- Summary: A collaboration between legendary game designer Richard Garfield and Valve, Artifact promises the deepest gameplay and the highest-fidelity experience ever seen in a trading card game.
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Artifact - 7 Minutes Of Exclusive Gameplay
Dec 5, 2018Artifact pulls a ton of flavor from Dota 2, but it’s not necessarily a game for Dota 2 players. Artifact is instead a highly cerebral card game of push and pull, with intense resource allocation and randomization management. Artifact is absolutely not for everyone, but it excels at creating a crazy strategy cocktail pulling from every bottle on the shelf. For card game fans, Artifact is not to be missed.
CD-ActionFeb 6, 2019Innovative mechanics designed by Richard Garfield (Magic: The Gathering), rules that you can grasp after just a couple of minutes, clear interface – Artifact is a great game. It’s a shame that it’s huge esports potential can be squandered, because Valve doesn’t seem to care for it enough to implement progression systems, leagues, rankings or means to comfortably communicate with rivals outside an invitation-only friendly tournament. [01/2019, p.58]
Dec 3, 2018Artifact is as hard-core as Dota2 and you might feel exhausted when you finish a single round which usually would last half an hour. The greedy economy system is lacking in long-term reward and it gives players no choice but to spend more and more money. But despite all those flaws, Artifact is also an innovative game which fuses basic MOBA mechanics and TCG rules together, and those elements actually work well. It's still full of potential.
Dec 12, 2018The game offers a great experience with an intense concept. The input mapping is hard to handle at first but offers, with a controller, everything you can do with keyboard and mouse. Sadly, the game suffers from technical issues, especially clipping and framerate capping.
Mar 11, 2019Core gameplay is good, cards on the market are cheap, could use an expansion to flesh out some of the deck archetypes but that'll comeCore gameplay is good, cards on the market are cheap, could use an expansion to flesh out some of the deck archetypes but that'll come eventually. About to get colourblind support which is a godsend.
New update made it even better btw.… Expand
Nov 28, 2018The game is enjoyable on the surface for any TCG players out there. However, the game is clearly a desperate hail Mary from Valve to find aThe game is enjoyable on the surface for any TCG players out there. However, the game is clearly a desperate hail Mary from Valve to find a foot in a market by spinning off one of their most popular IPs at the moment.
I think somewhere along the development pipeline, Gaben saw the game and said, "I'm not paying to promote this." Because this game really, super quieltly eeked out of the woodwork. I didn't know the release date until it was out. They added an update to Dota just to show the release trailer for artifact.
Other reviewers have touched on why the pay to win model is dumb, but let me add something, I genuinely can't comprehend why someone would pay for digital cards. Physical cards, sure. I can physically trade those in a few years and they may increase in value because they're physical. But digital TCG, I can only trade Steam Wallet dollars. Which is about as useful as trading Dave N Buster's bucks at the Car Dealership. So, you're paying as much as you would for other TCG, you get less, and the experience is only online. I shouldn't have to explain why that's dumb.
The game has cool features at first, until you realize that outside of the most basic matchmaking features, the game requires you to buy tickets to play the other features.
The game as is, is the polar oppostie of Dota. It's absolute horse **** that they attatched Dota's name to this game. The art design is the same, but outside of that, they're nothing alike.
Lastly, the consequences of this game directly impact Dota 2, the game that we actually give a **** about. Many of the changes to heroes in Artifact recently showed up in the 7.20 update for Dota. Expect to see hero buffs and nerfs take place purely based on how Valve wants to inflate or deflate the value of Artifact cards. If you think that supporting this game is all's well that ends well, peep how complacency empowers lazy, fearful, greedy companies like Activision, Bethesda and EA pays out.
Pro tip: You get **** games in the future.
To all those who are saying this game is good for trying something new, keep in mind that new ideas aren't always the best. And all the pro Dota players or Dotacasters that are sucking this game off are totally biased. They're paid by Valve to promote the game. And being able to stream a game before everyone else gets their hands on it will guarantee you views/donations. That's just the law of averages.
AVOID if you can.… Expand
Dec 3, 2018Очередной донатный высер от Valve. Качают с игроков бабло как могут. Позор некогда великому разработчику!Очередной донатный высер от Valve. Качают с игроков бабло как могут. Позор некогда великому разработчику!
Dec 1, 20182 eur booster.
1 eur arena.
No ladder. There are no awards for ladder (there is no ladder) No balance. No in-game currency. No external2 eur booster.
1 eur arena.
There are no awards for ladder (there is no ladder)
No in-game currency.
No external customization.
No progress tracking
No move history, Carl
Random in mechanics
1 game - 40 minutes… Expand