May 15, 2013Here Anomaly 2 is trying to reinvent its own wheel with little tiny incremental upgrades instead of taking the same drastic approach that gained it such praise in the first place. The result isn’t something groundbreaking; the result is a confused and missed opportunity that has more in common with RTS games in every wrong way possible.
Generally favorable reviews- based on 92 Ratings
May 24, 2013I have edited my review based on an additional 20 hours of gameplay.
My original score was a 5.4. I don't play and am not interested in multiplayer.
The game retains a difficulty and learning curve that is steeper than the original. You might not become proficient until you beat it once. After doing so, you will have learned that the skill of anticipating what is coming and thinking through what skills to use is more important in Anomaly 2 as compared to the original.
In the first game, my playthrough was on hardcore. It went relatively smoothly. Playing through this game on your first try on hardcore will prove exceedingly difficult. But once you understand how to properly use your arsenal, often changing your arrangement mid-level, it becomes much easier and more fun. I played through on casual, then on professional; which should tell you something about how important it is to know the maps, and optimize your navigation.
Each unit at your disposal is useful. There is no "one" setup to win. Of course, much of professional difficulty involves "abusing" the range of your cannons and cycling in a circle to snipe pesky towers, it is not as one-sided as the first game where one setup, and one setup is the best for 98% of situations. So, what is challenging at first becomes rewarding over time. This is an improvement.
A recent patch has addressed the Behemoth issue of firing while turning towards a decoy, which significantly de-cheap-a-fies the gameplay. I have become used to the new front-end layout, although it is not as good as the original.
Some of the original criticisms still stand about lack of detail, launch bonuses and style, but I am prepared
to amend my 5.4 to a 7.4. If you have 10 dollars, and go into this game without to many presumptions about how it should play relative to the last game, with some patience you will enjoy yourself in the long run.… Full Review »
May 16, 2013This is a wonderful sequel. Not only does the single-player campaign feel more organic and approachable, with a much more involved tutorial segment, but the voice acting and storyline are both vastly improved. The addition of multiplayer is just garnish, although it is fun.… Full Review »
Apr 20, 2014This game is pretty good. That's it. If you want to have some fun and try to play TD genre backwards, you should definitely pick it up.
It is fun, the graphics is very good, it's not FrostBite3, but damn, the FX does the trick, and the game looks gorgeous. There is plenty of room for different play styles, so you are not forced to some mandatory combination of units (to be honest, some combos are way better than the others, however).… Full Review »