Auto Age: Standoff Image
Metascore
59

Mixed or average reviews - based on 7 Critic Reviews What's this?

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  • Summary: In the bright but distant future, the recovery of New America rests in the hands of wheeled warriors. Will you side with the sinister Dark Jaw or intrepid Val Vega? Customize your killer ride and go head to head in 80s-style car combat. Gear up, team up, and roll out!
Score distribution:
  1. Positive: 1 out of 7
  2. Negative: 1 out of 7
  1. Sep 21, 2017
    75
    Other than wishing for some more of that story, the only other drawback was that the default configuration for a controller didn’t have the brake mapped to it. You can change it of course, but should probably be there somewhere, to begin with. This game is worth your time, whether for nostalgia, the car combat or both.
  2. Oct 16, 2017
    65
    I still highly recommend this game to fans of similar titles such as Twisted Metal, Destruction Derby or even Rocket League. If Auto Age: Standoff can find a regular player base and continue to update and provide content then this is a game to keep an eye on.
  3. Sep 21, 2017
    60
    Auto Age: Standoff wears its Eighties influences on its sleeve, but doesn’t add enough content to back it up. It does offer a decent distraction though, with a bit of fun vehicular combat that harks back to the days of Vigilante 8 and Twisted Metal’s PSOne days.
  4. Oct 27, 2017
    60
    Auto Age: Standoff is a tough one to recommend at $20. There's a great game wanting to claw its way out, but there’s hardly any content, and it doesn’t go far enough with its concept to leave any kind of lasting impact. I was ultimately left wanting more. There are upcoming content updates, but without a solid singleplayer mode or a strong playerbase, there's simply not much to enjoy here.
  5. PC PowerPlay
    Nov 12, 2017
    60
    The skeleton of Auto Age is solid, but there just isn't enough meat on the bones. [Issue#267, p.75]
  6. Sep 28, 2017
    50
    Auto Age is a fascinating misfire, making one weird mistake after another. This talented group of developers generate a wonderful setting and engineer great control mechanics for exploring a world, and then cram it all into the most ill-fitting genre possible for the foundation they’ve laid. I don’t know what convinced them to aim so low with their concept, but Auto Age: Standoff is an experience that’s only a shadow of what the intro and tutorial suggest it should be.
  7. Sep 29, 2017
    45
    The tutorial here had me extremely impressed and brought the entire package and themes of the game to the forefront. Now if the multiplayer continued that or there was a single player story to keep this momentum going, this would have been an overall good package that takes advantage of its best elements. The driving is solid, the combat is ok, but the theme is excellent and it’s all surrounded by a game that just feels lacking. I love what the developers are going for here, but it feels like a huge squandered opportunity.
Score distribution:
  1. Positive: 0 out of 1
  2. Negative: 0 out of 1
  1. Sep 27, 2017
    5
    With Twisted Metal being on hiatus for a number of years, there has been a void in the seemingly forgotten genre of car combat. While someWith Twisted Metal being on hiatus for a number of years, there has been a void in the seemingly forgotten genre of car combat. While some poor imitations have popped up through the years, no one has been able to capture what made Twisted Metal such a joy to play, nor have they matched its success. Can Auto Age: Standoff fill that void, or is it another knock off that’s going to crash and burn? The answer to both is kind of.

    The game’s narrative is brief and consists of a power struggle between Val Vega and the dastardly Dark Jaw, which is explained via a short intro video prior to loading the game. Between missions there is some chatter between the characters, but nothing noteworthy that added to my experience. With so much effort going into making this feel like a nod to GI Joe and other cartoons from the time, Joe’s omission (for obvious reasons) makes the game feel unfinished.

    While you can play solo with bots or split screen with another human counterpart, the bulk of your time with the offering will be spent with the online community, was next to non-existent before release (outside of the set online times). I feel like an arcade or ladder mode with a proper story would have been a huge improvement to making this seem like a complete package. With only four stages and a handful of modes being offered, there is a severe lack of content here.

    The cel-shaded graphics that accompany the game suit the storywell. As a huge fan of this style, it was the one thing that kept me interested. The only aspect of the presentation I was turned off by was the music. While I found the synth music a great callback to the 80’s, it quickly grated on my nerves and was promptly turned off before I was forced to stab myself in the ears with sporks.

    The combat itself is fun and frantic; I especially enjoyed the rush I got when interrupting a battle between other combatants and taking them both out at the last second. However, it quickly became stale due to the barebones content. At launch, the game featured four stages, a few game modes, and a limited number of vehicles to choose from. You’ll see all that this game has to offer in a few hours, if not less. While you can modify the vehicles to reflect paint schemes from either faction as well as its loadout, I found myself struggling to find a good balance and going back to the default offerings.

    While only four maps are offered, they are designed well for the game modes featured. There are plenty of areas to hide and wait for the right time to pounce on your enemies or interrupt a battle in progress, as well as places to set up traps if playing a team based mode. You’ll also find hidden power-ups and repair pick-ups scattered about the level. While not always a necessity, since the vehicles are fairly well equipped, these can turn the tide of battle.

    The controls are responsive and feel natural, with controller support being a preference. One thing to note if you plan on playing on a TV opposed to a monitor: you cannot navigate the menus with a controller, which means you will have to keep going to your setup to make changes or initiate a new game between rounds. This was only a mild inconvenience; and let’s be honest, I can use the exercise.

    Your experience with Auto Age: Standoff is going to depend on the availability of other players online, or if you have friends wanting to play. While games are auto filled with bots if legit players are unavailable, their AI is lacking and often would drive into walls or completely ignore me. You can also play locally in a split screen mode. I can confirm the game did suffer some minor hiccups in the frame rate when stuff really hit the fan on both screens, but ran well overall. With the Twisted Metal franchise on hold, I would recommend this title above other similar options for a few hours of mindless fun.
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