Avatar: Frontiers of Pandora is one of the best games based on a movie in memory. The possibilities of the open world are endless and fun is guaranteed for many hours.
At every turn, Avatar Frontiers is a game that boldly blooms. Each time I stepped away from the world, I found myself wishing to return. Whether I was soaring the skies on my Ikran or running through the forest floor, I was entranced by the world of Pandora. There wasn’t a moment of the game where I didn’t feel I was getting a first-hand experience of a living, breathing alien planet. However, much like James Cameron’s films, the planet’s allure outweighs the substance of the plot. So, while I certainly found myself empathizing with the Na’vi mission and my protagonist’s quest, it felt a bit run of the mill. With that in mind, newcomers to the franchise will experience an elevated hands-on version of Avatar’s initial arrival.
The truth is that this game must be played. It's not for pus22ies like those in the comments who want ready-made food and are bored of everything. The game world is something you've probably never seen before, the attention to detail is incredible (definitely above any Ubisoft game). This is a game for those who love playing games and for those who love the franchise. The story is nothing memorable but the game is made so well that it could even be without... Naughty children, they must take away from you your PCs and consoles...
Avatar: Frontiers of Pandora has some excellent mechanical depth let down by repetitive missions and a very safe story. When you’re flowing through the environment taking out RDA soldiers with volleys of arrows, it feels fantastic. Unfortunately, the game doesn’t provide many opportunities to use the full breadth of its systems. Still, it’s drop dead gorgeous and very fun for what it is.
Avatar: Frontiers of Pandora brilliantly takes us into the world created by James Cameron, telling a canonical story that takes place in an unseen area of Pandora but that we can perceive as authentic thanks to the care and attention Massive Entertainment has put into its creation. However, that's the only truly excellent aspect within a production that promised so much (quadruple A, they said) and instead proves to lack great ideas.
Avatar: Frontiers of Pandora features a stunning alien world to explore with a refreshingly uncluttered approach to navigation, countless enemy bases to destroy and Na’vi clan sidequests to complete, and no shortage of exotic flora and fauna to harvest and hunt. However, its combat is pretty one-dimensional, its mission design is a bit on the repetitive side, and its environment is generally lacking in any major surprises beyond visual splendor, meaning that Avatar: Frontiers of Pandora is a solid shooting adventure that’s more inside the box than truly out of this world.
Pandora looks inviting but turns out to be nothing but nice décor with which we can barely interact in meaningful ways. The gameplay on the other hand primarily consists of missions and mechanics that do not respect the audience’s time and simply aren’t fun.
Avatar: Frontiers of Pandora is frustrating. I’ve never seen a game that looks as brilliant as this, but the game’s art direction is let down by so-so combat, awful AI, and weapons that just aren’t satisfying.
10 out of 10. Just awesome. I am a fan of the Avatar movies and this lets you get to experience Pandora in 1st person. I loved the story, the activities and quests. The world is beautiful and alive. I like that it didn't follow the movie and had a unique aspect to your character. I normally don't play 1st person games , but I think they may have converted me. Only negatives is that it is not on steam (I normally leave reviews on steam) and I have a glitched side quest that I can't finish and they haven't patched it yet.
Frontiers of Pandora offers a visually stunning journey through Pandora but falls short in delivering a compelling narrative and diverse gameplay experiences. While the open-world spectacle is a treat for the eyes, the lack of meaningful character connections, boss fights, and varied exploration incentives leaves the overall experience feeling somewhat incomplete.
This game had so much potential, but Ubisoft did what they always do. They created a beautiful massive world and then filled it up with the same activities to do over and over again for endless hours. On top of that the characters, writing, story telling, and quest design is just vapid.
Ilistened to a few reviews of the game and they were generally favorable so I figured I would give it a shot. After 5 hours my thoughts on it are o just don't care, I wanted to like it but the story, game play and characters and world. I just don't care about any of them,Pandora is beautiful and the world is full but I don't like the characters, I don't care about their plight, and yhe game play is boring. I just can't force myself to put anymore time into it.
SummaryAvatar: Frontiers of Pandora is a first person, action-adventure game developed by Massive Entertainment a Ubisoft studio, in collaboration with Lightstorm Entertainment and Disney.
Built using the latest iteration of the Snowdrop engine, and developed exclusively for the new generation of consoles and PC, Avatar: Frontiers of Pandora...