Apr 12, 2017Battle Brothers immersed me more than what you would expect from “just” a turn-based tactical RPG. I love its artistic approach, its mechanics to every last bit, and of course its unforgiving difficulty curve. I would not have it any other way. In this reviewer's humble opinion, this is easily the leading candidate for indie game of 2017.
May 26, 2017Αn unforgiving and difficult to master Turn-based strategy RPG set in a low fantasy universe, that rewards the persistent and patient player. A perpetual battle for survival and the constant need for adapting new gameplay tactics is only held back by the total randomness in many aspects of the game. This randomness is at the same time charming and repulsive.
Jun 12, 2017Combat can often devolve into a straight-line slugfest at times, and at other times terrain can make avenues of approach somewhat unclear and adjacencies a little hard to pinpoint. But for the vast majority of the time, the feeling of leading a desperate crew of die-hard sellswords is captured better in Battle Brothers than in pretty much any other game I've played. A surprise hit.
Apr 17, 2017Battle Brothers knows what it is and doesn't try to be more than it should be, and that makes it so much better than other titles that strive for an epic or storied feel. What's accomplished here is a solid, honest package of thrills and strategic depth, though not oppressively so. In truth, the world can get monotonous and drags at times, but I also found myself losing track of time on several occasions as I told myself, "Just one more job." I dabbled in Veteran a bit before writing this review and couldn't get back into it — I just couldn't find the heart to jump right back in after I had developed such an incredible group of fighters who I got to know by name. One day I will likely pick the banner back up and I may just fall on the battlefield twenty hours in. And that's okay.
Apr 17, 2017Battle Brothers may not be a game that I think about months from now, but in the moment I'm thoroughly enjoying myself. It's a break from the fast paced games constantly bombarding me. If that sounds like something that would be up your alley, then don’t hesitate and start building up a mercenary band for an adventure to call your own.
Jun 21, 2017This review contains spoilers, click expand to view. Battle Brother is a game which worth its price.
You are the new leader of a medieval warband due to the former captain's death against bandits. You will recruit, equip, level and eventually burry your battle brothers during your travels in a world randomly generated at each new game, between the icy lands of the north to south's sandy beaches passing throw swamp and dark forests.
In each worldmap (Mount&Blade like), most of human cities and settlements are ruled by three noble houses, some are also independent, but all will offer you contracts more or less difficult to complete to earn reputation and gold.
These contracts are very differents from one another, from caravan escort to orcish fights or graveyard exploration, on tacticals map depending on your location (forest, swamp, snow...).
The combat system is very intuitive and tactical, specially recommended for those who like turn-based strategic games (like X-com but less inmersive).
Your actions will determine your reputation. Will you be a cruel bandit or a noble mercenary ? Will you flee from battle to fight another day or die with honour ?
See screenshots. The team's graphist is very talented. Arts are excellents and immerse player into game. I love style and textures, and specifically the days and nights effects traducing the time of the day from dawn to dust and vice versa.
Just beautiful. Each ennemie has few specific musics.
So with some experience you will know who is ambushing you just by listening ;)
On the worldmap, if not paused, time is spending continuously during your actions (travel, camp, repairs, heal) with very nice visual effects. Your main job will be to take contracts, one contract at a time, in towns, castle and cities. Contracts are missions with a narrative context which if you take time to read, generate sometimes shivers or laughs. Suceed and will earn notorioty, gold and upgrade relationship with settlements.
Gold is usefull to buy goods, food for your men, equip and heal them.
Good relationship enables you to decrease marchant prices. Eventually a bad one will may end in a fight.
Notorioty influence events ends or possibilities. Events are triggered depending on your action, the background of your men, their level, randomly... I let you discover those which are a good part of Battle Brother's richness.
With all that you will mostly fight to level your men (if they survive) against abundance of ennemies (orcs, gobelins, bandits, knights, undead, ...). Each ennemy faction has its own tactics in battle and you'll have to adapt and prepare your men consequently. It is a nice challenge : panel of weapons, armors and skills will be the key to do so.
Most of the time you will decide when and where you'll fight but not always due to night or surprise attack or ambush. Last but not least there are some dungeons to explore with legendary item as reward.
As there is no really end to the game, as long as you survive, it's really great to play countless hours with the men you trained from their beginning to the mighty knight or agile bowman he has became (and you may cry their death).
- Band limited, you will not able to rule a castle or manage anything different than your own warband.
- No horses in a medieval game (wtf? ;).
+ Very conscientious Devs listening to the community.
+ Interesting skills-tree to develop your own tatics.
+ Various ennemies (humans, beasts, greenskins, undead).
+ Various armor, weapons, goods to trade or craft and more.
+ No-end campaign or retire when you want (except premature death ;).
+ Each game is unique.
+ Donkeys !
To conclude, Battle Brothers' world is mainly unexplored, dark and full of terrors. If you like the visual and turn based tactical game with a deep RPG immersion do not hesitate.… Expand
Nov 20, 2017I checked the videos a lot before buying. Bought it during a discount and I can say today that those were some of the best 13 euros spent inI checked the videos a lot before buying. Bought it during a discount and I can say today that those were some of the best 13 euros spent in games for the year.
Very addictive game that you will probably really start to get after the 3rd or 4th play-through (not complete of course). Set up your little band of mercenaries and become a legend in a world occupied by orcs, undead and (3) human houses/factions that try to dominate it.
You take sides (with the houses - orcs & undead are not to be negotiated! :-P ), strengthen your group and try to survive. There are various professions and character perks that make your characters unique and you get attached to them. Build them up and keep them alive till then end (or for as long as possible!)
Apr 2, 2017One of the best indie titles released in recent years. Considering it was made by a very tiny studio the game is really quite good. It wasOne of the best indie titles released in recent years. Considering it was made by a very tiny studio the game is really quite good. It was heavily influenced by Mount & Blade, X-COM and the Jagged Alliance series. It has a randomly generated open world, great music, and a very charming 2D art style with an incredible amount of detail on the models.
It has a deep tactical level of play and you need to be able to react quickly to the changing tides of battle. Like with Darkest Dungeon, not every fight can be won and RNG is RNG. Sometimes you need to run away to save yourself. I guess some people can't handle that aspect of the game, just like some people can't handle Darkest Dungeon or the X-COM series.
The game has over a 92% positive review score on Steam. Don't allow some people who are sour that they can't spam "X" to win at the game and upset that they actually have to do some tactical thinking keep you from giving a great indie game a try.… Expand
Mar 31, 2017A very good game but not for casual gamers. You need to think really carefully what you do with your heroes and what weapon you choose againstA very good game but not for casual gamers. You need to think really carefully what you do with your heroes and what weapon you choose against a specific enemy. Nowadays, there are hardly any games like this one - games that demand from player to use his brain and not to just randomly hit keys like in AAA titles and spam an enemy to death. It won't work in here so any average triple A game fan might get lost in here.
What I think is the best in the game is difficulty curve, which makes it real and competitive through all the gameplay. You can't just create immortal team of super-hero characters with legendary weapons all -around that hack and slash through everything. Every man in your team is a living being that can get killed just like any other man if you get a little too careless in a dangerous situation. This aspect of the game makes many fights puzzles where you have to think what to do; wheather to make a spear wall formation against dire wolves or take strategic advatnage of terrain and place your soldiers on grass tiles in a swampy area just to make the enemy come there and ... get stuck swamp.
Economy is also nicely done as it gives you some options to earn money; you can either sell loot from defeated foes; trade certain goods in specific areas for bigger profit or get quest rewards. Generally, if you think you will have no economic problems in here.
If you like to use brain in games and think of fights like of puzzles and you are looking for a virtual challenge then this game is for you.… Expand
Jul 4, 2017Despite being a very good game, Battle Brothers has one major flaw - no goal. Yes, it's fun to develop your crew, gather loot and gain renownDespite being a very good game, Battle Brothers has one major flaw - no goal. Yes, it's fun to develop your crew, gather loot and gain renown in the land, but it really feels futile when you realize that it is all for naught. I really dislike endless games, since they feel unfinished. It sucks when you can't get a sense of closure. Many players asked for mod support and I really hope the devs will listen at some point, since the game still has a lot of unused potential.… Expand
Mar 25, 2017The Pros:
- nice music
- great variety of equipment - some interest events - great enemy variety The Con. - RNG may be fair BUT losingThe Pros:
- nice music
- great variety of equipment
- some interest events
- great enemy variety
- RNG may be fair BUT losing one of your man due to poor roll is much worse than your enemy losing one of theirs , because the enemy population do not follow any rules of growth; they are like grains of sand mites crawling all over the place, and are spontaneously generated all over the world, while good recruits are RARE, EXPENSIVE, HARD TO TRAIN and NOT EXPANDABLE (other RNG games allow for easier replacement of gd ppl as long as you have the resources, but not here), and thus an unlucky RNG for you is a Nuke in the face but a pinprick on the enemy's pinky. Despite much player feedback, devs are not responsive and slow to implement measures to allow for EASIER replacement of your men, which will allow for their death to be NOT SO FRUSTRATING (measure such as buying level with gold).
Just this 1 con makes the game EXTREMELY FRUSTRATING (the MOST FRUSTRATING RNG game ever). Even though, in the game, there are nuggets of enjoyment, the PURE AGONY OF LOSING A HARD TO REPLACE dead men thanks to RNG devil COMPLETELY overshadows ALL that is good about this game. For this reason, DID NOT buy this game unless you wish to experience hell on earth.
Oh, and did i mention that dead soldiers are hard to replace?… Expand
Jun 21, 2017So much promise so little gameplay. Played almost 100 hrs and hoping for that breakthrough moment but I was met with only disappointment.So much promise so little gameplay. Played almost 100 hrs and hoping for that breakthrough moment but I was met with only disappointment. Trust me your better off not playing this game. This is one of those games that fills you with hope and excitement for the first 5 to 10 hours before slamming the door in your face. It's almost like each campaign hits a paywall except you've already paid full price so WTH. In other words the difficulty curve in the second half is unbalanced. Mods may be able to fix this game with fun to play scenarios but until then it is a total waste of time and money!… Expand