- Summary: Among The Sleep invites you into the mind and body of a two year old child. After being put to bed one evening, mysterious things start to happen. Played in first person, the game lets its players immerse themselves in a child's limitless imagination. This is a perspective we all have aAmong The Sleep invites you into the mind and body of a two year old child. After being put to bed one evening, mysterious things start to happen. Played in first person, the game lets its players immerse themselves in a child's limitless imagination. This is a perspective we all have a distant familiarity with, but few can clearly remember what it felt like. In the borderland between dream and reality, surreal creatures and diverse environments will present you with both physical and mental obstacles that challenge your creativity.… Expand
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Among the Sleep Gameplay Teaser Trailer
Pelit (Finland)Sep 3, 2014Here we have a stylish and original horror adventure, which manages to scare. The ending is quite thought-provoking. The game is quite short, but the time spent on it is definitely quality time. [Aug 2014]
GameStarJun 5, 2014Quotation forthcoming.
May 31, 2014It becomes another horror game, where the fact of being a baby is kind of irrelevant, which is a shame taking into account this was its most distinctive aspect. It's short, but it does have some good moments though, so we think it deserves a try if you like the genre.
Jun 4, 2014That's what's most disappointing; there's absolutely the spark of a really cool whatever-this-genre-is game in Among the Sleep, and for a while it looks like it's going to get there. Too bad it ends barely a quarter of the way in, passing the baton to something both much less interesting and perpetually trapped in its shadow.
May 29, 2014First of all, this game comes from an norwegian new company. They had a fantastic kick starter campaign.
Design:10/10First of all, this game comes from an norwegian new company. They had a fantastic kick starter campaign.
Jul 2, 2014From the point of view of a two years old kid, it's totally scary. What makes the game much more interesting is that the developersFrom the point of view of a two years old kid, it's totally scary. What makes the game much more interesting is that the developers successfully managed to give you the feeling that you're really a two-years old boy. An unusual concept even for the experienced players of horror genre and thus worth trying.… Expand
Jan 1, 2015This may not be coming from someone who writes for IGN or any major gaming media sites... and I'm surely not speaking for anyone else hereThis may not be coming from someone who writes for IGN or any major gaming media sites... and I'm surely not speaking for anyone else here but, I gave this Game of Year for 2014. And surprisingly my 120,000 subscribers agreed after they saw the playthrough or just played it themselves. Of course it all comes down to speculation and opinion but honestly I'm shocked... angered to see this game with a 66 next to it. You give Call of Duty Advanced Warfare an 83? SSX received nearly a perfect score. Remember Far Cry 2? You gave that an 85 despite the entire gaming community showing up on that page to tell Metacritics how wrong they were. 168 positives, 75 mixed and 180 negatives says something guys.... WoW expansions get a safe 85 too... wait a minute, Metacritics you really like 85 don't you? Despite that score the WoW fans went on to say some of the expansions weren't all that great... and these are people who actually know the game and most have played since Vanilla WoW so obviously their knowledge on the subject surpasses critics who pick it up do a few raids than move on to their reviews.
So why go so harsh on indie games and give the cookie cutter vanilla games that never change a damn thing showing other gaming companies "hey if it ain't broke don't fix it" when the truth is... we should be rewarding games that actually try do something different. Games that take chances and go above the norm to bring something new to the table. No? Screw that we just want the same old stuff every time? It's really disappointing to see that coming from the people who are responsible for setting the example of what good games are. I got nothing against Far Cry, Call of Duty or WoW I've actually played those games and enjoyed them. And don't bother saying CoD Advanced Warfare actually tried doing something different. They saw Titanfall, Destiny, Borderlands and Defiance then said "okay people still like guns but futuristic stuff is what's popular now... let's copy that" well fantastic. Hell even their little brother Treyarch covered that genre already with Black Ops 2. Personally I prefer Treyarch CoD but anyways.
Among the Sleep didn't deserve that 85? Why? It didn't steal from Amnesia (The Dark Decent not the piggy one) by having inventory and sanity effects? It wasn't a long game? Maybe because it wasn't that scary? Is that what makes these games good? Amnesia was a masterpiece yes, but leave it alone. It was special in it's own regard. This game wasn't supposed to be all that. It wasn't even marketed as a really scary game, it was labelled more along the lines of dark and creepy. This was about the story, the immersion, the experience and the atmosphere. And in those aspects this game succeeded.
This game has easily one of the most gripping story's I've ever seen in a game. Oh sorry it didn't have a happily ever after cop out ending... sorry it made you think. Sorry this game actually tries to give the player something else to think about. While games are a way to escape reality, this game was about a toddler trying to escape his own. But when the game ends it pulls him back, saying imagination is alright but eventually we must face reality. I guess when a game reminds you of reality it becomes bad? Graphics... amazing. Level design... incredible. Imagery... among the best in gaming. Sound... beautiful. Story and atmosphere... you know what? I'll say it, that ending hit me harder than The Walking Dead did. I know I know... that's one of my favorite games of all time. I've regarded Walking Dead to be one of the best games I've ever played. Not saying this game out did TWD no no... but in a much shorter amount of time the game was able to make us care about the main character, the story.... we genuinely worried about the mother and most importantly we hoped nothing bad happened to that Teddy Bear.... or maybe that last one is just me but I loved that teddy.
There are so many hidden things regarding this game. The monsters and what they really are... why they are portrayed in that way. Even the monster's mechanics explain the story. BUT I will not spoil this. Nope. This is like 6th Sense level of endings. It's a heavy spoiler... so heavy it will ruin the game. So no, I will just say play it. Metacritic... if you want people to take you seriously you'll reconsider that score.… Expand
Jun 2, 2014This review contains spoilers, click expand to view. After being so scared from the demo I decided to buy the full game, The only thing I don't like about it is the fact is how it has a slender man effect when you get too close to the Demon... Game is overall brilliant and I have had so much fun playing it so far! the levels are very well detailed sadly the game is a lot shorter than I expected... but I still say it's worth the money :)… Expand
Jul 7, 2018Among the Sleep does solid job of scaring the player without any gruesome imagery and very few jumpscares. The best comparison would be LayersAmong the Sleep does solid job of scaring the player without any gruesome imagery and very few jumpscares. The best comparison would be Layers of Fear: Inheritance and AtS got better gameplay by really integrating perspective of the little child into controls, but visuals are slightly worse, which is important for the walking sim.
Overall Among the Sleep is short but very enjoyable experience.… Expand
Jun 1, 2014Among The Sleep lays on the creepy atmosphere big time, and as a horror game it's fair to call it successful enough to warrant your attention.Among The Sleep lays on the creepy atmosphere big time, and as a horror game it's fair to call it successful enough to warrant your attention. There are many "indie" horror titles on the PC platform as of late, and many of them aren't very good, but Among The Sleep manages to trump most of them...although just barely.
The idea of playing a two-year-old is pretty unique, and handled well enough. The environments in Among The Sleep range from colorful to washed out, and just like inside a child's mind- everything can turn from happy-go-lucky to extreme horror in an instant. Levels often go from seeming harmless rudimentary puzzle solving to running for your life and hiding in an instant, and encounters with the game's creepy surrealistic environments and enemies is eerie and entertaining.
But, for every good aspect of Among the Sleep, there's a troubling one as well. The level design is interesting, but the puzzle solving is cheap. The enemies are freaky but there are few times when you're actually in danger. The game strings you along at a good pace, but the experience is too short overall...these are just a couple of problems with the game.
Add to that several unforgivable progress blocking bugs that many people have run into...and overall Among the Sleep feels like it was rushed along a bit too much. Even the ending feels pretty phoned in, and the build up to what could have been an emotional and poignant resolution just kind of dies immediately and forgettable.
Overall, I think it's a good horror title...but it needed some extra attention before being released.… Expand
Jun 6, 2014For an indie game this isn't bad, and maybe it is even worth the $10 or $15, but it just wasn't worth my time. The graphics are good for aFor an indie game this isn't bad, and maybe it is even worth the $10 or $15, but it just wasn't worth my time. The graphics are good for a cheap production, and it is a little eerie for the first 30 minutes, but once the game really starts it just looks too colorful and bubbly to be scary, and the teddy bear is just annoying. There are hardly any real puzzles and he pretty much tells you what you need to do for all of them. It isn't hard to figure out what exactly is going on in the game. The ending was no surprise, and in fact it felt very cheap and tacked-on compared to how I imagined it ending. I thought it would be much more compelling.
A far better game (in story, graphics and game play) along the same lines thematically is Papo & Yo.
But if you're looking for a creepy horror experience with pretty much the same level of "puzzles" as this game (i.e. nonexistent), Outlast is a far better option. This is more of a horror game for an 8-year-old.
I must say I did enjoy the first-person view much more than usually being able to see arms and legs. But Outlast has that too and also does that many times better.
It is a novel concept, but it just doesn't have the story or game play to back it up.… Expand