Aurion: Legacy of the Kori-Odan is an incredible game in several respects. It is ambitious in scope and succeeds for the most part with just a few hiccups here and there. The gameplay is polished, both the graphics and musical score are stunning, and the story is thought-provoking. You can easily tell the developers are video game fans and that they put a lot of care and heart into the title. That is a legacy I sincerely hope carries on.
Aurion: Legacy of the Kori-Odan is a rough-gem: although a little unpolished, it leaves a rare sense of a unique game, while it reflects to the player all the passion of its creators for it.
The art is absolutely pristine. Controls are air tight. Combat is fun. Story.... epic. Animations, so impressive. Characters have great personalities as well.
Que dire de Aurion, si ce n'est que ce jeu est grand, maturé et imaginé pendant plus de dix ans, il deborde de bonnes idées, nous plonge dans une ambiance Africa Fantasy envoûtante. L'histoire du jeune couple royal de Zama exilé de leur terre natale est poignante, drôle, touchante et aborde des sujets très délicats mais sans jamais tomber dans la mièvrerie. Un véritable vent de fraîcheur culturelle et graphique avec sa touche colorée, et un chara-design exceptionnel.
Pour ce qui est de l'ambiance sonore et de la bande son rien à redire, les Musiques qui accompagnent votre périple ont un caractère très africains avec une touche de moderne ce qui rend la chose **** et agréable.
Je passe rapidement sur le système de combat qui est très bon avec son système proche d'un Tales Of, il procure beaucoup de fun, le système de fusion d'aurion rend les combats encore plus jouissifs.
Rajoutez à ça le staff de Kiro'o Games qui fait un travail remarquable, qui sont d'une rare écoute en plus ils se payent le lux d'être adorable !
Ce jeu est un très bon jeu quelques imperfections mais merde on s'en fout c'est un petit studio Camerounais qui nous pond une perle à ne rater sous aucun prétexte.
Sur ce je retourne à Isao boire un verre de Matango !
Aurionique le destin de Zama est entré vos mains !
Bugs and hiccups aside, Aurion: Legacy of the Kori-Odan is staggering for an inaugural effort, especially when you consider that it's the first ever game from Central Africa. It needs some polish, but the core base is there, and the team really knows how to tell a story.
KIRO'O Games has made a truly convincing first game. Not a perfect one, as fights can quickly become a little too repetitive. But a truly charming one, with some efficient writing, lovely characters and magnificent art style.
Filled with ambition and a unique perspective, Aurion: Legacy of the Kori-Odan could have been an excellent game, telling uniquely African stories. It is brought down by poor pacing, repetitive and tedious battles and an unfortunate lack of polish.
Good game . respect to the studio who developped a first african game . discover more about african culture , stories. i recommend this game for all people would like discover african fantasy
I really enjoyed Aurion:LotK-O. The story took some really interesting turns and I really enjoyed learning about the lore of how its world came to be. In fact, the story about how the first Goddess created everyone may be my favorite of that kind of story. It was neat how every conflict in the game had its origin in an existential crisis and how the characters dealt with said crisis decided what side they'd be on. All that and the choices they made with a story that is generally kind of played out make for an interesting experience that actually made me think on it for some time after.
As for the gameplay, it's a side scrolling beat em up that’s like a mix between the fighting in Avatar: Last airbender/Legend of Korra and Dragon Ball. It starts off a bit simple but gets more depth as you get more abilities and run into different enemies. Some Aurions (the powers to use elemental energy based on your “feelings”) are tied to the story, so you have to wait to get them, but some you can unlock yourself later in the game by combining during battles.
All that said, there are a few issues with the game. Some of the mechanics of the leveling up system weren’t made completely clear, or even mentioned. It wasn’t hard to figure them out, but if you’re not paying attention you may miss a few things. For example, the way you level up your characters vs their Aurions is completely different. Enzo and Erine’s abilities level up the more you use them, not by defeating enemies, while the experience points just increase their level, and you can feed both of them food from your inventory to fill up a meter that will let you put bonus points into their Health, Action Points, or Stamina.
On the writing side of things, until you’re familiar with all the names of the Island you’ll be a bit lost when people are talking about this and that place. Also the English translation has a few issues. Nothing too big but there are a lot of errors in the text. Things being written in odd ways, too much spacing between words and punctuation, or there not being a space between a couple of words. Luckily, these issues don’t pop up much during important parts of the story, but it is a little polishing thing the devs need to work on. They also did this thing were whenever the characters are talking about people advancing, getting ahead in life, or bettering themselves, they often use the word Evolve in place of those phrases. I’m not sure if this is an issue in translation or if this was done on purpose to be a thing people in this world just say as a common phrases. Thought it was worth a mention though.
Ultimately, this game gave me a pretty good story that explored existential issues through fighting with the elements, and some really good gameplay that kept me busy for a good while. All for a lot less than what a lot of games are asking. I look forward to seeing what else Kiro’o Games make and I fully recommend Aurion: Legacy of the Kori-Odan to anyone who enjoys side scrolling beat em ups.
9 out of 10.
"Aurion: Legacy of the Kori-Odan is a game that should be played because it extends itself into an epistemological paradigm that no other game has dared to venture: African Fantasy. Its other commendable merits of resplendent environments, captivating story, and adept gameplay are complimentary, but secondary to the fact that this game's very existence is (gaming) history."
A african 2d action game with some rpg and roaming elements—was something I was really looking forward too, but the bad controls is what killed it for me.
Other than that, the aesthetics, music, and graphics were spectacular. It even gave me a retro sega genesis platformer feel. Story was basic.
The game started well with a promising story line and interesting combat gameplay. However within an hour I found the combat scenes repetitive + load times for each battle excessively long so abandoned the game. Shame - had a lot of promise.