Aura: Fate of the Ages Image
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63

Mixed or average reviews - based on 26 Critic Reviews What's this?

User Score
5.5

Mixed or average reviews- based on 17 Ratings

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  • Summary: Aura's powerful story is based on an ancient legend that decrees that four sacred rings will bring great strength, power and immortality to he/she who collects them. Players must embark on a journey across four magical worlds as they search for the elusive rings. As they find each ring,Aura's powerful story is based on an ancient legend that decrees that four sacred rings will bring great strength, power and immortality to he/she who collects them. Players must embark on a journey across four magical worlds as they search for the elusive rings. As they find each ring, another world opens up en route to completing this mystical quest. Aura is a challenging first person puzzle exploration game that uses an easy to navigate mouse driven, point and click interface. Players will need to solve a variety of ingenious fully-animated puzzles using logic, reasoning and common sense. [Adventure Company] Expand
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Score distribution:
  1. Positive: 6 out of 26
  2. Negative: 3 out of 26
  1. Streko Graphics put great care into developing this little graphical gem and I feel that even with the frustrations I had with a few of its puzzles and the occasional cursor issue, I found Aura to be a thoroughly entertaining escape from the day to day humdrum of work and classes.
  2. An adventure game that has a lot going for it; impressive graphics with seamlessly integrated cut scenes, interesting worlds to explore, varied and challenging puzzles, and some rather nice music for the most part.
  3. PC Format
    74
    Clever and surprisingly rational, Aura is only let down by plot and game length. [Oct 2004, p.96]
  4. If an enthralling story with atmosphere is what excites you give your local library a visit.
  5. Computer Gaming World
    60
    MIT could use a few of this game's puzzles as its early admissions test, but Aura's still enjoyable overall. [Oct 2004, p.81]
  6. Aura is puzzle intensive. It's a difficult game even for hardcore adventure gamers and gamers that hate puzzles won't want to touch this title with a ten foot pole.
  7. PC Gamer
    17
    It's one of the most inaccessible games I've ever played. [Oct 2004, p.90]

See all 26 Critic Reviews

Score distribution:
  1. Positive: 0 out of 4
  2. Negative: 1 out of 4
  1. Mar 7, 2012
    7
    This is a very good Myst clone combining sci-fi & fantasy environments. If fact, I was very surprised to see this was not made by theThis is a very good Myst clone combining sci-fi & fantasy environments. If fact, I was very surprised to see this was not made by the developers of Myst because the similarities are so striking. The story is weak and the storytelling is worse, but the puzzle adventure aspects are superbly done and make up for those shortcomings. Expand
  2. Sep 9, 2021
    5
    I only recently finished playing Aura, and thought it to be an average Myst "clone" at best. I will give the developers credit for theI only recently finished playing Aura, and thought it to be an average Myst "clone" at best. I will give the developers credit for the graphics, as the worlds were beautiful and at least on par with Myst Exile and Riven. However, while playing thru the ages, I felt like they existed only for the puzzles and had no real sense of backstory like Riven; in fact, there was one area in one of the worlds that didn't seem to have a purpose or add anything to the story, other than taking an object needed for later on in the game. As for the puzzles, it was a mixed bag in my opinion; not just in terms of difficulty but also in terms what solving the puzzle does for your progress in the game. You do receive clues in the form of notes that are scattered around the ages and added to a journal when you either pick up a piece of paper or you observe a clue on a door, wall, etc. However, I sometimes found the drawings to be vague as far as telling you what needs to be done. In addition, there were a couple of puzzles that, based on a walkthrough I looked at, would have required such a leap in thinking that I probably would have never solved them unless I looked at a guide to begin with. Once I got to the ending of the story, it just kind of ended abruptly for me; there was one easy "puzzle", if you could call it that, and then the final scene was activated. Clearly the ending set up the sequel, Aura 2, but I haven't played that yet and not sure if I'm going to. Overall, I found the story and motivation for the character weak, but the ages were beautifully rendered. Expand
  3. Aug 14, 2012
    5
    Definitely one for Myst-heads, but for the rest of us, this "puzzle" genre of games has some nice points but equally some annoying ones. ForDefinitely one for Myst-heads, but for the rest of us, this "puzzle" genre of games has some nice points but equally some annoying ones. For the nice points, it is very Myst like, looks good for a 2004 game, and has a strong emphasis on puzzles. For the annoying points, you spend the first 2-3 hours of play trying to solve puzzles that simply cannot be because the order is wrong, and doing a lot of screen scraping to make sure you find everything. I use "puzzle" in quotes as the definition of puzzles here is to find one obscure item, plug it into another that may or may not make sense, and then move along to start on the next obscure item. There is no real coherent reason why most puzzles are even there, which brings me to the last point, the story or lack of. It is such a light story that you never really feel part of anything at all. Again like Myst, I felt I glided through the game, separate to it, not acting as a character in the game. A fine game for for Myst heads, for the rest of us, well, there's a reason why this genre of puzzle/adventure games are niche (and probably extinct) at this stage. Expand
  4. May 15, 2013
    4
    A Myst clone, and not exactly a good one. Rather than solving puzzles, you spend most of your time sweeping your cursor over every inch ofA Myst clone, and not exactly a good one. Rather than solving puzzles, you spend most of your time sweeping your cursor over every inch of the screen, hoping that there will be something you can interact with. The story itself was completely unengaging. Pretty for 2004 standards, but it doesn't do well on a modern PC. Expand