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74

Mixed or average reviews - based on 9 Critic Reviews What's this?

User Score
6.8

Mixed or average reviews- based on 49 Ratings

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  • Summary: Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island.

    Everything
    Bad North is a charming but brutal real-time tactics roguelite. Defend your idyllic island kingdom against a horde of Viking invaders, as you lead the desperate exodus of your people. Command your loyal subjects to take full tactical advantage of the unique shape of each island.

    Everything is at stake: fail, and watch the blood of your subjects stain the ground red.
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Score distribution:
  1. Positive: 4 out of 9
  2. Negative: 0 out of 9
  1. Nov 1, 2019
    84
    All in all, Bad North's gameplay is very engaging and keeps you on your feet. Despite some weakness in the narrative department, most design choices pay off. It is a polished experience that has kept me entertained for a good amount of time.
  2. Oct 16, 2018
    80
    Bad North strips away just the right amount of complexity and headache that real-time strategy games tend to have, resulting in a core experience that is challenging, rewarding, and very replayable.
  3. Bad North is a good strategy game which combines tower defense and roguelike elements. The game has decent soldier upgrades, a big map and enemy variety, but lacks repeatability.
  4. Feb 3, 2019
    72
    Minimalistic and consistent real-time strategy game, which lacks some variety in the long term.
  5. Dec 30, 2019
    70
    For what it lacks in scope, Bad North makes it up with an addictive, rewarding roguelike strategy gameplay layer.
  6. Jan 9, 2019
    70
    Bad North is a simple, but addictive real time strategy, perfect both with mouse and keyboard and gamepad.
  7. CD-Action
    Feb 6, 2019
    65
    A minimalistic, good-looking RTS built around a heavily emphasised risk/reward system. It might not be remarkable, but it was still able to make me lose track of time. [01/2019, p.78]

See all 10 Critic Reviews

Score distribution:
  1. Positive: 3 out of 11
  2. Negative: 2 out of 11
  1. Dec 8, 2019
    9
    The mechanics are basically rock paper scissors with a little extra depth thrown in in the form of utilizing your archers, shields, pike-menThe mechanics are basically rock paper scissors with a little extra depth thrown in in the form of utilizing your archers, shields, pike-men in different formations. The campaign took me about 6h which I played through in a single day. so I can easily recommend.

    I doubt I will play through it a second time though.
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  2. Nov 25, 2019
    8
    This review contains spoilers, click expand to view. "Fast, fun and simply"
    From the level one, you already know what to do; is intuitive, simply, and this perfect for the fast rhythm of the game, and is incredible funny! The combat system and animations feel so smooth.
    The bad things are only two; is very short, and the levels feel generic.
    And other things wort mentioning is that there could have been a final boss, and i think that a hero unit system would have been very interesting, but you don't have time to miss these things while you are in the game!
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  3. Nov 5, 2020
    8
    At first, going right into the hardest difficulty available, I thought Bad North to be minimalist and somewhat too easy. But after failingAt first, going right into the hardest difficulty available, I thought Bad North to be minimalist and somewhat too easy. But after failing several times around the mid-game, I just understood you have to learn every mechanics and interactions by yourself, putting the game on a much more interesting spot.

    The pros:
    - The game requires of you some intellectual investment, which is pretty comforting in the way it doesn't take you for an absolute moron.
    - The typical "easy to learn, hard to master" kind of formula is pretty much welcome.
    - The roguelite format is punishing, which puts you into the sweet and delicate position of making good decisions.

    The cons:
    - The game suffers from its own minimalist and roguelite design, which inevitably forces you to do again and again the first levels, eventually leading you to boredom.
    - The game doesn't grant you immediate access to the hardest difficulty, which is quite frustrating (I basically never like that in any game).
    - The game requires a try hard stance from you to get past the loss of interest you start feeling after roughly ten hours.

    Estimated playtime: 10-15h.

    Recommended: a big fat yes if you like try harding on minimalist games.
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  4. Mar 7, 2020
    7
    Bad North delivers in both quality and quantity in this easy-on-the-eyes point-and-click. The animations are clean and crisp. The sound andBad North delivers in both quality and quantity in this easy-on-the-eyes point-and-click. The animations are clean and crisp. The sound and music are perfect for the atmosphere. Lacking majorly in the narrative department, this game makes up for itself with strategic and rewarding play that can take away hours in an instant. Expand
  5. Jun 13, 2020
    7
    Definitely worth playing. Lack of narrative? True. Lack of achievement? Maybe. But the gameplay is actually unique, and the tactic you couldDefinitely worth playing. Lack of narrative? True. Lack of achievement? Maybe. But the gameplay is actually unique, and the tactic you could use is richer than most people initially thought. When do you throw the archer/infantry into the battlefield makes a big difference, and which party do you put on the front line makes a difference as well, which further depends on the topography of the island.

    This game is worth at least 7 out of 10.
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  6. Dec 1, 2018
    5
    This game is fine, but it has a fatal flaw. It has no variety, and the replay value is really low. It is a big flaw considering that thisThis game is fine, but it has a fatal flaw. It has no variety, and the replay value is really low. It is a big flaw considering that this game is aimed to play it again and again. Sorry, but it is not happening.
    This game is based in a minimalist strategy game, where you play over and over until you die, and you must start from scratch. And, since the game is quite repetitive (i counted around five types of enemies), then it's hard to try to play it again.
    The game, as a strategy game, is fine, and the graphics are acceptable (for a minimalist game), but it lacks story, variety and any achievement. Even the "loots" are meh.
    I died for the third time and I think I get it enough.
    I give a 5/10 only because it's an indie game.
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  7. Nov 23, 2019
    1
    For a game that claims to be a roguelike it has the depth of a one inch hole.

    This game feels like a mini-RTS game that was made for
    For a game that claims to be a roguelike it has the depth of a one inch hole.

    This game feels like a mini-RTS game that was made for Smartphones.

    The campaign is not interesting, the items and traits are not interesting, the troops are not interesting, the most interesting things are enemies and even those are shallow.

    Why the hell they give a cliff jumping attack to the unit that usually is frontline tanker.

    By the end of the game you will be using a party of 2 archers and 2 shield warriors because Pikemen can't deal with the damage dealt by the Brute Bow users and they die fast.

    I don't recommend this game to anyone, the gameplay is boring, the replay value is nada and even though it has random elements, it lacks the things that make a roguelike interesting, there is no learning or complexity in it. It's like it's not even a proper game.
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See all 11 User Reviews