Atelier Lulua's an interesting one from Gust. On the one hand it's certainly the most visually impressive and detailed effort we've seen from the series to date. Gust has always had limited budgets to work with, but the team has really pushed themselves here to make something that does look very "next gen". It also plays very cleanly. On the other hand, Atelier Lulua is a very traditional game, and is an effort to bring fans back to trilogy that has had two other full trilogies developed in-between. It's almost painfully delightful, warm, colourful, and completely charming in everything that it does, but its reliance on nostalgia and series tradition means that I'm just not sure that this will be one to win the series new fans.
Atelier Lulua is a solid, albeit safe final entry in the Arland quadrilogy that does an admirable job of bidding farewell to a lovable cast of characters.
This could be one of the best games in the series to date. I will start out by addressing possible cons, first with time limit concerns, which is more personal preference than an actual con. Players that prefer the time limit that most Atelier games use to have, including the first 3 games of the Arland quadrilogy, will be disappointed as there are no time limits in Lulua. For those of us that dislike the time limit, rejoice! You can relax and enjoy the game at your leisure. The only other possible issue that could be a con for some, is that there are no English voice-overs. All the text and dialogue is English though. This can be awkward hearing familiar characters from earlier games in the quadrilogy suddenly talking with a different voice. It's awkward, but I personally am not lowering the score over it, mainly because the developers lack funds as it is. They needed to cut somewhere due to budget. I was actually surprised they had the funding to add English voice-overs all the way up until Lydie & Suelle. The series is very niche. It doesn't sell a boatload of copies. Maybe as the series gains more popularity, they'll be able to add English voice-overs again. This is why it saddens me when some people say they won't buy the latest Atelier games because the voices are in Japanese, as it only hurts the series success outside of Japan even more. If I had to choose between not having these localized at all, or localized without English voice-overs, I would choose localized without English voice-overs any day.
Now aside from possible cons, everything else about the game is flawless. The alchemy system returns to a more traditional form, ditching the grid-based system the Mysterious trilogy had. The battle system has new features, such as the fact that there is a formation grid with front row and back row hexagon spaces connected in a zig-zag pattern. Characters in the back row will not fight directly, but will use their support skills when the trigger condition for the skill is met. They tend to support the front row characters in hexagons adjacent to their own. In example, if a support skill is an attack that is triggered when a physical attack skill is used, and let's say you have a character in both of the adjacent front row hexagons, this means any time you use a physical attack skill with any of those 2 front row characters it will trigger the support skill of the connecting back row support character causing them to use their support attack. This is just 1 example. Every character has support skills used to support front row characters. This is one of the best new differences with this Atelier. You can set up some nice combos and chains with this system.
There are also quality of life changes which I'm not going to go into. The music is great. Visually, the game is stunning. The art style is beautiful as always and the characters are highly detailed, though environmental textures are terrible in comparison the same as any Atelier game. It's like PS4 characters inhabiting a PS3 world with some grass and flowers looking PS2. Luckily the nicer looking stuff drowns out the worst looking textures, making them less noticeable. There are other things I haven't touched upon in this review, such as other battle additions, discovering new recipes, locations, and more by solving alchemy riddles, etc. All in all, it's hard to understand why this Atelier seems so much better than past titles. I think it is simply the fact that it takes the best features of past Atelier games, combined with the new additions and pieces it all together in a way that works and is very refined. This makes it a great game not only for vets of the series, but also as an entry point for newcomers.
Atelier Lulua: The Scion of Arland doesn't stray too far from the formula it created many, many installments ago, but that's not necessarily a bad thing when it comes to this series. This is a fun, light-hearted adventure that doesn't overstay its welcome.
Those who love "anime style" products will find a nicely modeled character design, but also a truly sparse concept and little environmental inspiration. For the rest, even The Scion of Arland, like its predecessors, has a sweet and carefree charm, characterized by an untraceable genuineness elsewhere.
Overall, Atelier Lulua: The Scion of Arland does great justice to the Arland trilogy, as well as the Atelier series as a whole, becoming a great game in itself.
Lulua is an exceptionally safe Atelier title that feels less like a return to form and more like an achromatic stroll down the rugged cobblestone of memory lane.
As far as these games go I liked this one more than others I have tried.. Its a very slow games series that is made to be quite fascinating due to it longevity. There has been like 20 Alelier game since the 90s, and all their storirs intertwine. I founf Lulua to be less dull than othervgames.
As a fan of the slower paced, no deadline, Atelier Games, Lulua is a solid continuation of the Arland series, and great if you wanted to take your time with the game.
This game so far is quite wonderful, the art, music, alchemy systems and combat give quite the experience. Unfortunately however i am quite disappointed at the lack of an English track for the voices. as someone who always plays the English tack in every version of this generally great series of games i am quite sad especially when older characters in it make an appearance with essentially a different voice than when first experienced. I don't know it kind of kills the vibe a tad for me. In any case the JP voices are not bad and i will most likely finish the game i have to dock a point or two off, and in the future i will only purchase an entry that has the English track as sad as it makes me.
SummaryTime is ticking in the world of Arland. The future of Arland is entrusted to this young girl. Lulua discovers a mysterious book and uncovers the hidden truth of Arland. Learn alchemy while discovering the mysteries of Lulua's homeland. Fan-favorite characters rejoin the fun. An enjoyable story and easy-to-learn mechanics welcome new and ...