• Publisher: Ubisoft
  • Release Date: Nov 2, 2015
Anno 2205 Image
Metascore
72

Mixed or average reviews - based on 45 Critic Reviews What's this?

User Score
6.1

Mixed or average reviews- based on 331 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: In Anno 2205, enlist with humankind‘s next step into the future with the promise to build a better tomorrow. You'll conquer Earth, establishing rich, bustling cities and grand industrial complexes, but to secure the prosperity of your people, you must travel into space.
Buy Now
Buy on

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Anno 2205 - Gamescom 2015 Trailer
Score distribution:
  1. Positive: 25 out of 45
  2. Negative: 1 out of 45
  1. Nov 2, 2015
    95
    Aside from the sea battles, Anno 2205 is, without a doubt, the best entry in the series yet. The combination of finely tuned city-building and economy-management gameplay make for an addictive experience that is impossible to put down.
  2. Nov 3, 2015
    85
    Anno 2205 is a needed step forward for the series. Even though it can’t match up to the classic Anno 1404 the courage to implement some significant changes to a proven formula is noteworthy.
  3. Nov 10, 2015
    80
    Maybe the old series fans won’t appreciate Anno 2205, but thanks to graphics, gameplay and type of approach we are looking at a very solid futuristic city builder.
  4. Nov 3, 2015
    75
    Anno is still a great IP which ventures into lunar lands. While the concept is good and the changes are welcome, we would have gladly traded Uplay and DLC's for a multiplayer mode and more maps.
  5. Dec 3, 2015
    70
    Very good building strategy offers a rich environment and the need to constantly balance the economy. Initial city construction is fun for everybody thanks to that. However, Anno 2205 loses pace after a few hours and only true fans would stay. It would need much more diverse content.
  6. Nov 12, 2015
    70
    Even if some of it feels a little extraneous, like trying to keep investors and executives happy with god knows how many future toys and bits of entertainment, Anno 2205 is still absorbing.
  7. LEVEL (Czech Republic)
    Jan 4, 2016
    40
    Too simple building strategy is full of useless, boring or nonfunctional new elements. In its favor speaks only an excellent audiovisual presentation and functional basic mechanics. What a disappointment. [Issue #259]

See all 45 Critic Reviews

Score distribution:
  1. Positive: 31 out of 82
  2. Negative: 41 out of 82
  1. Nov 3, 2015
    10
    Very good Anno game. I played all of them, and this one is different for sure. It gets rid of a lot of mechanics that were cumbersome, andVery good Anno game. I played all of them, and this one is different for sure. It gets rid of a lot of mechanics that were cumbersome, and puts its focus on build up part. It is strongly designed for the singe player aspect and has no real multiplayer components, but if you like to play at your own pace multiplayer is nothing that works out pretty well in these kind of games anyway. Thus I am not really missing it.

    In terms of atmosphere and game-feel I really got into the mood of establishing a mega corps, that runs colonies and cities. It is a game where you need to immerse yourself, checking statistics, checking data and numbers, optimizing and re-planning your industry parks to really get most out of it.
    Do not make the mistake and approach it like a Sim City game. It really is something unique in terms of game-play blend. For me the motivation comes from slipping into the role of a CEO that is leading a mega-corp, and feeling empowered to create a mega empire.

    The multi session game-play takes some time to get into, but once you got used to the switch it works fine. I recommend installing the game on a SSD hard disc, to minimize loading times when switching sessions.

    The military part of the game is not really well implemented. If you take it for what it is, a little diversion from the build-up part, it can be fun for while, though it really is always the same with not much depth or options. Then again, this isn't the focus of the game, so you could also just skip them entirely, if you want. They are not mandatory.

    If you look for a relaxing game, where you want to immerse yourself as a grand planner, and tweak the balances of consumption, production, power supply, workforce and logistics, then this game is for you.

    Overall it can be said that the game is excellent in the areas it is meant to be good at. For true build-up gamers this is a 10/10 game. There is enough build space to expand expand expand, build build build and create huge networks with huge cities.

    If you look for RTS combat or adventurer-style story telling with interesting plot twists, then this game is not really for you.
    Expand
  2. Nov 8, 2015
    10
    235 hours as of writing this review, that is how many hours I have logged into this game. I am a newcomer to this series and I say that I235 hours as of writing this review, that is how many hours I have logged into this game. I am a newcomer to this series and I say that I regret not hearing about it before. Anno 2205 is indeed a mix of city building games like Sim City and Cities XL, and also RTS games like Age of Empires and Empire Earth. What the developers tried to do was create a world in which you can smoothly mix the two without going overboard on one or the other. They succeeded and created a whole new genre. Rather similar to the old ways of Europa Universalis, this game thrives based on the ways in which society was based. i.e. free trade markets. You must colonize an island of your choosing and begin manufacturing goods. Each island has its own unique resources.

    The game purposely makes it hard to gain gratuitous amounts of income, unless you know how trading works. When you start producing goods, if you are clever you will produce more than your island requires. By putting these items up for sale, other factions will begin to visit your island and buy these items off you for a decent penny. You could also set up your own trade routes with your own ships and force the process faster. The point I want to make is that if you want to get the most out of the game you need to open a free market for your island, and trade. This is the way the human race as achieved its standing position in the world: trade. So you say, "Kiwi, trading is fine and all but tell us more about the spotlights and downfalls of the game!". I've been pretty generous with the compliments of this game, so lets talk about its biggest downfall. The campaign...is fun but terrible to go through. The campaign is separated into some main missions with sub missions inside each one. Each mission carries over into the next until you go to a new main mission. This is where it gets to be a problem. When I started the game I managed to get through the first two campaign missions just fine. When I got to the final main mission, I got 3 submissions into it and realized my economy was almost irreparable. There was nothing I could do to save it because my income was negative, and I had 0 money. Sure my plants were producing goods, but not enough to sustain my population. The fact is that I slacked on thinking ahead in the first two missions. So I went back through and replayed them, now my economy is top notch and I am set to do the final mission.

    On the topic of buildings. Some people say that it's the same buildings over and over, not true. There are multiple looks for each house, and you can rotate the other buildings so you get a different look each time. No city in Anno will be 100% the same unless they tried to do it. The graphics are near flawless and it runs great. I have a normal Dell and it works fantastic. Watching all the production facilities work can be fun for hours. No production facility is the same. The water effects follow superposition of waves, which means you can do interference problems. (I have a degree in physics ^^). I found myself playing with boats in order to recreate Youngs double slit experiment. (It worked more or less if you are wondering). Speaking of time, this game is long. I recently got my first monument finished and I am working on a second. It took 15 hours in a game for me to get a monument up. This can be done much faster! In fact I could probably do it in 3 or 4 hours now. (at least putting the foundation down). The point is, if you do everything right, a monument will be a great and easy addition to your city. But...we don't do everything right so you will end up destroyed quite a bit of houses to get your monument in the right place. (unless you are clever and checked wiki). Difficulty...this game is hard, but it does get easier. Area use is a big property of this game. If you are clever you will use the smallest amount of area for maximum efficiency. I give this game a 10 out of 10 for great gameplay.
    Expand
  3. Nov 15, 2015
    9
    First of all, this is a great game. Maybe not a great Anno, but still a great game. It breaks with a lot of the old Anno game mechanics, youFirst of all, this is a great game. Maybe not a great Anno, but still a great game. It breaks with a lot of the old Anno game mechanics, you can like it or not, but the game definitely not deserve it to be rated that badly.
    It looks great, campaign is quite boring (as always in Anno) but the good thing is that the campaign is now integrated into the endless game mode. You don't have to start over after completing a mission, you can build an entire empire in a single game.
    Anno2205 copies some ideas from city builders like Cities Skylines or even SimCity. It introduces new game mechanics like energy, men power and logistics while abandons AI competitors, reduces trading and removing ship battles from the building zones and moves it to specific battle zones.

    All in all, if you liked Anno and don't mind to have some new game mechanics included into the game you will like 2205 as well. If you are completely into the old style Anno you probably may not like this game. But its not a crappy game like all the 0-5 ratings intents.
    Expand
  4. Nov 3, 2015
    4
    Great graphics. Above average sound and music. Greatly simplified game mechanics. And they have removed multiplayer; conflicts and battlesGreat graphics. Above average sound and music. Greatly simplified game mechanics. And they have removed multiplayer; conflicts and battles with other AIs; Trade routes; diplomacy; random maps; and all buildings can now magically be moved to any other location without cost or penalty. It's a tablet version of the game for the casual crowd. Expand
  5. Nov 6, 2015
    3
    All that made an "Anno" game has diseapered. This is like a smartphone game developped on PC. No strategy, no diplomacy, no gestion, this is aAll that made an "Anno" game has diseapered. This is like a smartphone game developped on PC. No strategy, no diplomacy, no gestion, this is a shame. I have the same feeling when i played the reboot of simcity. Expand
  6. Nov 15, 2015
    2
    Bad optimization. Not interesting quests. The new combat system filed a miserable arcade. Too easy economically. For 3-4 days the game comes aBad optimization. Not interesting quests. The new combat system filed a miserable arcade. Too easy economically. For 3-4 days the game comes a time when there is nothing to do in the game. Sad funeral of ANNO series Expand
  7. Oct 5, 2016
    0
    So Ubisoft just a questions WHY you say : "We wan´t to be Indipendent and not that Vivendi is owning us".
    And than you´re just not better
    So Ubisoft just a questions WHY you say : "We wan´t to be Indipendent and not that Vivendi is owning us".
    And than you´re just not better than Vivendi you want like Vivendi just Money and that fast, i liked Ubisoft but you started with Assasin´s Creed Unity and continued with Settlers 8 and now with Anno 2205 doing just **** ! Sorry but now i am not longer likeing Ubisoft now i hate Ubisoft .....
    Expand

See all 82 User Reviews