to create an original and compelling experience."
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"All Walls Must Fall is a uniquely original take on the tactical genre, one of a kind a little impaired by its limited scope and lack of extensive content. What is there is a great and it leaves us craving for more."
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"It's easy to see what games inspired All Walls Must Fall — think Superhot and X-Com — but developer inbetweengames managed to craft a unique setting and story that invites the player on a time-bending adventure through the Berlin nightlife in 2089. Implementing a time-sensitive system that forces you to make quick decisions and consider future actions on the spot, it's easy to pick up but difficult to master without a lot of practice."
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"If you like tactical action, a dystopian scenario and and the isometric design as made famous by the Bitmap Brothers, this one will entertain you - albeit just a short time before you see the end credits. "
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"Although limited somewhat, All Walls Must Fall is a deftly created turn-based-but-rythm-based-too affair that delights and enthralls. For as long as it lasts, at least."
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"A cool idea with a well-realised theme, but this game would've benefitted from longer in Early Access."
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"Yeah, it's a little repetitive, occasionally frustrating and very short - but I'll be damned if it's not also tense, engaging, and when all goes according to plan, utterly exhilarating."
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"Thrilling turn based strategy with a fresh setting, at least at the beginning. The half-baked combat system disappoints despite time-travel manipulations."
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"Strange, rhythmic and with procedural missions: that's what All Walls Must Fall tries to make us understand like a new kind of strategic combat based on music and turns."
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CD-Action
"Unique aesthetics and fun time travelling mechanics are not enough to make up for a bunch of design errors, repetitive procedurally generated environments and at times amateurish execution. [06/2018, p.74]"
"Unfortunately, I didn’t really enjoy my time with All Walls Must Fall. The fantastic setting, thumping soundtrack and original take on seduction mini-games are not matched by its gameplay mechanics. Everything felt too chaotic and the environments too lacking in variety to maintain my interest."
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In Progress & Unscored Reviews
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"Witty and wonderfully scrappy, turn-based combat has never looked quite like this before. [Recommended]"
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"It’s still a bloody good time-troubling tactical shooter though, even if I wish it had more space to explore the world, and more variety in the tasks and locations."
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