- Summary: The Battle for Wesnoth is a turn-based strategy game with a fantasy theme. Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool ofThe Battle for Wesnoth is a turn-based strategy game with a fantasy theme. Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host against whom none can stand! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition. Fight to regain the throne of Wesnoth, of which you are the legitimate heir, or use your dread power over the Undead to dominate the land of mortals, or lead your glorious Orcish tribe to victory against the humans who dared despoil your lands ... Wesnoth has many different sagas waiting to be played out. You can create your own custom units, and write your own scenarios - or even full-blown campaigns. You can also challenge your friends - or strangers - and fight in epic multi-player fantasy battles.… Expand
Positive: 0 out of
Mixed: 0 out of
Negative: 0 out of
Nov 3, 2014Playing this game for years. When I do not have time for some complicated strategy game that will take a month to finish I start a game ofPlaying this game for years. When I do not have time for some complicated strategy game that will take a month to finish I start a game of Wesnoth...and this is most of the time. Easy to learn, hard to master game. Simple on the surface but with lost of content. I always have it installed on my PC.… Expand
Nov 29, 2011Funny of how one of my favorite games is free, yet I have so many paid games. This game, visually, is simple, yet, those visuals make such aFunny of how one of my favorite games is free, yet I have so many paid games. This game, visually, is simple, yet, those visuals make such a great mood and such a great background for the gameplay, I don't dare to say it's bad. Now, for the game, amazing. Everything about it is amazing. It is such a great game, from the campaign to the online matches, this game is fantastic. The only complain I got is that the community in the games can be a little rough on newbies, but that's not the game's fault. If you always wanted a clash between chess and warhammer, here you have it.… Expand
Dec 23, 2015I got linux mint recently and this was the first game appearing in the Software Manager, so I figured, why not? -- Best decision ever!! AtI got linux mint recently and this was the first game appearing in the Software Manager, so I figured, why not? -- Best decision ever!! At first it was tiring to try and memorize all these names and internalize the environment, the races and what the game is actually about. But after I played the tutorial - and got defeated, I played it again, won and moved on to the campaign, then the MP....Oh boy, bless the developer. This game is amazing. I'm used to playing Mitosis or agario in my free time but after this I don't think i'm playing any other game any time soon. It even beats Pixel Dungeon, and PD was MY ALL.… Expand
Sep 13, 2013A free (totally free...not fake free to play with micro-transactions) turn based strategy game that has more depth than a huge number of fullA free (totally free...not fake free to play with micro-transactions) turn based strategy game that has more depth than a huge number of full priced games. With a dozen or so campaigns, and at least a hundred battles, Battle for Wesnoth is clearly a labor of love for its creator, and it shows. Bug-and-typo free, this game even has more polish than many AAA titles. It has a fully fleshed out world and history. Amazing. Did I mention it is free, a gift to anyone who wants it? A game with literally no downside.… Expand
Oct 9, 2013Battle for Wesnoth is one of those games you'll thank your gods for having discovered.
Yet another proof that an excellent game doesn'tBattle for Wesnoth is one of those games you'll thank your gods for having discovered.
Yet another proof that an excellent game doesn't necessarily need to cost 50million$.
Fun, testing, graphically pleasing (although you won't care much about graphics), tons of mods, huge replayability and, icing on the cake, very entertaining multiplayer.
Oh...and it's free
Get it, you won't regret it.… Expand
Dec 14, 2015A freeware open-source TBS game which was, up until mobile platforms appeared, the best free TBS around. The graphics are rather average andA freeware open-source TBS game which was, up until mobile platforms appeared, the best free TBS around. The graphics are rather average and were drawn by enthusiasts. The music is also not very good. On the plus side, the game is translated to dozens of languages, and there is a multiplayer mode with players still playing it. What I didn't like about it was the too high randomness of the damage done by attacks of units. The authors' point about this is that the game is about managing risk, not just positioning units. It's a matter of taste, because higher randomness also adds more variety to the game.
With time the game grew to enormous size, so now you will find tons of races, units and missions inside, all for free. Remeber, in 2000s "free" was really rare, and it was honest "free", not "free but then you need to buy coins or wait 24 hours until energy regenerates". I admire the dedication of the author who could manage a project of such size and complexity for years, and thank all the community and contributors for creating content for this game.… Expand
May 7, 2017Played off an on over several years always end up uninstalling.
Pro's-Well thought out stories, battles, Game play roughly balanced. GreatPlayed off an on over several years always end up uninstalling.
Pro's-Well thought out stories, battles, Game play roughly balanced. Great variety of units and maps.
CONS-And these are big.
1) forget about the supposed defense ratings. To you they mean crap. To the computer player they apply i.e. if it in terrain that gives you a 40% catch to hit it then you usually get around a 40% chance. Whereas if the computer has a 40% chance to hit you expect it to be closer to 60 or 70% chance instead.
2) Random number generator for determining hits and attacks is anything but consistent. There will be stretches where you do very well (get beneficial rolls) and then stretches where you couldn't buy a hit (as in you need to get 2 hits with 4 attacks or else your critical unit is way exposed but you need this nasty gone, expect to regularly find yourself attacking with 4 units to finally get the second hit. Problem is you rarely have even a second unit to spare let alone the ability to get it into position to attack.)
3) Many of your foes are things like Orc with 2 attacks. More often than not he will get at least one hit. Now your player with two attacks will almost never get two hits no matter what the chances (Unless you are in one of those stretch which favor you). And in fact you have about a 50/50 chance of getting no hits.
4) Regularly, I have seen to many times with mages and others that have a 70% chance too hit. Expect to almost always miss the first attack. (In fact this is generally true across the board no matter the unit.) Expect as well your foe will about 50-60% of the time get a hit back on you the first time around no matter your defensive rating. So if one hit will knock each your unit and the computers out. Figure about 3/4 of the time you will lose yours.
Now all the above could be worked around EXCEPT the game almost never gives you enough units, time, or gold to actually have a chance to keep your required units alive. this especially true when you have an ally to try to keep alive. The computer player you are allied with is about as dumb as a stump. You can supposedly give direction in some campaigns but that feature either has never really worked or the computer ignores it for the most part. They will get its units killed by attacking units regardless of the expected counter attack or any planning. It will use a high power unit to finish off an almost dead unit instead of attacking another healthy unit thereby leaving two weakened units who will likely not attack and instead leave you in better shape for the next cycle. The result, expect to play those scenarios multiple times trying to at least survive and not loose a bunch of important units. You always start with Level 1 units (or 0) when you recruit. The computer gets to recruit level 2 and 3 whenever it wants.
One other good thing is the day night cycle occasionally comes in handy. But rarely can you really use it to your advantage. The 25% doesn't really do much in most game play. Another point here is you computer ally is also dumb as a stump in best using the day might cycle. launching attacks in unfavorable terrain at the worst possible times instead of being even a bit strategic about it.
I gave it a fairly low ranking due to the continuous frustration that you will develop fighting the stupid random generator that is anything but random, and the obvious lack of factoring in the players actual defensive ground.
This is a great game to get frustrated with. You have been warned.… Expand