- Summary: Tensions rise as NATO peacekeeping forces begin to leave The Republic of Altis: a strategic fault-line between crumbling European influence and a powerful, resurgent East. But when a key radar facility drops off the grid, a Mediterranean flashpoint risks escalating into global conflict.
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Arma 3 - Community Guide: Helicopters
Pelit (Finland)Oct 5, 2013Arma 3 is an improvement over the previous ones, but the game still suffers from clunky interface and lackluster AI. For an Arma fan like myself, though, it is the best Arma so far. [Oct 2013]
LEVEL (Czech Republic)Oct 24, 2013Modernized, polished and friendlier, selling its strong points while remaining basically the same. The lack of a radical difference is not really a problem. [Issue#234]
Sep 12, 2013Arma 3 makes big steps forward with a huge world and more vehicles and weapons. This time around its trump card is Steam workshop integration though, making downloading mods effortless. A smart move by Bohemia Interactive because it are those mods that will give Arma 3 its long lifespan. Unfortunately Arma 3 is quite inaccessible and doesn't seem to grow along with modern game design on certain fronts. Space time and perseverance are your best friends here, until Bohemia's support starts paying off.
Oct 14, 2017This game is worth every penny. I can't stop playing, it's so interesting and addicting. Some people say negative things about the game, soThis game is worth every penny. I can't stop playing, it's so interesting and addicting. Some people say negative things about the game, so here are some reasons that may change their opinions:
Lack of content - Remember that Arma 3 is also a sandbox where you create your own war. Even though I wouldn't say that it lacks content by default, if you find what you have not enough you could easily purchase some DLCs or simply go to the workshop where there are thousands of free user-made content.
Slow or low FPS - Remember that performance usually depends on your computer and its hardware. Running Arma 3 and any game really on ultra settings on a chromebook and then blaming the game for "not running smoothly" is not a good plan. If you see that it is slow, pull down the video settings a bit, and try to find the "sweet spot".
Lack of detail/poor maps - This depends on your hardware, video settings and what you think is "rich detail". If you have bad hardware, and your settings are set to low, objects would usually have less detail and therefor everything would seem less realistic and would lack details. Also, remember that Arma 3 is a war simulator, not a photography game. I would consider Arma 3 rich-detailed though.
Unrealistic sounds/movements - This problem is extremely easy to fix, and if people who criticize the game for that reason would simply search for a solution, it would get fixed in minutes. You can download full sound packs for free, which contain super-realistic effects. Unrealistic movements are caused because the AI level is probably low.
Vehicles and weapons all similar - I have never noticed that they are similar. Some factions use civilian vehicles and share weapons and clothing with others, but that doesn't make "everything" the same. Each faction has something unique. Each vehicle makes different sounds, has different textures and characteristics.
Bad interface/GUI - Some people seem to say that the user interface is hard to use or see or is just not intuitive. Simply go over to settings and you can customize sizes, fonts, colors and so on. If all your settings are correctly set, then there should be no problem with that.
Not comfortable to play - Some people also said that remembering all hotkeys which are required to play efficiently is quite hard. They say that they can't properly "control" the player. Simply go over to settings, and then controls. This contains all hotkeys and shortcuts. Just change them to the ones you remember or are used to from other games, and everything should be fine.
Before criticizing a game, make sure that it's actually the games fault, not something else's.
As for my opinion, I think that this game has an excellent engine, community, idea, storyline, workshop and user interface. I can't find anything to criticize. A great step from the previous version.
Thank you Bohemia Interactive for creating such a wonderful game!… Expand
Dec 2, 2013This game is exceptional. Incredible graphics, astounding from an operational standpoint and so far, the best single player campaign BohemiaThis game is exceptional. Incredible graphics, astounding from an operational standpoint and so far, the best single player campaign Bohemia has had. There were some issues, initially, but this is a company that listens to their customers and they fixed many of the initial glitches and problems and continue to do so. This is the most realistic shooter available as far as I know and it is difficult.
This game is NOT for the run and gun Cod fans! It takes an investment of time to become proficient, but when you do, it is damn enjoyable. The mission editor is also very easy to use and great fun.… Expand
Sep 12, 2013Compare to the other games, with the right players it can achieve more, we don't need call of duty fans
to play this game and say, "Omg thisCompare to the other games, with the right players it can achieve more, we don't need call of duty fans
to play this game and say, "Omg this game sux ballz, i cnt run faster, i cant shoot anything omg"
so, if you hate a Real and intense game play don't buy this game, it need communication and team work,
which simply no kid in cod has ever done before… Expand
Sep 14, 2013This recent iteration of the ArmA series has completely revamped warfare. Major graphical improvements, animation improvements, soundThis recent iteration of the ArmA series has completely revamped warfare. Major graphical improvements, animation improvements, sound improvements and meticulous detail make the third ArmA a beautiful engine, the only in its class, to deserve the title of "military simulator." The series has made vast improvements to game play, allowing much more fluid combat, allowing the players to experience the situation without being impeded by bugs and issues that plagued prior titles.
This is not your standard arcade shooter, this is a military simulator and as such will not be enjoyed on the same level if you were to pursue a casual game, though that is still a possibility. This game really shines when you play with friends, in a cooperative squad. The large support for content creators is also a nice feature, although content creation is not unique to this iteration, with the implementation of Steam Workshop the installation of this content to any individual player of your squad becomes a painless experience. You will never be limited to playing the same scenario repeatedly because at any moment one of your friends could create, or discover, a mission on Workshop that your squad will wholeheartedly enjoy. In the prior iterations there was an enormous amount of content, however, due to the shear amount of content the quality of each individual item lacked. As it stands at the time of this writing, there is a limited amount of content, though each item is detailed, tested, and balanced to assure a quality that is unparalleled. One of the amazing things about this game is truly the ability to create anything you want within the game.
As any good game will undoubtedly have, there is a down side. As stated before, there is a limited amount of content, while this content is very high quality and very detailed, the low number is a bit disappointing compared to prior iterations. This game is also very demanding of even modern systems, the developers even stating that the "Ultra" setting found in the game was not designed with modern systems in mind, but for future hardware. With the release Bohemia also stated that the campaign will be released in free episodic packs every month, while not convenient, is not necessarily a bad thing.
The developers have already expressed their concern with the lacking amount of items to use in game and have stated that just as they have done with previous titles, they will continue to release new vehicles, weapons, etc. In addition, the developers have made great strides in optimization of the game in the past and will hopefully continue to do so, but optimization can only go so far as the issue is deeply rooted in the series' engine.
All in all, I find this game a large source of entertainment that can only continue to get better as Bohemia and the modding community continues to improve the collection and quality of what is available to us, the players. I would highly recommend anyone to at least give this game an attempt, while ArmA is not for everyone, and never has been, it can offer an unparalleled amount of realism, strategy, and cooperation compared to the "industry standard" type of shooters we find today.… Expand
Sep 12, 2013So many promises, so little content. The features that currently are in the game are great, but there's simply not enough content to keep meSo many promises, so little content. The features that currently are in the game are great, but there's simply not enough content to keep me playing. Multiplayer in its current state is an unoptimized mess, it used to be better before the last update. The only content that's currently worth playing is fanmade (mods and custom scenarios). This "release" was clearly rushed, why not release the game when the campaign is done? At least we'll get it as free DLC in three episodic releases. Hopefully.… Expand
Jan 14, 2014ArmA III is, unfortuntely, a failed experiment to launch the franchise in a new bold direction. Perhaps calling it a failed experiment is tooArmA III is, unfortuntely, a failed experiment to launch the franchise in a new bold direction. Perhaps calling it a failed experiment is too harsh, but what do you call it when a bunch of hardcore arma vets (myself and my clan) who loved the arma franchise, stop playing it and go back to ArmA II with only putting less than 15 hours into ArmA III.
Well, it says a lot, and I mean truly a lot, about the game when a new member of our clan who never played ArmA II absoloutely love ArmA III. It speaks wonders about the games streamlined appeal to those who never played ArmA II before. We even got a member who didn't like ArmA II but loves ArmA III. That's because to its credit the new one is a lot easier to get into and a lot more user friendly.
ArmA III is naturally going to be judged and compared to its previous title. Some people tend to forget that ArmA I and II were both launched in a very bad state while lacking a lot of content, but it was accepted by the community for what it is. ArmA III has gone down the mainstream road without adopting a new approach for the mainstream community. The standards were raised for the next title in the franchise yet the developers didn't deliver.
The main issue here, when comparing the launch of the previous titles, is that the developers have consistently said they were aiming less content, more quality. An approach that they've taken very seriously to the detriment of the new title. We are just starting the New Year and the developers have done very little for the game, content wise. The pace is a lot, lot slower than previous titles. One might attribute this to the higher quality being put into ArmA III, which may be true, it may indeed lenghten the process.
But how long has ArmA III being in development? How many shuffles and re-designs did it undergo? There is no doubt about it; its a rushed job. The fact that the game released, yes, RELEASED, with hardly any content to call it a game and without a campaign is a joke. The first episode of the campaign is also, personally, a major disappointment. The developers also seem more focused on showcasing community missions rather than issuing development blogs.
We are not being fooled...
Another miscarriage in the arma franchise is the creative design and the cons of bringing the series into the future. We've got a creative designer who is dreadful, just dreadful, at what he does. The armor/uniform designs of the units are horrendous, the vehicles they decided to put in are failed prototypes that have no chance of appearing in any future warfare and it seems that rather than being put into the future, the whole concept of warfare took a step back.
I will say to its credit that Altos is, while somewhat barren, is indeed a wonderful landscape to play on. The graphics are wonderful and the optimisation done in the post launch period has been fantastic. The AI itself, while not up to the standards of ASR-AI (mod for ArmA II) it has certainly improved over the vanilla AI.
But, the devs can't be forgven for taking a much loved franchise and turning it into what it is now.… Expand
Dec 23, 2017Awfully broken game. Don't trust the critics. Game critics obviously have a sponsorship with them. They are too scared to say anything real.Awfully broken game. Don't trust the critics. Game critics obviously have a sponsorship with them. They are too scared to say anything real. Don't buy this piece of **** game… Expand