ArcheAge: Unchained Image
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5.2

Mixed or average reviews- based on 20 Ratings

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  • Summary: ArcheAge: Unchained removes the barrier between you and the ultimate MMO experience.
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Oct 28, 2019
    80
    Quotation forthcoming.
Score distribution:
  1. Positive: 6 out of 15
  2. Negative: 8 out of 15
  1. Oct 23, 2019
    10
    This is one of the better mmos out on the market right now, and with the no pay to win it only gets better. I have never been in such a openThis is one of the better mmos out on the market right now, and with the no pay to win it only gets better. I have never been in such a open world that lets you do so much! Expand
  2. Oct 30, 2019
    10
    I find it funny and kind of sad that half of the complaints are about ques for a new game. Soo sorry the game is to popular for you to getI find it funny and kind of sad that half of the complaints are about ques for a new game. Soo sorry the game is to popular for you to get in. The game is the same archeage but with no pay to win elements. I am an old player that left because of the pay to win. This game is a complete delight to play and definatly worth paying 27 bucks to play, especially if you have friends to play it with. It's completely open world and you can walk/swim/glide anywhere you want to in the game. Has an open market in game where you can sell items, and the land you obtain for farms and housing is actually out in the world. This game is like a breath of fresh air and there is nothing to spend real world dollars as of writing this review except cosmetics. Highly recommend you play this game. You get to level 30 in an hour or two then the grind to 55 starts. This is a game with a bit of pvp in it so if that is your thing this game is a 10, if not then this game is an 8 and still worth your time. Expand
  3. Mar 2, 2020
    10
    This is exactly how I'd want a Final Fantasy MMO to be like - seamless large open world with various options of travel (e.g. Mount, Airship,This is exactly how I'd want a Final Fantasy MMO to be like - seamless large open world with various options of travel (e.g. Mount, Airship, Boat, Ship, etc.) in which the game doesn't feel restricted as zones with loading screens between each. Can't wait to peel away the layers to see what else this gem truly has to offer. I am a fan of both Tab-Targeting and Action Combat, so the Tab-system of the combat within Archeage doesn't bother me at all, especially considering that it's pretty fast paced. It's a game that can be played for story, player vs. player combat and most important, interactive environments & housing to roleplay upon with other fellow players (making guild-play more entertaining). It may not be the classic MMORPG I am yearning (looking at you Pantheon), but it's enough to satisfy my exploratory itch. - 7.5/10; A Fun Modern Open-World MMORPG, However, we need more players! Such a great game is getting overlooked. I have to wait hours just to get a dungeon going, which is sad. Please buy and play with us, we need you all!

    (NOTE: If you have played less than 5 hours, don't review this game. Mixed reviews because of people who are not patient enough to wait for queue time, with no gameplay experience to truly determine if this is a good game or not. My queue times are around 10 minutes, but I end up playing for hours, so it isn't a problem at all; seems a lot are just impatient. If you are someone still deciding, if it weren't for impatience, the overall review would be around 75%-80% - around the level of quality I rate this game. No MMO is perfect upon release, so don't mind the bs that's flooding this page.)

    THE BEGINNER BASICS

    ArcheAge Unchained is, like the original ArcheAge that released back in 2013, an open-world MMORPG with all the trimmings. Though there are some tweaks, additions, and deletions coming with the 6.0 update (which AAU is based on) the base gameplay in AAU will be familiar to anyone who has played ArcheAge in the past. It isn’t a complete carbon copy and a couple of big changes coming into the game are enhanced graphics and a new skill tree, the Swiftblade.

    The graphics improvement is first noticed at the character creation screen. You have six races split among the games two factions to pick from. All races have both male and female models, with all six starting skill sets available to everyone. Once those choices are out of the way, there is a myriad of sliders to adjust as you individualize your characters look. The enhanced graphics make the time spent in the creator well worth it.

    As you enter the game proper your first handful of levels will fly by as you work through the tutorial quests. The flexibility I had in pairing my race to my first skill set continues here. There are a total of twelve skill sets in ArcheAge Unchained, and by level 15 you must choose two more to complete your class. Not all classes are equal but your final decision isn’t set in stone, so feel free to experiment to find a combination of skill sets that suit your play-style. Many of the skills can be used to create combos, where skills further down your rotation are buffed by the skills used before them. No matter what your resulting class – there are over 200 unique choices – all weapons and armor are equippable. Each piece of gear comes with additional combat modifiers (clubs do additional damage against plate armor for example) so your choices once again add another layer to your character’s survivability and usefulness in combat.

    Speaking of combat, we are looking at some old fashioned tab-targeting here. I personally find both action combat and tab-target have their strengths and weaknesses, so as long as AAU does it well tab-target combat isn’t a negative, but your own personal opinion on the matter may be different. I haven’t made it too far into AAU, but so far the targeting is working just fine. One nice touch is the animations as my dwarf attacks. He doesn’t just stand there flat-footed while swinging away. Instead, each swing of his sword has him jumping and twisting. It adds weight to the attacks, making them much closer to action combat movements than the typical tab target swipes.

    P-VP-VE

    There is a lot of player versus player action for those looking for it but ArcheAge Unchained also offers a bevy of PvE as well. There is guild vs guild combat in Castle siege, and world bosses are in highly contested areas. Naval battles (yes, there are ships) are a constant theme and you can even go pirate to attack trade ships of both factions. And of course, you can just run around randomly killing other players. All low-level areas (lvl 30 and below) are safe zones, and even some of the contested zones will have times of peace. Dungeons can be found across all stages of character leveling, and there are even end game dungeons and raids. Some of the PvE content is located in contested areas, so avoiding PvP all together is pretty difficult.
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  4. Dec 29, 2019
    3
    This game had so much potential to be good. But it's a game that was ran by a bunch of unprofessional losers who fail to try to fix anythingThis game had so much potential to be good. But it's a game that was ran by a bunch of unprofessional losers who fail to try to fix anything or run the game fairly for their players. It hurts me to rate this game so low but the team behind this game came in with good intentions and delivered one of the worst launches I have seen in the year 2019. It looks like the game is dying due to poor management. Gamigo also lies about their intentions and accountability, which is why I quit. There have been multiple exploits and they have failed to ban the players and/or unbanned players when they clearly exploited. The game is now ran by indirect p2w and multiple account sharing whales and those who took advantage of exploits and never got banned. This game has so much potential but it will never be a great game due to poor game support by a completely unprofessional company Expand
  5. Oct 19, 2019
    3
    Queue times, wait times for peace zones, exploits, constant PvP, no explanation how to play the game.

    Progression is slow and difficult due
    Queue times, wait times for peace zones, exploits, constant PvP, no explanation how to play the game.

    Progression is slow and difficult due to the above.

    I'd rather play a game that waits for me, not the other way around.
    Expand
  6. Oct 20, 2019
    2
    Listen up lads! I played ArcheAge since it's 2013 western release

    The game is great! I'm having fun playing with my friends and guild
    Listen up lads! I played ArcheAge since it's 2013 western release

    The game is great! I'm having fun playing with my friends and guild members, it's perhaps the best MMO I've ever played (and I played a lot of MMO)... But God Damn that the team behind it does not know how to manage servers.

    For god sake, they didn't learn any lessons from Official Western Release date. It still has the same queuing, crashing, disconnecting problems. At the moment I'm writing this, we are at D-Day+6 of Unchained release and they still can't put the money to increase servers' capacity.

    Brace yourself to face 2, 3 sometime even 4 or 5 hours of queing to get in the game. I'm not even exagerating!

    And this is without taking consideration that you may (WILL)) experience crashing and getting disconnected "By the Gods" (as the in-game message wants to say.

    Not even Black Desert which is the most Graphically demanding MMO at the moment had half of ArcheAge Unchained problems in it's first week.

    The game is not playable at the moment, it's like if Gamigo is expecting the Hype to worn out so they won't have to invest money on upgrading their servers. Well... with this behavior of them, they are right to think that. Players are going to get discouraged and will eventually leave the game after 2-3 weeks if the Team behind the game does not give a damn about the experience of their consummers.

    You really, REALLY think that one will expect the new Dev team to look what was wrong with the game in 2013 and bring the correction to avoid repeating the same mistakes... Nothing of that happens with Unchained.

    They did got rid of 95% of the P2W elements of the game, I can give them that. But the connectivity problem makes the game unplayable at this moment.

    If you still want to purchase it, consider the game to be in an Alpha State!
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  7. Oct 27, 2019
    0
    Biggest waist of time and money long ars ques consant bugs and gliches even if you have protection and 0 help game is not easy to followBiggest waist of time and money long ars ques consant bugs and gliches even if you have protection and 0 help game is not easy to follow better off spending your money on a game that makes sense instead of pissing you off and glitchie ganks for no reason i would of waited another year to get this to sqush this **** Expand

See all 15 User Reviews