- Summary: Ash of Gods: Redemption is a turn-based RPG that combines tactical combat, CCG elements, and a constantly evolving story in which no one is safe from death, including the main characters.
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Ash Of Gods: Redemption - Intro Trailer
Apr 16, 2018Almost every aspect of Ash of Gods: Redemption is fantastic. Pure hand-painted graphics is remarkable, and tons of texts and interesting dialogues present a vivid view of a world of war. Ash of Gods would be your best choice if you were a RPG fan who is keen on reading.
Game World Navigator MagazineMar 30, 2018That doesn’t mean that combat is awful and Ash of Gods isn’t worth playing – but you’ll definitely need to adapt to its rules. Or simply switch to the story mode that lets you plow right through the fights and focus on the story. It’s worth it: there’s a novel-sized interactive story here with loads of characters, unexpected turns and seven different endings to top it off. [Issue#228, p.46]
Apr 16, 2018Ash of Gods is an ambitious game of massive proportions. Beautiful artwork, smooth animations, and a stunning soundtrack set the tone for this melancholy tale. The setting and lore can be overwhelming, especially during the first playthrough, but it's sure to capture fans of epic fantasy seeking to lose themselves in a huge world full of secrets, curses, and curious characters.
Mar 29, 2018Really good game, great story, impossible to stop following it. Gorgeous presentation. The game for me works much better as a visual novelReally good game, great story, impossible to stop following it. Gorgeous presentation. The game for me works much better as a visual novel rather than a turn-based RPG. I will go back to combat after I finish the first play through.
Initially I thought it was a Banner Saga clone and missed this game Kickstarter. But then | got to play it during a video game conference and fell in love with it. I know the art looks a bit like Banner Saga and combat also seems similar, yet the game has a lot of innovations to stand on its own.
And wonderful story. Oh, did I say it again? Well, it's worth repeating!… Expand
Jan 5, 2020Отличная история, захватывает как хорошая книга и не отпускает до конца. Очень доволен. В отличии от последней Баннер Саги не надоела воОтличная история, захватывает как хорошая книга и не отпускает до конца. Очень доволен. В отличии от последней Баннер Саги не надоела во второй половине… Expand
Feb 21, 2019I don't get the average reviews for this game. Banner Saga comparisons aside, there is obviously much forethought and effort involved. TheI don't get the average reviews for this game. Banner Saga comparisons aside, there is obviously much forethought and effort involved. The hand drawn graphics should be considered an art-form, and the story is quite engaging. The characters are unique, and the direness of the world is palpable. The only minor complaint would be the inconsistency of the battle system. But this is a game worth experiencing at least on a visual novel level, and the engaging storyline and characters more than make up for any design flaws.… Expand
Jul 19, 2020I played the game twice now, and it keeps growing on me. Admittedly, the first time the whole experience was marred with "The Banner SagaI played the game twice now, and it keeps growing on me. Admittedly, the first time the whole experience was marred with "The Banner Saga clone" controversy and release bugs, but two years later, without comparing it to TBS, the game actually shines.
- the main story, while derivative, brings many interesting nuances to the table;
- variability and replayability: there are a lot of literal path to chose, many decisions to make, and most of them have notable consequences, namely your characters dying left and right, altering the further development of the story;
- battle mechanics - I actually like it much more than The Banner Saga's one; it's much more free-flowing and, with some characters having completely different sets of abilities, quite a lot of fights rather resemble dynamic puzzles;
Both a pro and a con:
- visual presentation: yes, it's very much reminiscent of TBS, and, in some places, it's not quite up to par; however, it has enough unique elements to be its own game and not just a blatant ripoff;
- at times stale and hamfisted writing and dialogues;
- pacing issues, especially in the third act;
- some classes seem to be drastically less useful than others, so quite a lot of characters end up never used;
- some choices are either not foreshadowed enough or just have very strange internal logic to them, especially on Lo Pheng's route (which requires a manual not to screw up everything and everyone and actually get at least the slightest chance at a decent ending); and yes, while the unpredictability makes it more fun in some parts, in others it causes serious frustration because what you think characters will say based on a prompt and what they actually say or do may just be drastically different.
Overall, this game is quite an enjoyable story-driven experience with dynamic battles, a thick atmosphere, and some seriously amazing character development.
Mar 29, 2018How incompetent became the game journalism and their critics. The game is apparently great, who are all talking about the copying BS or notHow incompetent became the game journalism and their critics. The game is apparently great, who are all talking about the copying BS or not played in the Ash of gods, or have not played BS.… Expand
Jul 31, 2018The game that could have been the best I played all year... but it wasn't.
Story: The story is captivating and interesting. It takes a lot ofThe game that could have been the best I played all year... but it wasn't.
Story: The story is captivating and interesting. It takes a lot of known genres, but combines it with finesse and creativity. It feels in a way like Telltale's The Waling Dead. Wandering with a group of low morale randoms through a world, waiting for the end, getting a lot of options along the way. Some of these choices have obvious consequences, some not so much. Some consequennces don't even spring form a choice, but rather from items or the path you take on the road. It was refreshing to see a game utilize a choice-consequence system so well. It isn't as generic that you get to choose what happens all the time, yet it isn't random either. It was brilliantly done. The story itself holds to a baseline of saving the world from a plague, or rather, saving the humans from it. Although that sounds a little bit ''overused'' as a plot, it throws enough curveballs to make it interesting and the lore adds to the authenticity.
Setting: The scenario appears to be interesting and well thought out, however, i say again, appears to be. The real issue with the game is how it has been written. There are no cinematics to speak of and it isn't spoken, so all your information comes from reading. And it pains me to say, whoever wrote it, ruined the game. The setting is confusing and the game throws random lore at you in short, incomprehensible sentences that you're just supposed to get without ever hearing from it again. Even the story is damaged by the poor writing work, as half the people don't even understand the ending of the game, where lots of things happen in a short period of time. Everything kind of happens without context, and in hindsight you get one little answer that doens't really answer anything, that's the best i can describe the writing. I suppose this is done to emerge you into the character, that doens't know what is going himself, but when you see the credits rolling and you don't know what has happened, I think the game missed the mark.
Characters: The main characters are all decent. They don't show any real progression or change, but that is normal for an RPG game. After all, if you control the character, he can't just get up and decide he wants to be someone else. The side characters are promising, but they seem unfinished. Quite a few of them seem to have a personality and a story, but you don't ever hear it. I sided with some, angered others, but in the end, they are insignificant to everything. Thorn Brenin has a group of soldiers who are lost and crave a leader, Hopper has a royal escort and Lo Pheng is being followed by a bunch of freed slaves who need someone to protect them. They were on the right track, but it lead nowhere, which is a shame.
Gameplay: There isn't much to say about it. It looks and feels like The Banner Saga, but worse. It's boring, but not bad. It all works and makes sense, but it won't let you hold your breath for the next fight, rather the opposite. There are few different opponents, there are few abilities and there are no statistics to speak of. There is a health bar and the abilities either heal or do damage to this health bar. Some crowd control wouldn't be misplaced. It does have a magic card system, which is cool enough, but it doesn't make it interesting or fun. That being said, it does work very fluently and as you expect it to work.
The lats little bit of critique. It has a few choices which are frustrating and annoying. A bane to many players, among them myself. It is possible to kill your main character without any warning in advance whatsoever. So you reload, right? Yup, and then you can go ahead and replay the past four hours. Four hours! I guess it is a stylistic choice, so you won't know what is going to happen in the future and it catches you off-guard with a plot twist, but it is my duty to warn you, as not everyone will be amused. However, I have to give credit to the choice-consequence system again for solving all these roads to a finishing line. Even if one of your main character dies, the sotry picks up on that in a way that makes it feel like it was supposed to happen, allowing you to play further even though you made a wrong choice somewhere along the line. The many paths that lead to many outcomes is an absolute masterpiece, the ground work for an amazing game. The setting is rich and interesting, but it just fails in delivering its epicness to the gamer. If it were a book, it would have been good, but in a game, it is just confusing.
All things considered, I can recommend this game to anyone willing to play a, relatively, innovative plot. Just don't expect to much from the gameplay and be prepared for the uncomprehensible and the unexpected.… Expand
Mar 28, 2018This is a very bad plagiarism of "The Banner Saga". No, it´s not inspired, it´s just stolen and also very bad. I can´t beleive it thatThis is a very bad plagiarism of "The Banner Saga". No, it´s not inspired, it´s just stolen and also very bad. I can´t beleive it that AurumDust can be this brash.… Expand