The Bat could not have hoped for a better send off. Graphically astounding, narratively compelling, and featuring two utility belts full of new gadgets. This is bat-time very, very well spent. [September 2015, p72]
The technical aspects are not only eye-popping but they’re also quite stable. The graphics are slick, the sound is stellar, the control is rock solid, and the gameplay variety is downright tremendous. I love the blending of puzzle, stealth, action, and adventure, and you have to give mad crazy props to the overall game design. I still say the story could be less predictable (perhaps give the player a little more credit in terms of literary comprehension) and the Batmobile, as awesome as it can be, is just overdone.
The improved combat and predator systems are worth the cost of entry, and a lot of the core combat mechanics are still the best in the genre. Unfortunately, it's held back by a somewhat weak Batmobile mechanic and a lackluster plot.
A dense and enthralling action-adventure game with a winding, if predictable, story that does make you feel like the Batman both inside and outside the Batmobile. There are too many Batmobile gameplay segments, however, making this predominantly similar in theme to that Batmobile-focused Batman arcade game.
With the release of Suicide Squad: Kill the Justice League, it is clear that Rocksteady gave all their budget, including money they didn't have for this game.
For the first time, you get to prowl a fully realized Gotham City. The world is densely packed with secrets to uncover, riddler trophies to collect, and thugs to pummel. It's a city alive with danger and desperate hope, perfectly capturing the essence of Batman's world. Takedowns flow with balletic grace, predator sections offer strategic challenges, and the Batmobile adds a whole new layer of vehicular mayhem. You'll feel like the ultimate predator stalking your prey and fighting the iconic villains in you're way.
For enthusiasts of Batman, action-adventure games, or those who appreciate outstanding interactive experiences, this game is a must-play.
ı played this game with hating to use batmobile. Normally ı really like batmobile.This game just says use batmobile batmobile batmobile and they think they can use joker again but because of this game ı really dont like joker so combat good game design good but because of just batmobile and joker ı really dont like this game
WORST OF THE ENTIRE FRANCHISE!
The Batmobile doe not reload fast, the driving is very complicate; the gas is the right trigger, but the brake is not the left trigger like any other driving game. This people decided to make the left trigger tank mode, and if you mistakenly press left1 the car will eject you. Not to mention that if you are trying to get away one little bump with something will turn the vehicle 180 degrees. The fact that Batman has to rely on the vehicle for like 80 percent of the tasks makes this game ****.
On a good note, the storyline is actually good, really good!
SummaryBatman confronts the ultimate threat against the city he has been sworn to protect. The Scarecrow returns to congeal an imposing array of super villains, including The Penguin, Two-Face and Harley Quinn, to summarily destroy The Dark Knight. The game introduces Rocksteady's uniquely-designed imagining of the Batmobile drivable for the fi...