User Score
7.0

Mixed or average reviews- based on 380 Ratings

User score distribution:
  1. Negative: 91 out of 380

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  1. Apr 25, 2018
    5
    There is a lot of potential here, just needs a layer of polish.
    Battles are *incredibly* slow, even if you turn down all special animations.
    Whenever an action happens, it seems to not lock out your UI for the correct amount of time: you either see the entire animation happen, and then wait 2-3 seconds for no reason until you get control back, or the animation starts, then doesn't have
    There is a lot of potential here, just needs a layer of polish.
    Battles are *incredibly* slow, even if you turn down all special animations.
    Whenever an action happens, it seems to not lock out your UI for the correct amount of time: you either see the entire animation happen, and then wait 2-3 seconds for no reason until you get control back, or the animation starts, then doesn't have time to complete and it just skips the last bit.
    (If you're familiar with XCOM and the 'Stop Wasting My Time' mod, this is exactly the same problem, only much worse)
    When a special camera is used, you often find that your view is obstructed by terrain, other mechs, building, etc, or simply not framed properly, with the effects of your enemy's shots being off-screen (so it won't show how much damage you've taken).
    Another problem is the EXTREMELY long loading times. If you've ever played Kerbal Space Program, you'll be familiar with how Battletech handles scene changes when out of combat. You click on something, the screen goes black for 4 or more seconds, then you get your UI back.
    Some missions require escorting allied vehicles. They move very, very slowly. One at a time. The game doesn't let you fast-fowrard.

    All of these types of artificial slowdowns take a huge amount of time when you add them together, making a pretty good game into only slightly above average.

    Then there's the UI:
    Hello, this is 2018. My mouse has a right mouse button as well as a left. Perhaps you can do something with that right mouse button, such as cancel a planned order? Instead I need to hit ESC or one of the other orders in order to cancel a move.
    Scrapping a mech is an option... but why not let the user know that they could sell it for more money? All I need is a "get rid of mech" option, give me the max money I can get out of it. Or at least mention that scrapping a mech gets you less money than selling it?
    When preparing for a mission, I constantly get reminded that my mech is 0.01 tonnes underweight. Yeah. I know. Stop pestering me about it.
    When exiting a mission, I constantly get reminded that I can't use my mechs until I repair them again (even though they took 0 structural damage, and are instanly available again)
    When moving your ship between systems, there's lots of unskippable video. I realize it's 'cool', but I don't want to see a jump anymore.

    When outfitting your mech, you need to create a kind of 'shopping list' of changes, and then your mechanic will proceed with those changes. If 90% way through designing your refit you realize you'd like to add another laser, you need to *cancel the entire refit* (5s loading time), go to the shop (5-10s loading time), buy a laser, go back to the refit screen (5-10s loading time), *re-do your entire refit from the top*, and then add the laser. They could have just added store items to the refit screen, and have them add to the cost of the refit, but no...

    Also, if you cancel a refit order - even seconds after you made it, you lose 50% of the money it cost to place. WTH, the game is paused, let me cancel refit orders if they're not started yet.

    Also, there's a queue of refit work - meaning only one mech can be worked on at any given time. However if you schedule any work for your mechs they are unavailable for combat even if they're not being worked on - WTH ?
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  2. Apr 24, 2018
    2
    I'm torn with this game.

    There is a lot of potential here. The tactical gameplay is solid, and it stays true to the BATTLETECH universe. The company management component works well, and gives the campaign mode a good amount of depth. However, the battles are TORTURE to play as each move is incredibly slow to resolve, with lots of unneeded pauses throughout. Everything feels very
    I'm torn with this game.

    There is a lot of potential here. The tactical gameplay is solid, and it stays true to the BATTLETECH universe. The company management component works well, and gives the campaign mode a good amount of depth.

    However, the battles are TORTURE to play as each move is incredibly slow to resolve, with lots of unneeded pauses throughout. Everything feels very drawn-out, and it makes the whole experience a lot less fun.

    Presentation and story are also underwhelming. Nothing especially bad, just really bland. It's like if Ed Sheeran wrote a game about mechs.
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  3. Apr 25, 2018
    3
    As a 39 years old game developer, turn based strategy lover and a Battletech fan, I'm extremely dissapointed.

    User interface, camera controls and interactions are very similar to the late 90's first 3d rts games where you can't control the camera as it should be. Game graphics are really outdated and it's very apparent that the game was developed by the "dream game engine" Unity. It
    As a 39 years old game developer, turn based strategy lover and a Battletech fan, I'm extremely dissapointed.

    User interface, camera controls and interactions are very similar to the late 90's first 3d rts games where you can't control the camera as it should be. Game graphics are really outdated and it's very apparent that the game was developed by the "dream game engine" Unity. It just looks and feels wrong.

    The idea was great and most of the tactical game mechanics are very good. However the application was terrible. Battletech universe deserved to have a professionally developed turn based strategy game instead of a college students weekend project.

    If you really want to see what is wrong with this game, then go and play XCOM: Enemy Unknown (2012) and compare the user interface, camera and player controls and the visual atmosphere of that game with this one. Sure, they had a better budget for the development of XCOM, however it shouldn't be an excuse for delivering a 48 hours gamejam quality "product" to us.

    I am sad.
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  4. Apr 24, 2018
    9
    There are currently two reviews from "different" people with the same exact review text (Gave it a 10). Most of the low scores are from new people that have only voted on this game with very similar complaints. This is why I don't usually take the user review scores very seriously.

    If you like turned based strategy games, this is a very fun game. I just wanted to give it my honest score
    There are currently two reviews from "different" people with the same exact review text (Gave it a 10). Most of the low scores are from new people that have only voted on this game with very similar complaints. This is why I don't usually take the user review scores very seriously.

    If you like turned based strategy games, this is a very fun game. I just wanted to give it my honest score and leave, but I had to post when I saw how terrible some of the other user reviews were. Goodness..
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  5. Apr 25, 2018
    3
    Terrible optimization to the point where you will be wondering what kind of cryptominer is running both your CPU *and* GPU constantly, regardless of how little is actually going on. Poor balancing of gameplay, where SRM (short range missile) spamming is the way to go, even against heavy mechs, due to the ridiculously over-powered RNG critical strike system that was used of the normal ruleTerrible optimization to the point where you will be wondering what kind of cryptominer is running both your CPU *and* GPU constantly, regardless of how little is actually going on. Poor balancing of gameplay, where SRM (short range missile) spamming is the way to go, even against heavy mechs, due to the ridiculously over-powered RNG critical strike system that was used of the normal rule set. Finally, a broken save system that can, and probably will, wipe your progress. This forces you to sit through the tedium starting over without the ability to speed things up, or skip story elements, yet was deemed release worthy. Clearly without any kind of testing, or care.

    Warning: A lot of new Steam users trolling negative reviews, and posting fake claims of brigading behaviour have been detected and reported to Steam. So when you see someone claiming something without any supporting evidence, just cursor over their name and see if they
    have to hide their profile, to show their account is brand new. Even when marked private, Steam Level 0 will still show, and you will know the shilling is real.
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  6. Apr 30, 2018
    0
    Unfortunately, it's a game with serious issues. Save game issues can wipe your progress, and gameplay mechanics are extremely limited. Basic concepts like overwatch or differing reload/recycle times are missing, the design for looting and salvage is very poor, and the economy in general seems fairly suspect.

    It has very weak AI, and a completely forgettable story. Player choice on
    Unfortunately, it's a game with serious issues. Save game issues can wipe your progress, and gameplay mechanics are extremely limited. Basic concepts like overwatch or differing reload/recycle times are missing, the design for looting and salvage is very poor, and the economy in general seems fairly suspect.

    It has very weak AI, and a completely forgettable story. Player choice on who you work for and ally with is an illusion at best. Rather disappointing.
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  7. Apr 24, 2018
    10
    Amazing turnbased roleplaying game, if you like Xcom 2 or Divinity Original Sin 2 you will LOVE this
  8. Apr 24, 2018
    10
    Old BattleTech fan. Been waiting for something like this for years. Delivers in every regard.
  9. Apr 24, 2018
    1
    Terrible game from a mismanaged company that has disdain for their customers. The system requirements are way too high for what is rendered, the campaign is contrived and artificial, and performance is terrible.
    I expected nothing less from a Harebrained and Paradox
  10. Apr 24, 2018
    9
    I've been loving the game so far, have about 7.5 hours in, plus the time I played in the Beta and the 30+ hours I watched streamed by other people in the weeks before release. This is the game I've been waiting for since MechCommander came out and I was disappointed it was an RTS instead of Turn-based, as I wanted a PC version of the tabletop game.

    This isn't exactly the tabletop rules,
    I've been loving the game so far, have about 7.5 hours in, plus the time I played in the Beta and the 30+ hours I watched streamed by other people in the weeks before release. This is the game I've been waiting for since MechCommander came out and I was disappointed it was an RTS instead of Turn-based, as I wanted a PC version of the tabletop game.

    This isn't exactly the tabletop rules, but it's a really good interpretation of it. I have also had zero crashes in my time played, so I cannot comment on that issue for the people that are having it.

    I backed this game when it was on Kickstarter and am more than thrilled with what HBS has produced.
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  11. Apr 24, 2018
    1
    -Game runs terribly slow, and the graphics are dated like it's early 2000. Frankly the old original hex maps from the original box set games have better graphics.
    -Cutscenes and voice acting are about on par with a low budget web based comic book.
    -Gameplay is agonizingly slow and you can win every fight by simply running up and meleeing the enemy mechs. -This is not the Battletech of
    -Game runs terribly slow, and the graphics are dated like it's early 2000. Frankly the old original hex maps from the original box set games have better graphics.
    -Cutscenes and voice acting are about on par with a low budget web based comic book.
    -Gameplay is agonizingly slow and you can win every fight by simply running up and meleeing the enemy mechs.
    -This is not the Battletech of nostalgia for veteran BT lovers.
    Fastest way to be banned is make any comment at all about the fact they use more than two Pronouns in the character creation. Get upset they didn't include "Cis" and Insta banned.
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  12. Apr 25, 2018
    0
    Horrible Graphics on highest settings, Mind Numblingly Horrible Story with way to many Cut scenes, hardly no Game play Mostly Flash animations, Paradox account Failure. Could not Recover Password to play Multiplayer, which might be better with out storytelling..... Unity Engine, Crappiest Game Engine ever........
  13. Apr 24, 2018
    2
    This game is like an early access prototype, the cut scenes and art, while nice enough were something I would expect to see in a late 90's game. The UI is horrible, the game is riddled with major bugs. I wanted to enjoy this, I tried, but the game was just lacking in so many areas it felt like it was half done. There is no difficulty setting, little to no replayability. No multiplayerThis game is like an early access prototype, the cut scenes and art, while nice enough were something I would expect to see in a late 90's game. The UI is horrible, the game is riddled with major bugs. I wanted to enjoy this, I tried, but the game was just lacking in so many areas it felt like it was half done. There is no difficulty setting, little to no replayability. No multiplayer features that incentivise multiplayer play.

    Perhaps in six months after patches are released and some (free?) DLC added this might be worth looking at picking up on a half price sale, but for now I would take the wait and see approach unless you are a die hard battletech fan.
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  14. Apr 24, 2018
    0
    I've had nothing but graphical glitches and bugs crashing me anytime I try to play. I gave it a few hours and only got 30 minutes into the game, of which it was mostly boring. Battletech has promise but doesn't deliver.
  15. Apr 25, 2018
    0
    One of the most disgusting and insulting experiences I have ever had the misfortune to play. Not only is the game a buggy mess, prone to making it completely unplayable, but it is the ultimate insult to Battletech fans. It butchers what few rules it uses from the tabletop, and changes the experience to be nearly unrecognisable from tactical Battletech while completely ignoring the popularOne of the most disgusting and insulting experiences I have ever had the misfortune to play. Not only is the game a buggy mess, prone to making it completely unplayable, but it is the ultimate insult to Battletech fans. It butchers what few rules it uses from the tabletop, and changes the experience to be nearly unrecognisable from tactical Battletech while completely ignoring the popular strategic elements. Even if judged on its own merits, without its ties to the Battletech franchise, it is a horrendously repetitive and boring game lacking in replayability and customisation chances. Expand
  16. Jul 30, 2018
    0
    I want to like this game, but can't, this game is just a walking unfinished problem, you can stuck after mission in strange screen with flying ship, saves can just disappear, so you will lose 3-4 hour playthrough, with quite dated graphics, this game overheats machine which perfectly run on Ultra games like ARK:SE and FFXV without any problem, some missions can become unfinishable... AndI want to like this game, but can't, this game is just a walking unfinished problem, you can stuck after mission in strange screen with flying ship, saves can just disappear, so you will lose 3-4 hour playthrough, with quite dated graphics, this game overheats machine which perfectly run on Ultra games like ARK:SE and FFXV without any problem, some missions can become unfinishable... And so on... In short, this game have all great things to destroy whole fun...
    So, before they will fix that - 0/10, gamebraking bugs and almost unplayable... After Shadowrun series, this product is Technical shame...

    P.S. - btw, do not upgrade Drivers, game have problems with new Nvidia set...
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  17. Jul 10, 2018
    1
    Poor graphics, too complex and not interesting story, slow gameplay. I expected X-com with mechs, but was very disappointed.
  18. Jun 11, 2018
    5
    I think this game had a lot going for it but it messed up in the end. When you first start playing the idea of sending out mechs of missions is fun, new and exciting and you are able to build out your squad from downed mechs but what eventually happens is that you do the same tactics in every mission and there is no way around it.

    You find a spot of forest, put all your guys in it, let
    I think this game had a lot going for it but it messed up in the end. When you first start playing the idea of sending out mechs of missions is fun, new and exciting and you are able to build out your squad from downed mechs but what eventually happens is that you do the same tactics in every mission and there is no way around it.

    You find a spot of forest, put all your guys in it, let the enemy come to you while you shoot at them.

    Since you get a defensive bonus in the forest there is no reason not to do this and it is the only thing that grants any real bonuses that make it worthwhile. So in my option they could of done a bit more like xcom remake and make a lot more cover over the map (like ruined cities) or they could of made no/little forest cover and made it more mobile tactical.
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  19. Feb 9, 2020
    6
    There is a lot of wonderful stuff in Battletech. The art direction is great, the scene setting, all the intricate details of managing your merc company are fun, outfitting and refitting mechs feels very involved. If you want to swap in a rocket launcher in place of laser, you need to pay for ammo/upgrades it'll take time, and you need to worry about weight/heat buildup, and it all feelsThere is a lot of wonderful stuff in Battletech. The art direction is great, the scene setting, all the intricate details of managing your merc company are fun, outfitting and refitting mechs feels very involved. If you want to swap in a rocket launcher in place of laser, you need to pay for ammo/upgrades it'll take time, and you need to worry about weight/heat buildup, and it all feels great. There's so much detail that goes into building the world, and there are lots of small gameplay elements that help to build on that. The problem is that all of the scene-setting, music, and atmosphere are in service of weak core gameplay. Everything feels good until you drop into actual combat. The combat sequences are repetitive, and not much fun. The mechs are total bullet sponges, and you will waste 3-4 turns with four mechs just blasting away at a single enemy. Because of that, the tactical options are pretty limited: it's hard to execute a decisive ambush, hit-and-run isn't really viable, and usually it's best just to post up in an elevated position or a forest and out-shoot the enemy. Mechwarriors have few abilities, and they seem like pure buffs, so I don't know why you wouldn't use them. And there's no trade-off between moving or staying still. Like so many strategy games, there isn't much strategy in Battletech, and it's a shame that all the great elements serve such weak core gameplay. Expand
  20. Dec 27, 2018
    5
    I learned not to trust paid reviewers, 100/100, 10/10 best game ever!
    So i got this, played a few hours and then uninstalled and refunded.
    -Tactics are bad, AI is bad, story is bad... -Mech animations look good for the first 1 hr of the game and then it gets old and the camera angles are horrible. -did i mention horrible camera angles? Cant even see your units moving. -takes 1 month
    I learned not to trust paid reviewers, 100/100, 10/10 best game ever!
    So i got this, played a few hours and then uninstalled and refunded.
    -Tactics are bad, AI is bad, story is bad...
    -Mech animations look good for the first 1 hr of the game and then it gets old and the camera angles are horrible.
    -did i mention horrible camera angles? Cant even see your units moving.
    -takes 1 month to fix a mech but cant hire more technicians? maybe you can in the future but i uninstalled before that.
    -at least they tried, go buy and play shadowrun from this dev, a much better game....
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  21. Dec 5, 2020
    4
    This game is a repetitive slog, every mission is gain money to fund next mission and unlock new gear to literally do the same thing over again so you do not go bankrupt..

    Yes its technically Battletech but with literally no soul and a huge hardcore grind.. A Mech gets destroyed weeks in repair bays, Mechwarriors (driver) get injured weeks in hospital, It just sucks the fun out of the
    This game is a repetitive slog, every mission is gain money to fund next mission and unlock new gear to literally do the same thing over again so you do not go bankrupt..

    Yes its technically Battletech but with literally no soul and a huge hardcore grind.. A Mech gets destroyed weeks in repair bays, Mechwarriors (driver) get injured weeks in hospital, It just sucks the fun out of the game, the missions are literally all the same and the difficulty is all over the place.

    The story is atypical and forgettable and so hidden inside the grind by the time you reach a story mission you've lost the will to care.

    Nothing like Mech Commander Gold which was an amazing game right through.
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  22. Jan 28, 2019
    3
    They did many things right. Mainly the graphic, sound, music and animation. Basically all the "front side" of things. Just about everything else (the "back end") is clunky and feels incomplete however. You can read all about it in the negative reviews.
  23. May 5, 2018
    6
    This game deserves neither 0 nor 10.

    It is fairly fun but it needs a lot of improvements.

    Pros:
    Interesting background story
    Addictive battle system for turn-based game fans.
    Good soundtracks

    Cons:
    Weak storytelling.
    Slow-paced battle
    (the playtime for battles can be significantly reduced if you cut out battle cutscenes in the options menu.)
    Poor optimization.
  24. Apr 30, 2018
    6
    I do like this game but... it is in need of some serious patching and was probably released a couple of weeks too early. Its slow. Everything from the animations to loading a list of save games.
    My top QOL changes for now:
    1. Give us an option to multi select save games to delete. I have hundreds and I wanted to delete some of the older ones to try speed up the wait on the load save game
    I do like this game but... it is in need of some serious patching and was probably released a couple of weeks too early. Its slow. Everything from the animations to loading a list of save games.
    My top QOL changes for now:
    1. Give us an option to multi select save games to delete. I have hundreds and I wanted to delete some of the older ones to try speed up the wait on the load save game screen.
    2. Fix the memory leak. looks like the game gets slower the longer you play.
    3. Bind keys to a quick save and quick load option.
    4. Add a manual or something. There are still icons on the screen that assume I know what they mean through trial and error.
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  25. Nov 11, 2018
    0
    Game has serious optimization issues. The manufacturer has also added pauses to aid in slowing things down. Add in the occasional crash, and very common lock up. This game plays like a 40 hour baseball game; doesn't matter how much you like baseball, it's painful at best. Add to this some very weak dialogue and questionable game mechanics and it's like a late 80's game. After playing aGame has serious optimization issues. The manufacturer has also added pauses to aid in slowing things down. Add in the occasional crash, and very common lock up. This game plays like a 40 hour baseball game; doesn't matter how much you like baseball, it's painful at best. Add to this some very weak dialogue and questionable game mechanics and it's like a late 80's game. After playing a previous version where I could be a pilot in a mech, why would anyone want to be a main character who is basically an npc ? How are people giving this a 10? Expand
  26. Apr 27, 2018
    6
    Fun gameplay experience for enthusiasts of tactical turn based games, which is unfortunately bogged down by a very poor performance, glitches and overall lack of polish - the game could have used a month in an oven to get all things run smoothly.
    It does suffer from a big narrative problem, where the story front-loads the ending in first intro sequence to the campaign. We work for the
    Fun gameplay experience for enthusiasts of tactical turn based games, which is unfortunately bogged down by a very poor performance, glitches and overall lack of polish - the game could have used a month in an oven to get all things run smoothly.
    It does suffer from a big narrative problem, where the story front-loads the ending in first intro sequence to the campaign. We work for the good guys and there is no other option. Unlike some games like venerable Merceneries series for Mechwarrior, where you could opt who do you support, we are railroaded from the very first moment. It is somewhat of a disappointment, but overall not a huge negative.

    Now for the mechanics. I really liked the new initiative system, divided into phases which make more sense, giving an option to run forth and cease the moment or react to the surrounding. However there are also mechanics so easy to cheese out most encounters I'm puzzled still how are they considered a thing and feature in current state, namely: stability and concentrated fire. Instead of spreading fire over couple enemies, making the combat even, make the whole team pound one enemy at the time. The penalties they'll get will mean in most cases, either a crit will be scored, a pilot shaken and loose action, or they'll fall due to impact. It is sometimes hilarious to see a huge and mighty Assault mech drop like a sack of potatoes after a round of combined fire, in essence, eliminating him from taking action that round, which is way better then spreading the damage evenly. Not sure if that was an intent, but it is a cheesy tactic which makes encounters look rather silly.

    If this game improves it's performance down the line I'll be al for giving it a boost in score, however as of now, it runs terribly.
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  27. Apr 25, 2018
    5
    When the game works, and it does, sometimes - it's a thrill, with visceral combat full of interesting tactical options and small (5-10) but fairly varied roster of mission types & maps. Weapons have a weight to them and it's incredibly satisfying to bring an enemy mech down. The mercenary tactial/command portion (which you need to get through an hour or two of middling intro gameplay andWhen the game works, and it does, sometimes - it's a thrill, with visceral combat full of interesting tactical options and small (5-10) but fairly varied roster of mission types & maps. Weapons have a weight to them and it's incredibly satisfying to bring an enemy mech down. The mercenary tactial/command portion (which you need to get through an hour or two of middling intro gameplay and story exposition to reach) is great, with much more depth than is explained by the tutorials. Watching your c-bills drain and deciding whether to jump in to a contract and risk losing a pilot or wait until repairs are done and field a stronger lance give some gravity to your command decisions as bankruptcy can be just around the corner.

    When it doesn't work, though - you'll find:
    - GPU-melting bad optimization which has already destroyed people's graphic cards - a unity game is running GTX1080s at 100% load?
    - progress wiped by corrupted saves
    - strange graphical glitches (screen-wide motion blur when selecting a specific mech, weapons and mechs clipping through the environment, screen going dark/bright )
    - LONG load times (regardless of pc spec)
    - odd unit behaviour (walking backwards to a point and then abrubtly swivelling instead of turning while walking, melee attacks not actually connecting)

    Verdict:
    Wait for a patch - there is a great mech game under the hood but not worth buying yet.
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  28. Apr 25, 2018
    7
    I had issues with my account/call sign but support was able to resolve the issue.

    So far some of the VO work is weak and the character customization is very limited, but I'm getting into the story and I've been enjoying the combat and depth of the systems. So I've reached a thumbs "middle" for now and for the sake of wishful optimism I'll mark it recommended, with an asterisk next to
    I had issues with my account/call sign but support was able to resolve the issue.

    So far some of the VO work is weak and the character customization is very limited, but I'm getting into the story and I've been enjoying the combat and depth of the systems.

    So I've reached a thumbs "middle" for now and for the sake of wishful optimism I'll mark it recommended, with an asterisk next to it for the issues.

    I can see this gaming growing from my "7" to and "8" or "9" with some patches. I'll re-review as the game evolves.
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  29. Apr 28, 2018
    10
    I am more hopelessly addicted to this game than I've been to any game in recent memory, save perhaps Mass Effect 3. The game has extremely deep-running similarities to Harebrained Studios' Shadowrun games in terms of the UI, mechanics, etc.; there's also a large amount of XCOM (especially the new XCOM 1 and 2 remakes) in the DNA of this game.

    That said, I don't think the fact that they
    I am more hopelessly addicted to this game than I've been to any game in recent memory, save perhaps Mass Effect 3. The game has extremely deep-running similarities to Harebrained Studios' Shadowrun games in terms of the UI, mechanics, etc.; there's also a large amount of XCOM (especially the new XCOM 1 and 2 remakes) in the DNA of this game.

    That said, I don't think the fact that they borrowed mechanics and systems from XCOM and Shadowrun makes this game any worse, and it doesn't make it less addictive, either -- not even for someone like me who's played a ton of XCOM and Shadowrun. What this game does do is take the Battletech board game, infuse a fantastic, memorable story and art style, and best-of-breed mechanics in one solid package.

    The only bug I encountered so far was the game doesn't support my screen resolution, 3440x1440, because it's the wrong aspect ratio. I play in 2560x1440, which is 16:9, and it's letterboxed. So far that hasn't significantly affected my enjoyment of the game.

    Performance-wise, it runs well (especially after installing the GeForce Game Ready driver for Battletech), but I have a very high-end system with an i7-8700K and a GeForce GTX 1080. The only performance gripe I have is that loading a game, or transitioning between the strategic map and a mission on the ground, takes a long time. The loading screens sometimes take 60 seconds or more on this high-end gaming PC with one of the fastest CPU/GPU combos available. However, this alone is not enough for me not to recommend this game, because it's just so much fun otherwise.

    And the long pauses between combat animations aren't enough reason to dislike or stop playing this game, either! I find them mildly aggravating, but far more annoying is when I really need to score a hit with my AC/20 cannon but tragically miss. In other words, I'm so busy obsessing about the gameplay that I can overlook this flaw. Hopefully it gets improved in a patch, though.

    This game has earned my recommendation more than most others in recent memory, I feel. These devs have worked extremely hard to make a compelling game in a very beloved IP, and not only have they delivered, but they've built a game that I think will be a cult classic long after the mainstream attention has shifted away from it.

    Based on my experience with Harebrained Studios' games, I believe they are to the point where they are replacing Bioware in my pantheon of game developers. Bioware has fallen from Heaven with repeated miscues, and HBS has been elevated to take their place as the most talented, most consistent developer with hit after hit.

    The best parts about this game for me are the addictive combat, the wide open customizability of your mechs and your ship, and the roleplaying dialogue and story missions. But even the randomized side quests are extremely fun on their own.

    BTW, it's hard to convey just how deep the combat is tactically, so just buy the game and try it. There are so many clever things you can do with mech positioning, target choices, abilities, teamwork of multiple mechwarriors, and so on that you'll never get bored of the combat. It's truly a generational achievement for the tactical turn-based genre.

    Ratings...
    Graphics - visual fidelity: 8/10
    Graphics - aesthetics/style: 10/10
    Graphics - animations: 6/10
    Sound effects: 7/10
    Music: 9/10
    Game balance: 9/10
    Faithfulness to Battletech universe: 9.5/10
    Combat visceral feel and sense of reward: 10/10
    Strategic management screens and options: 10/10
    Game fairness/difficulty: 9/10
    Game Engine Performance: 7.5/10
    Stability/bugs: 9.5*/10 (No ultra widescreen support)
    Value for money: 11/10 (in the world of lootboxes and microtransactions, this can't be overstated)
    Desire for expansion packs: 99999999/10
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  30. Apr 28, 2018
    8
    Not bad, it's a solid 8, after 20 hours.

    Having played for 7 hours the first day I must say that I liked what I got, I liked it a lot. Without any competition for these kind of games I'll take what I can get. Game mechanics is where battletech got me, they are great and addicting. Game play is a mixed bag, mech combat is fun, but oh the horror of destroying a convoy. I really like
    Not bad, it's a solid 8, after 20 hours.

    Having played for 7 hours the first day I must say that I liked what I got, I liked it a lot.
    Without any competition for these kind of games I'll take what I can get.
    Game mechanics is where battletech got me, they are great and addicting.
    Game play is a mixed bag, mech combat is fun, but oh the horror of destroying a convoy.
    I really like the artsy cut scenes and story telling.
    The voice acting is also good IMO.

    Things to improve.
    I hate to say it but the games doesn't look that good, the graphics feel dated and the games engine is not very optimized. I see no difference between 1080 and 2560. But boi does my GPU(980 ti). And yet I play FFXV on high at 60 frames. Front mission 4 on the PS2 had more detail and was less blurry.

    There are some sound bugs.
    The (out of combat) UI is not very snappy.
    Loading, even on a SSD it's slow. Reloading a save? Guess I'll wait.
    Corrupt save file? I lost a centurion, when reloading...
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  31. Apr 25, 2018
    5
    Average game.
    * Boring fight system.
    * Average graphics
    * Average atmosphere (honestly it is good, but spoiled by long-no-action game-play)
  32. Apr 25, 2018
    10
    Long over due masterpiece.
    This game manages to capture the spirit of the board game, the RPG , and the previous video games.
    As a kid I saved and saved and did every single extra chore I could to get the box set of Battletech, so I have my rose colored neurohelmet on. The core gameplay is great. It feels like the classic boardgames rules. The controls/ui are not explained well, but
    Long over due masterpiece.
    This game manages to capture the spirit of the board game, the RPG , and the previous video games.
    As a kid I saved and saved and did every single extra chore I could to get the box set of Battletech, so I have my rose colored neurohelmet on. The core gameplay is great. It feels like the classic boardgames rules. The controls/ui are not explained well, but are highly informative once you figure it out. Graphics are highly detailed and played well on my potato GTX760. The sound is fantastic. The explosions, the gun fire, all sound great. The music can make the battles very tense.
    The story is quiet good and fits into the universe well.
    The fact this is 40 bucks on launch and has a ton of content means its a must buy for fans. If you are not familiar with the universe or the game you might have some trouble adjusting.
    As a nod to the RPG you get to talk between missions to your lance. The dialog when your mechs roll into battle is like the old MechCommander games. The cinematic battles are exciting like the old Mechwarrior games. I would recommend it to any fan of the universe.
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  33. Apr 28, 2018
    4
    There are a serious lack of Battletech based games available and a terrible lack of remakes for the classics. While this game tried to bring back the strategy genre, it's lack of respect for mass keeps this game from hitting the Battletech mark. The mechs should be larger, move slower, and have a greater military design to their weapon effects. The lack of squishy humans on the battlefieldThere are a serious lack of Battletech based games available and a terrible lack of remakes for the classics. While this game tried to bring back the strategy genre, it's lack of respect for mass keeps this game from hitting the Battletech mark. The mechs should be larger, move slower, and have a greater military design to their weapon effects. The lack of squishy humans on the battlefield also shows that the developers have no familiarity with the original dice RPG. Skip this and get Crescent Hawk's Inception running on your computer for a better story and better game. Expand
  34. Apr 26, 2018
    7
    I think I´ve never seen a game with so many unjust ratings as this one. Giving Battletech a rating above 8 or below 3 is, from my point of view, just unfair.

    If you read through all the 10 and 0 ratings, most of what people say is true (they just decide to ignore the rest). Is the game bad? Well, from the technical side... absolutely! The very poor performance, loading times, the
    I think I´ve never seen a game with so many unjust ratings as this one. Giving Battletech a rating above 8 or below 3 is, from my point of view, just unfair.

    If you read through all the 10 and 0 ratings, most of what people say is true (they just decide to ignore the rest).

    Is the game bad? Well, from the technical side... absolutely! The very poor performance, loading times, the amount of bugs, glitches, sound errors, save game issues ... wow... this is not an early access game, it´s a full release! I have to wonder if the devs ever played their game before releasing it?
    Is the game good? Well, actually it is. Being a fan of the xcom series (but not expecting as much), I really was surprised by the strategic depth of the game. You have a ton of options outfitting your mechs. Unleashing hell on your enemies and blowing up their mechs is very satisfying.

    But let me tell you about specific issues people seem to have with game:

    The story:
    The story is not that bad, it´s the presentation that ruins it. What breaks the mood is f.e. that talking to your crew will reward you with textboxes, more textboxes and even more textboxes.... sigh...

    the graphics:
    I´ve seen worse.

    the balancing:
    this really is an issue. Here the game could have used some more tweaking before release. Most of the missions are good, but suddenly you´ll tumble into one that is either really hard or just pathetic.
    Let me tell you about my experience with my "protect the convoy missions":
    1st mission: Escort convoy to the city. City is located to the left (as are my mechs), convoy in the middle and enemies to the right. First turn, convoy turns around and drives into the enemies and dies.
    2nd mission: Escort the convoy to it´s destination. I start at the same location as the convoy, there´s a road with blockades, behind them, the goal. Convoy drives so fast, that non of my mechs could keep up with it. I managed to save one truck (from 8).
    3rd mission: Protect... and so on. Convoy starts next to the enemies and dies in the first turn.
    I guess that the missions are random gen. Some are bad, but most of them are really good.

    Tutorial:
    Really? No one here had an issue with that? I watched two tutorials on youtube on how the mechs and tactics work, as the game does barely explain the depths of the combat.

    What is Battletech?
    I have no clue, what it is supposed to be. But I thought it was funny to read reviews with a rating of 0, because it was nothing like battletech and others with 10 because it is exactly like batlletech. Ok... I guess...

    Overall rating:
    It´s a really good turn based strategy game, with a lot of depth, but it suffers from so many technical issues. If you have not yet played Battletech, then wait for A LOT of patches, before playing it.
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  35. Apr 28, 2018
    8
    Legendary setting, decent story and addictive gameplay, but horrible optimization.
    Need a lot of improvements: from GPU workload, veeeeeery long loading times and twitchy UI to rehauling animations, speeding-up AI turns and else.
    Plus - no overwatch, no list of targets, no in-battle log, no post-battle report (there is, actually, but it so poor, even without a list of kills) and no
    Legendary setting, decent story and addictive gameplay, but horrible optimization.
    Need a lot of improvements: from GPU workload, veeeeeery long loading times and twitchy UI to rehauling animations, speeding-up AI turns and else.
    Plus - no overwatch, no list of targets, no in-battle log, no post-battle report (there is, actually, but it so poor, even without a list of kills) and no mini-map. It's just plain stupid.
    Ah, and no memorial of some kind for my fallen mechwarriors ))
    Hope, there will be a patch soon. Or couple. Or dozen. The game has potential, but for now it feels like an early beta.
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  36. Aug 4, 2018
    0
    Poor writing and weak game play. Does not capture the essence of Battletech, in my opinion. Avoid.
  37. Jun 25, 2018
    0
    Disappointing game, earlier versions are superior and really games should be treated harshly when they are building on what's gone before and make something worse than what's gone before.
  38. Oct 21, 2018
    7
    After doing a full playthrough and a couple of partial playthroughs, my takeaway from Battletech is that it is an ok game with untapped potential. I quite enjoyed the story for it's narrative was strong, albeit a bit shallow. The game mechanics are alright too, as you do need to use your brain a little to manage your mercenary company and to triumph on the battlefield.

    However, the
    After doing a full playthrough and a couple of partial playthroughs, my takeaway from Battletech is that it is an ok game with untapped potential. I quite enjoyed the story for it's narrative was strong, albeit a bit shallow. The game mechanics are alright too, as you do need to use your brain a little to manage your mercenary company and to triumph on the battlefield.

    However, the game does get incredibly boring after a while, for practically every battle is same. You move your mechs for a couple rounds, then you encounter a lance of mechs or vehicles. Then you probably encounter a second lance of mechs or vehicles depending on a dice roll, and if you survive that, you either shoot a few buildings, escort a few vehicles, and then rinse and repeat. It's ok for the first little bit, but then it gets incredibly, painfully, dull.

    I feel that if you had more options to field equipment such as vehicles, or even being able to field more than 4 mechs at a time, would break the monotony a little bit. A bit better mission design with a bit more variety would also be a benefit.
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  39. Feb 21, 2020
    4
    Not a bad game, but one that feels thrown together in five minutes, the sort of game where the challenge never comes from improved AI play but rather ever increased AI resources. The primary frustration is that the player is limited to a single lance, (4 "mechs") whereas the AI faces no such restrictions. Additionally, this causes many of the choices from the tabletop game to become moot,Not a bad game, but one that feels thrown together in five minutes, the sort of game where the challenge never comes from improved AI play but rather ever increased AI resources. The primary frustration is that the player is limited to a single lance, (4 "mechs") whereas the AI faces no such restrictions. Additionally, this causes many of the choices from the tabletop game to become moot, for example, if there were a "points value" assigned, taking more medium and light units might be a reasonable strategy, but as you are limited to 4, you might as well just take the biggest and most powerful units you can.
    Overall
    + Nice aesthetics
    + Good sountrack
    + Actually a decent story
    - Falls short as a strategy game
    - Many frustrating features
    - Feels rushed
    - Story missions are more annoying than fun
    - Poorly optimised, runs choppily
    - Surprisingly iffy graphics
    - Suicidal fire emblem style AI
    - Abundance of non-choices, obvious optimal picks and many "traps"
    - Infuriating RNG

    Game is a bit of a rough diamond with great potential. Will probably buy the expansion pack as I am a fan of the tabletop lore. Recommended for fans only. Battletech 2 in a few years time will probably be great.

    However, this game now has 3 PAID DLCs for >£15 each.
    whole thing now feels like a scam, doing the typical modern thing where they sell you a rushed and incomplete game and then charge you again to have the parts to finish it, taking the queue from Paradox it seems.
    The battletech tabletop game was famous for being low price point, with that onboard, the developers should feel ashamed of themselves.
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  40. Apr 25, 2018
    7
    I have been a long time fan of both the Battletech board game (since slightly before Maximum Tech) and the MechWarrior rpg. I also played quite a few of the computer games and really enjoyed MechWarrior II and III and quite enjoyed the MechCommander games. I tell this to give a general feeling about what kind of player I am.
    I enjoyed the game, but not as much as I wanted to. As you
    I have been a long time fan of both the Battletech board game (since slightly before Maximum Tech) and the MechWarrior rpg. I also played quite a few of the computer games and really enjoyed MechWarrior II and III and quite enjoyed the MechCommander games. I tell this to give a general feeling about what kind of player I am.
    I enjoyed the game, but not as much as I wanted to. As you create a Battletech game I think you could go in two different direction, you could try to get close to the original board game or try to make it more like a computer game (as MechCommander did). For me, the new Battletech game did not find a good spot in-between. I get a slight irritation from how much is not as the board game and I always compare it to the board game because it not enough of a computer game on it's own. Still I enjoy it and would enjoy it so much more if I could play the campaign in Coop.
    Sadly, The Mech design is not advanced enough to give me a thrill, the game interface is not informative enough to give me the information I want and the game play is too much of a board game to make me accept this as a computer game adaptation.
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  41. May 1, 2018
    10
    I'm about 24 hours in and I am thoroughly loving this game. Sure there are a fewshortcomings, and I'm writing this before reading any other view so as not to bias myself, but one thing is for sure: Battletech has me addicted! Things I love about it so far:
    -The management aspect (maintaining your navy of mechs, putting together effective lances, upgrading your home ship, etc). Very
    I'm about 24 hours in and I am thoroughly loving this game. Sure there are a fewshortcomings, and I'm writing this before reading any other view so as not to bias myself, but one thing is for sure: Battletech has me addicted! Things I love about it so far:
    -The management aspect (maintaining your navy of mechs, putting together effective lances, upgrading your home ship, etc). Very similar to XCOM, set in the Battletech universe. What more could you ask for?
    -Combat feel good. Definitely visceral, and when you score a killing blow it feels oh so good.
    -Good pacing. Not too grindy, but not too easy either. After 24 hours of solid play, my lances are typically 50% heavy 50% medium.
    -Carryover damage/repair mechanic. I LOVE the fact that after a brutal fight that leaves your mechs limping back to the dropship, they will likely be out of service for the next 1-2 months, requiring you to mixup your lance with a secondary or even terciery lineup of mechs. This means you will constantly be evaluating the value of each mission and determining whether it's worth using your best frontline mechs or whether you can get by with a more "average" squad, saving your best for when you really need them. It also forces you to adapt your play style and become familiar with the various mechs in the Battletech universe.
    -Mission reward system. I love that you have to decide between money, salvage and reputation. Do you need to focus on short term, medium term or long term? Awesome balancing mechanic.
    -Learning curve. I love me a game with a decent skill/learning curve. When I first started out, I found myself getting frustrated occasionally on hard missions or when my lance came away more damaged than what felt appropriate for the enemy squad faced. As I have learned the nuances of the positioning, movement system, weapon systems etc, I have gotten significantly more efficient...and deadly.
    -The story. I'm new to the Battletech universe but I'm really enjoying the backdrop. Granted this isn't the achievement of this game itself, but I like the campaign story and I've definitely encountered worse when it comes to plot.

    If there's one thing I'm critical of it's the lack of voice-overs for much of the game text from popups and conversations and such. The battles tend to feel intense and the campaign does a greatjob of creating atmosphere, so when you're required to sit there and read all the text it detracts from the experience a bit. In the grand scheme of things this is a minor complaint.
    -No speed up button. It would be nice if you could increase the game speed during enemy turns. Granted, this would also detract from the experience a bit, and sometimes forcing you to be patient can be a good thing (creates pacing, makes each turn and battle more meaningful as it's more difficult to spam missions).

    That's it for now, I may update this review later as I get further on in the game. If you're on the fence about this game, just pick it up. I'm thinking there is a more than fair chance you will love it :)
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  42. Apr 26, 2018
    10
    Incredible game. Beyond the XCOM like gameplay, it is a deep, enthralling experience. Feels like you are in that universe. Customization is deep and compelling. At 22 hours played, zero bugs and zero crashes. Playing on a Nvidia 650M i7 3630Q 16 GB and with mix of high and some low settings at 1920 1080 it runs smooth as silk. Cannot recommend this game enough. Game of the year andIncredible game. Beyond the XCOM like gameplay, it is a deep, enthralling experience. Feels like you are in that universe. Customization is deep and compelling. At 22 hours played, zero bugs and zero crashes. Playing on a Nvidia 650M i7 3630Q 16 GB and with mix of high and some low settings at 1920 1080 it runs smooth as silk. Cannot recommend this game enough. Game of the year and stands on its own as a masterpiece. Expand
  43. Apr 27, 2018
    1
    I supose better game... I was really exited and waiting for this game and now i am very disappoiting. Waste of my 40 $. Sorry.
  44. May 2, 2018
    8
    About 25 hours into the game, so far better than Xcom2.

    Pros: ++Very detailed game system; ++much more forgiving than Xcom2 yet still as challenging as you want it to be. (Haven't had to save scum at all.) ++The artwork is awesome. ++This is the first music that I haven't turned off in the first few hours in years. (Its really well done.) ++With a game this rich in lore and
    About 25 hours into the game, so far better than Xcom2.

    Pros:
    ++Very detailed game system;
    ++much more forgiving than Xcom2 yet still as challenging as you want it to be. (Haven't had to save scum at all.)
    ++The artwork is awesome.
    ++This is the first music that I haven't turned off in the first few hours in years. (Its really well done.)
    ++With a game this rich in lore and fan-base, it is safe to assume updates for quite some time to come.

    Cons: This is a KickStarter game, don't expect AAA polish. (Dialogue sucks, etc.)

    Overall: If you like turn based strategy, then this game is definitely a $40 value. (Easily worth 40 hours of game-play.)
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  45. May 11, 2018
    8
    For me, the main thing I don't like in this game that I overall like a lot (I am a big Battletech/MechWarrior fanboy), is that mech customization is kind of ruined by the time-factor in the campaign. One of the funnest things in any mech game is building your own mech. The first time I stripped down my Shadowhawk, changed its weapons and armor amounts, the game said it would take 37 DAYSFor me, the main thing I don't like in this game that I overall like a lot (I am a big Battletech/MechWarrior fanboy), is that mech customization is kind of ruined by the time-factor in the campaign. One of the funnest things in any mech game is building your own mech. The first time I stripped down my Shadowhawk, changed its weapons and armor amounts, the game said it would take 37 DAYS to make the changes. In other words I would not get to use my customized mech for probably 5 or 6 missions. So I chose to just keep using the stock mech. They should have stuck with long durations for mech repairs and pilot injuries, so it feels like a punishment for bad performance in missions, but it is stupid in this type of game to apply the same punishment mechanic to doing something that the game should ENCOURAGE you to do, which is customize your mechs.

    Aside from this I agree with the many reviews complaining about bad performance, this game does not perform well for the graphics that are being displayed, and with the complaints of the slow pace of the battles. There really should be a skip button that moves straight to the next turn.

    The positives are still many though and I will put a lot of hours into this game. It feels very "Battletech," and I feel like they did a great job of turning somewhat cumbersome tabletop rules into a very fun ruleset that works well in a computer game. There are some great fist pumping moments like when your little scout mech crits a big guy in the back for an unexpected kill, or when you scrape by on luck and willpower in a heavily damaged mech. All the kinds of moments that have always made MechWarrior games and Battletech novels fun are present in this game. The cutscenes and story I have seen so far are passable, but I also wish they could have done a few different intro stories based on the background you pick.

    I may end up changing my review after I have some more hours with this game, but I guess I write this in the hope that the developers will see it and improve on this pretty good game.
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  46. Apr 27, 2018
    10
    I have loved Tabletop BattleTech for decades. This so scratches that itch it's absurd. I don't even think it's clunky. It's really true to the BT ethos. Hard, tactical and messy. The game actually takes it easy on you compared to actual tabletop lol.

    Such a good rendition of a great game that you will remember in dreams that you stomped on someone's face and moved on the the other
    I have loved Tabletop BattleTech for decades. This so scratches that itch it's absurd. I don't even think it's clunky. It's really true to the BT ethos. Hard, tactical and messy. The game actually takes it easy on you compared to actual tabletop lol.

    Such a good rendition of a great game that you will remember in dreams that you stomped on someone's face and moved on the the other doomed idiot who tried to oppose you.
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  47. Apr 25, 2018
    10
    By far the best adaptation of the tabletop game to PC. Period. It does feel a little slow at times - but man when you compare it to the glacial speed of tabletop?

    So yeah, it could use a little tightening. Paradox servers were being stupid on launch day so not able to log in. Otherwise an A++++ experience.
  48. Apr 25, 2018
    8
    I've been watching out for this one for years and it doesn't disappoint. Like other HBS titles, it's a beautiful game with an interesting narrative that is exactly what you would expect from a BattleTech experience.
  49. Apr 25, 2018
    9
    TL;DR: Recommended if you like tactics games, doubly so if you have any interest in the Battletech/Mechwarrior games of old. This game is very good. A bit rough around the edges regarding the graphics/animation (like Shadowrun Returns before it) but it feels very much like a mix between Mechcommander, Battle Brothers and X-Com. The tactical layer is way more nuanced that it appears atTL;DR: Recommended if you like tactics games, doubly so if you have any interest in the Battletech/Mechwarrior games of old. This game is very good. A bit rough around the edges regarding the graphics/animation (like Shadowrun Returns before it) but it feels very much like a mix between Mechcommander, Battle Brothers and X-Com. The tactical layer is way more nuanced that it appears at first, the Strategic one is rich in character and allows you a nice level of customization for your Mechs and Pilots; plus I'm a sucker for FTL/BB style events. Expand
  50. Apr 24, 2018
    10
    This game perfectly scratches the itch that mech commander left. I like the cut scene art, the stories and the look of the mechs. The load times can lag a bit but over all I am very happy with it so far.
  51. Apr 29, 2018
    8
    Been playing for a total of 20 hours. No loading time issues, no cashes, no bugs encountered. I don't know why people who don't know how to use a proper gaming setup with at least an ssd drive consider themselves entitled to comment and give bad ratings here. These people (or children I should say) are the same ones that the CoD cancer generation created.

    My only true gripes about this
    Been playing for a total of 20 hours. No loading time issues, no cashes, no bugs encountered. I don't know why people who don't know how to use a proper gaming setup with at least an ssd drive consider themselves entitled to comment and give bad ratings here. These people (or children I should say) are the same ones that the CoD cancer generation created.

    My only true gripes about this game is that some animations during battles feel drawn out and this being a turn based game, it is very time consuming. A simple fast forward or skip would be excellent.
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  52. May 4, 2018
    9
    Many of us older gamers grew up with the big three gaming IPs: Age of Empires, Flight and Mechwarrior.

    Mechwarrio was a game based on the tabletop world of Battletech and we all loved it. However a good shooter game seldom trnslates a table top game well, so it was not until Mech Commander that we felt Battltech was fully devloped as a game system. Since those glorious days we have
    Many of us older gamers grew up with the big three gaming IPs: Age of Empires, Flight and Mechwarrior.

    Mechwarrio was a game based on the tabletop world of Battletech and we all loved it. However a good shooter game seldom trnslates a table top game well, so it was not until Mech Commander that we felt Battltech was fully devloped as a game system.

    Since those glorious days we have suffered a drought. It has been 16 years since the last of the classic Mechwarrior games was launched. MWO tried to fill our need in 2012 but the developer lied to the Battletech fanbase and the game we got was a Battletech skin on a shooter.

    However the drought has ended and a game that works with battltech lore is here. Battltech makes an effort to stay true to the spirit of the table top game. This means in todays twitch gaming world the game will feel sluggish and slow. The game also is punishing on mistakes, there are real consequences to doing things wrong.

    These two factors have combined to result in many people, that do not really understand the games target, to give it negative reviews.

    The game is a slow paced tactic simulation of the Battletech universe. not just the combat but the ttrials of trying to run a small mercenary company.

    On the whole I have found the game to be outstanding. Many of the hardware issues seemed to have been resolved by nVidia releasing a driver update. The developers have already released one patch with another in testing.

    If you like a strategy game with more than mass rushing, that has a deep lore backing it, then this game is for you.
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  53. May 3, 2018
    10
    Long time player, from tabletop to all the PC games. We all waited a really long time for MechCommander 3 and with HBS's Battletech, it has arrived. Good solid game. Running a 3year old Alienware 17g3 with no problems. The NVIDA driver update helped the load times and no crashes or other problems to report.
  54. May 7, 2018
    6
    If you are a fan of battletech then this game will scratch that itch. The story is ok but no ground moving shockers. The combat is great for TT fans, but some will find it difficult and to slow for their tastes. There is good company management system in place which puts you in control of your finances and is great if you like the merc feel!

    Now on to the reason of a 6 out of 10 I
    If you are a fan of battletech then this game will scratch that itch. The story is ok but no ground moving shockers. The combat is great for TT fans, but some will find it difficult and to slow for their tastes. There is good company management system in place which puts you in control of your finances and is great if you like the merc feel!

    Now on to the reason of a 6 out of 10

    I was on the steam forums and a user asked if there was alot of SJW crap in the game. I said roughly
    "well if you think that 1/3 of the population is gay or trans, and there are no blond, blue eye people in the future than no."
    Now what the political agenda of the company is I don't care. Nor do I care what someone does in their private life. However I was ban for hate speech.... I crap you not. Companies need to focus on products and stop focusing on social issues. The people can make up their own minds.
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  55. Apr 27, 2018
    10
    This is a great game!!! Slower paced than most, but very detailed and fun to play. Very true to the original IP.
  56. May 2, 2018
    10
    This is a dream come true for any serious battletech TT lovers.
    It is a MODERN way to conceive a 30 year old TT, and still we can play with great graphics, great sounds, great OST.
    And above all a magnificent campaign.
    Totally in love with this game.
  57. Apr 24, 2018
    10
    Atmospheric and immerse deep strategy game! No bugs. Best Battletech expierience!GJ!
  58. May 7, 2018
    10
    An outstanding achievement by such a small company. A simple description is "XCOM with giant robots", but even comparing it to that beloved franchise doesn't give the whole picture of what HareBrained Schemes has accomplished in this game. The open-ended campaign is a blast, as you take up mercenary missions for whoever will pay, engage in detailed tactical combat with highly-customizableAn outstanding achievement by such a small company. A simple description is "XCOM with giant robots", but even comparing it to that beloved franchise doesn't give the whole picture of what HareBrained Schemes has accomplished in this game. The open-ended campaign is a blast, as you take up mercenary missions for whoever will pay, engage in detailed tactical combat with highly-customizable BattleMechs and salvage or buy ever better equipment and bigger war machines. Then there's the story campaign, which gives you emotional investment and a sense of purpose and accomplishment. And the music, holy cow they really outdid themselves with the music; it gives "Space Opera" a whole new meaning. I hope they make many sequels, and with this IP there's certainly more than enough source material to keep them exploring new stories and new timelines for years to come. Expand
  59. Apr 30, 2018
    10
    A fantastic game.

    They put a lot of attention to detail into the lore that I've loved for years. I can feel the shared love of the franchise from the developers. As someone who has followed the series since the mid 90's I can honestly say that this is exactly the game I have always wanted them to make. I like the artwork, I like the gameplay, I like the story, I like the lore.
    A fantastic game.

    They put a lot of attention to detail into the lore that I've loved for years. I can feel the shared love of the franchise from the developers. As someone who has followed the series since the mid 90's I can honestly say that this is exactly the game I have always wanted them to make.

    I like the artwork, I like the gameplay, I like the story, I like the lore.

    Literally the only negative thing I have to say is that the load times are some of the longest out there, but I'm honestly not bothered by it.

    I love it.
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  60. May 4, 2018
    10
    Dont hear the fake account with a single review under their belt giving this masterpiece a 0.
    This game is an AMAZING game. Its top notch turn based strategy that takes so many factors into consideration that are just forgot by other games of the genre.
    The atmosphere of the planet is important, the ground your mechs are stading is important, the weapons youre carrying, where you shoot
    Dont hear the fake account with a single review under their belt giving this masterpiece a 0.
    This game is an AMAZING game. Its top notch turn based strategy that takes so many factors into consideration that are just forgot by other games of the genre.
    The atmosphere of the planet is important, the ground your mechs are stading is important, the weapons youre carrying, where you shoot and get shoted at matters there just to much care and good level of complexity placed into this gem.
    Braindead people will argue there is just alot, but it isnt its far from too heavy of a strategy game if youre smarter than the average joe youre gold with this.
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  61. Apr 24, 2018
    10
    Game is excellent! Only negative reviews here are people complaining about it crashing and not loading. Never experienced any of those problems and the game is amazing to play!
  62. Apr 24, 2018
    9
    Best game of the year. If you like Xcom 2 or Divinity Original Sin 2 you will LOVE this
  63. Apr 27, 2018
    9
    Thoroughly enjoying this game. Couple of bugs here and there, mainly that the UI doesn't support ultra wide screen yet, but other than that I'm loving it
  64. May 6, 2018
    8
    I really like battletech and this game is true to the original boardgame.
    The controls could be better, and the camera is not really that good.
    But otherwise the game is fun to play. I don't think it deserves some of the harsh reviews here.
  65. May 12, 2018
    9
    Old TT BattleTech gamers will embrace this possibly as the best TT "port" to pc. Others may see it as slow and perhaps uninspired, but it is the true BattleTech game (not MWO which is a 1. person mmo shooter look-a-like with troubled balance) with turnsequence, heat management, choices, facings, frustrations and RNG.
    The story is good, graphics is great, overall mechanics are good but it
    Old TT BattleTech gamers will embrace this possibly as the best TT "port" to pc. Others may see it as slow and perhaps uninspired, but it is the true BattleTech game (not MWO which is a 1. person mmo shooter look-a-like with troubled balance) with turnsequence, heat management, choices, facings, frustrations and RNG.
    The story is good, graphics is great, overall mechanics are good but it needs some tweeking with saving and loading, it can become slow going between scenes and we need the option to drop animations
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  66. May 11, 2018
    7
    This is a good turn based game, but does have some flaws. Positioning mechs, turning them, choosing which side should be exposed to who are not easy to control at the moment. From twitch and YouTube, I have seen that nobody manages the weapons, turning them on and off due to their range. Got overheated? well, pass a turn, your mech can get some beating, The main reason for this, imo, isThis is a good turn based game, but does have some flaws. Positioning mechs, turning them, choosing which side should be exposed to who are not easy to control at the moment. From twitch and YouTube, I have seen that nobody manages the weapons, turning them on and off due to their range. Got overheated? well, pass a turn, your mech can get some beating, The main reason for this, imo, is the interface that does not really explain details about enemy positioning, distance etc. I even have hard time to spot objectives' position during a mission. Pilots get wounded very easily, one hit to the head, and boom, even with armor, you have an injured pilot out for at least 10+ days, even with a good amount of "Gut" skill. Most of the side missions do look like lazy work. Side objectives being near the main one? come on! I see a lot of micromanagement potential here but who cares? If you refit a mech... well, good luck with that. A simple gun and your mech will be out of commission for days if not weeks. Tweaking your firepower depending on mech combinations for each mission? well, due to the refit time, good luck with that. Also no animated faces/mouths during the cut-scenes. I do not care much about it, but I know someone will.

    I was thirsty for an isometric tactical game these days and I love mechas. It is a solid game for me, but I should also express that my expectations were not really high on this one.
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  67. May 13, 2018
    8
    Let's be clear. Is it perfect in every aspect? No. For the moment, it can be buggy (patches have fixed a lot now), it can be unbalanced (pending changes in May), it can be a bit vexing initially, but none of this stops it from being an excellent game which will only be enhanced when the first full patches fall shortly.

    It is a fun, team, turned based strategy with light pilot management
    Let's be clear. Is it perfect in every aspect? No. For the moment, it can be buggy (patches have fixed a lot now), it can be unbalanced (pending changes in May), it can be a bit vexing initially, but none of this stops it from being an excellent game which will only be enhanced when the first full patches fall shortly.

    It is a fun, team, turned based strategy with light pilot management and some ship upgrading mechanics. It ticks a lot of boxes for and it has the potential to tick many more in time. Lots of strategic choices, lots of mech management, and a serviceable plot.

    I feel that this is a worthy addition to the franchise and I'm very glad that HBS brought it to market. I bought this full price and I have no regrets.

    My biggest dislike of these game at the moment is that the opening cinematic introducing the main character of the plot completely deflates the tension of said plot. Really weird decision.
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  68. May 16, 2018
    7
    Cons: Game is too easy mid-late game. Time consuming in a bad way (you'll know it when you play it). Story is just bad. The game hogs your system at 100% all the time.

    Pros: Gameplay is good (just a bit time consuming). Cutscenes look good (why didn't they just use that instead of realtime bad graphics.
  69. May 4, 2018
    3
    Was really hoping for a new Mech Commander style game albeit this being turn based crap I knew it would be a stretch to even come close. But it's not even remotely close, lazy story, cookie cutter missions, very average graphics, cut scenes that can't be skipped, apparently it takes 2 months to change a few weapons on a mech now... and worst of all the game is soooooo slow. Each missionWas really hoping for a new Mech Commander style game albeit this being turn based crap I knew it would be a stretch to even come close. But it's not even remotely close, lazy story, cookie cutter missions, very average graphics, cut scenes that can't be skipped, apparently it takes 2 months to change a few weapons on a mech now... and worst of all the game is soooooo slow. Each mission you spend the majority of the time watching **** animations and listening to corny comments from the pilots.

    Should of just played Mech Commander again, would have been quicker and more entertaining.
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  70. Apr 25, 2018
    10
    I have waited decades for a game like this. The Battletech universe is only rivaled by the Warhammer 40k franchise, and this game does complete justice to the universe. The rich strategic gameplay is the first thing that was noticed. This game is only for fans of games like XCOM in which each unit takes turns in its actions.
    I was surprised at how large the story is. Originally I thought
    I have waited decades for a game like this. The Battletech universe is only rivaled by the Warhammer 40k franchise, and this game does complete justice to the universe. The rich strategic gameplay is the first thing that was noticed. This game is only for fans of games like XCOM in which each unit takes turns in its actions.
    I was surprised at how large the story is. Originally I thought it would be a side issue, but the story is intergrated very well in the game, and reminds me of the old Front Mission 3 game on PS1 in some aspects. Great game, can't wait for the DLC and second game.
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  71. Apr 27, 2018
    9
    A great entry to the turn-based strategy genre and a love letter to all the BattleTech fans out there.
  72. Apr 26, 2018
    10
    If you're a fan on squad based, tactical, turn based strategy games like XCOM, Jagged Alliance, or Battle Brothers you shouldn't hesitate to pick up BattleTech. If you're used to twitchy action games or expecting something like MechWarrior Online this might not be the game for you. That said this game is a ton of fun. I can't recommend it highly enough.
  73. Apr 24, 2018
    10
    Of course in the far future there are gender neutral pronouns, because everyone will just get over themselves and conform. Thats what humanity does
  74. Apr 27, 2018
    8
    I've played the game for a couple of hours now and come to the conclusion the I like it. I have to admit that I do not share the bug, crash, low-fps experiences others have described in their posts. However, I do share their opinion that graphics seem outdated and gameplay is very slow.
    However, I cannot understand the people complaining about the camera movement being annoying when the
    I've played the game for a couple of hours now and come to the conclusion the I like it. I have to admit that I do not share the bug, crash, low-fps experiences others have described in their posts. However, I do share their opinion that graphics seem outdated and gameplay is very slow.
    However, I cannot understand the people complaining about the camera movement being annoying when the mechs move on the battleground. You can turn off all of that in the settings, so it should not be a reason for downvoting the game.
    If you are likely to be annoyed by the above mentioned problems you should not buy the game.

    Nevertheless, I can fully recommend the game to people who like turn based tactical games (and of course Battletech fans). The battles give everyone enough room to plan movement, decide about which weapons you are going to use and how you want to position your mechs. In addition, the planning between the missions is very interesting as well. Designing new mechs, deciding which missions to take and then thinking about which mechs might be useful for those missions gives the game additional depth.
    I've read some complains about the difficulty level of the game but I cannot really understand how they can struggle so much. If you do not want to get into money troubles you have to use the tactical possibilities on the battlefield. So, I would say that it is not an easy game but it is not too difficult either.
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  75. GBH
    Apr 28, 2018
    9
    I really enjoy this game. A lot of the bad reviewers are folks not getting a fast, quick twitch game and not understanding what the game is. It is designed from the ground up to be a "tactical" (i.e. slower) representation of the table top Battletech game. It is NOT designed to be another run and gun Mechwarrior.

    It is a fantastic representation of old school Battletech. The tactical
    I really enjoy this game. A lot of the bad reviewers are folks not getting a fast, quick twitch game and not understanding what the game is. It is designed from the ground up to be a "tactical" (i.e. slower) representation of the table top Battletech game. It is NOT designed to be another run and gun Mechwarrior.

    It is a fantastic representation of old school Battletech. The tactical combat is layered with the maintenance and economy of running your own mercenary company. You have the option of building out and experimenting with different load outs or just trying to get by with what you have, if you are bad at managing the finances of your company. Different gameplay effects pop up based on your choices and upgrade paths taken.

    I am having a blast with the game. I love the tactical play and managing my mechs. Trying to build my power curve, while paying for upgrade, but still being ahead of the financial reports is really fun for me. The game is slow. If you are looking for a fast game play experience, this is NOT for you. I do believe there is room for some interface improvements to speed up animations and enemy move times, to keep your more active, instead of waiting for the other player or the AI. But I also acknowledge that is also part of the tabletop experience the game was designed around.

    I think there will be a patch or two to address some of the built in animation delays and hardcoded game play delays. The possibility of a a game speed slider or option would address a lot of those concerns also. I think the game is only going to get better with time.

    Overall I believe this game is a fantastic value and a great representation of table top Battletech experience. It is NOT for the run and gun type and it is NOT another Mechwarrior, but if you know what you are getting into, it is outstanding for what it is.
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  76. Apr 27, 2018
    8
    Hm .. Big robots fighting on a desolate battlefield. Aside from the rediculousness of its premise .. it is a very good strategy game. There is good squad management, finances, customization and surprisingly good AI.

    Then there is an abysmal optimization .. and that cannot be stressend enough .. This game runs terrible on an up-to-date computer that more than exceeds the syster
    Hm .. Big robots fighting on a desolate battlefield. Aside from the rediculousness of its premise .. it is a very good strategy game. There is good squad management, finances, customization and surprisingly good AI.

    Then there is an abysmal optimization .. and that cannot be stressend enough .. This game runs terrible on an up-to-date computer that more than exceeds the syster recommended specifications. Micro-stutters, frame freezes, CTDs, long loading times tarnish this product severely.

    There there is the UI .. while the information given is not bad, it is not quite sufficient. Especially chance-to-hit modifiers seem kind of wrong and do not quite reflect piloting actions taken or environment as much as i would like it to be. Same with initiative .. or the lack of information about the dynamic turns.

    On the artistic side .. maybe it is copyright .. but the mechs do not look like the ones from the Battletech universe. They are kind of similar .. but not even close to the ones from the roleplaying game.

    Customization is limited. Not near as detailed as the role playing game which is a shame, because customization of the unit is half the game. Adjusting, optimizing, fine tuning .. but what is given is a very simple mechwarrior 4 type of customization (or MW:O)

    Cutscenes and graphical fidelity is where its low budget shows the most. Models are not very detailed, the environment looks like 10 years old, textures are muddy and weaponeffects (if they do not freeze the game) are kind of boring and old.

    All in all, i think it is a VERY good effort (even if i just wrote a list of criticisms) and a very good effort reflecting the source material. But it is FAR from optimal (which is something i really wonder about .. cause .. it should not be hard to translate Battletech tabletop to a computer game)

    It is certainly worth the money .. and there is hope that future patches can improve the bugs and optimize it.

    in its current state .. its a 4/10 at best .. but considering that it is likely to get patched .. i ll stick to a 8/10 for sure .. solid strategy game with lots of hours of gameplay or multiplayer gameplay!
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  77. May 7, 2018
    10
    A great game, 80 hours in and still not finished. Really good tactical combat that rewards positioning and planning. Backed up by an interesting sim game and a fully realised game setting. If you love xcom this is for you.
  78. May 8, 2018
    10
    An outstanding adaptation of a tabletop classic. While the game largely holds true to its roots, the designers were flexible enough to produce an excellent tactical video game that stands on its own, even if the player has no previous experience in the Battletech universe.

    The UI layer is outstanding, providing a wealth of information to the player while remaining fairly unobtrusive.
    An outstanding adaptation of a tabletop classic. While the game largely holds true to its roots, the designers were flexible enough to produce an excellent tactical video game that stands on its own, even if the player has no previous experience in the Battletech universe.

    The UI layer is outstanding, providing a wealth of information to the player while remaining fairly unobtrusive. The one drawback here is that the tutorial does little to explain its intricacies. Players are well-rewarded for exploring it on their own, but a little more guidance would be welcome.

    Being a Battletech game, remember that "Life is cheap, 'Mechs aren't". You will be pitted against overwhelming odds, but you command a mercenary unit, not a regiment of fanatics sworn to die for their cause. It's perfectly acceptable to withdraw rather than throw your people into the meat grinder. That said, this is a game that rewards tactical acumen. As you improve, and as you gain more loadout flexibility through salvage, you will begin to relish those three-to-one odds. After all, more metal is more salvage!
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  79. Apr 30, 2018
    10
    Perfect "old timer" tactical strategy from the world of Battletech that is not easy on players and doesnt contain childish comic graphics and over the top colors... game is unforgiving and rewards player for skill. has quite interesting campaign, great management side (a lot better than new xcoms) and insane soundtrack! I have preordered it as normal copy, but later bought extras just forPerfect "old timer" tactical strategy from the world of Battletech that is not easy on players and doesnt contain childish comic graphics and over the top colors... game is unforgiving and rewards player for skill. has quite interesting campaign, great management side (a lot better than new xcoms) and insane soundtrack! I have preordered it as normal copy, but later bought extras just for that soundtrack.. Expand
  80. Apr 29, 2018
    10
    Visuals are crisp and compelling (Iglesias can't be praised enough, really), sound design is excellent, combat is intuitive yet deep and the managing is sound in essence but somewhat wrecked by the gigantic plot device that makes it all too easy.

    So this hits all my sweet spots save for one. I can't slag the storyline hard enough - it's so atrocious and self-absorbed i'd rather watch 50
    Visuals are crisp and compelling (Iglesias can't be praised enough, really), sound design is excellent, combat is intuitive yet deep and the managing is sound in essence but somewhat wrecked by the gigantic plot device that makes it all too easy.

    So this hits all my sweet spots save for one. I can't slag the storyline hard enough - it's so atrocious and self-absorbed i'd rather watch 50 shades of twilight if only that would let me forget the cardboard cutout characters, half-assed apocryphal fairytale plot and twists you could see from Strana Mechty. About as bad as i expected after seeing *that* concept art. My only hope is that it never makes to canon.

    Otherwise this needs just a couple of performance patches and workshop support to be the best PC game of 2018, at least in my eyes.
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  81. May 8, 2018
    10
    Nice game.
    One pace after the other every Battletech/mechwarrior game take us away from the original Battletech (FASA 1984).
    This one is a long awaitten revival.
  82. Jul 14, 2018
    8
    Haiku Review: Riding a giant mech / How many weapons will fit / The more missiles the better
    Favorite Thing: Controlling the loadouts for the mechs was really fun.
    Least Favorite Thing: I'd be remiss if I didn't mention the loading times. They're bad, really bad. Moving on. The game doesn't do a good job in making you feel like you're riding around in a giant mech. There isn't much in
    Haiku Review: Riding a giant mech / How many weapons will fit / The more missiles the better
    Favorite Thing: Controlling the loadouts for the mechs was really fun.
    Least Favorite Thing: I'd be remiss if I didn't mention the loading times. They're bad, really bad. Moving on. The game doesn't do a good job in making you feel like you're riding around in a giant mech. There isn't much in the game to make you appreciate their size.

    Date Completed: 2018-07-14
    Playtime: ~ 68h
    Enjoyment: 8/10
    Recommendation: Definitely. It's a really good turn-based tactical game.
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  83. May 14, 2018
    9
    This game is a must for anyone who was a fan of the mech warrior / mech commander games - provided you like slow tactical combat. Let me rephrase that if the mech warrior and xcom games are in your favorite list, this is a must buy

    Graphics are good - really liked the animations when a mech is hit by a bunch of missiles. Loved the animations when you fire a 100 missiles at a mech and
    This game is a must for anyone who was a fan of the mech warrior / mech commander games - provided you like slow tactical combat. Let me rephrase that if the mech warrior and xcom games are in your favorite list, this is a must buy

    Graphics are good - really liked the animations when a mech is hit by a bunch of missiles. Loved the animations when you fire a 100 missiles at a mech and parts of it break off
    Music is amazing - really captures the mood and is very catchy too
    Voice acting is decent, unfortunately very limited -> be ready to read A LOT of text. back ground chatter during missions are good
    Story is interesting and there is a nice combination of balancing financials, taking easy side missions which pay less or difficult story missions which pay more, buying stuff from stores - balancing reputation which impacts the store prices and upgrading your ship
    Learning curve is STEEEP - have put in over 25 hours but am still learning new tricks

    This is a thinking game - going in guns blazing will cause you to loose most missions or at the very least end the mission with a huge repair bill. You need to consider the positioning of each mech, armour facing, cover, ground height, weapons range, ammo, role of the mech, etc before making each move. Also pulling back and regrouping works great when things are going bad - in fact I ran out of ammo in a mission and won by taking the last enemy mech apart over three turns with just melee.
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  84. May 7, 2018
    10
    Fantastic game. Captures the "Mad Max" lostech feel of 3025 BattleTech. Good turn based adaption of the tabletop game. Good amount of content, excellent starting point. Looking forward to a "Long War" mod akin to Xcom in the near future. HIGHLY recommend this to BattleTech fans and turn based fans.
  85. May 9, 2018
    9
    Excellent game from a small studio (HBS) with a dedicated team of developers. The game lacks some polish and optimization, but items are being addressed quickly and the studio is very responsive to (constructive) feedback from the community, and has plenty of free content and add-ons coming.

    The story, cinematics, writing, and music are all outstanding. Gameplay is generally fun and
    Excellent game from a small studio (HBS) with a dedicated team of developers. The game lacks some polish and optimization, but items are being addressed quickly and the studio is very responsive to (constructive) feedback from the community, and has plenty of free content and add-ons coming.

    The story, cinematics, writing, and music are all outstanding. Gameplay is generally fun and problem free, though with some peculiarities and is a little sluggish in its pacing, but those items are being addressed. Plenty of replay value and tons of options, though the tutorial for the sim game is built into interactions with the game characters, so those not used to digging will find themselves struggling a bit more than a detail oriented player. Overall well worth the price of admission if you enjoy turn based games, and I'm greatly looking forward to more content.
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  86. May 9, 2018
    9
    I have read a lot reviews, posts and feedback. Some do have good points. I just wanted to say that regardless of what they could have done, new suggestions or future DLCs this game is simply amazing!

    I played MechWarrior, MechCommander and the TT, this game just satisfies all the right emotions for the BattleTech Universe! Making a game of this type is a huge complex task and to see the
    I have read a lot reviews, posts and feedback. Some do have good points. I just wanted to say that regardless of what they could have done, new suggestions or future DLCs this game is simply amazing!

    I played MechWarrior, MechCommander and the TT, this game just satisfies all the right emotions for the BattleTech Universe! Making a game of this type is a huge complex task and to see the various components pulled together is delicious. I have played many games and not easily impressed, there has been a dumbing down of games in the recent era of games development but BattleTech keeps just about the right amount to keep the action going.

    This is what I really love about this game:

    1. The music score is gorgeous, atmospheric and makes you want to log in. Very few games have this effect.

    2. The story is simply amazing, the writing and cast of characters superb. It gives both sides of war, the darkness, the sadness, sacrifice and how the InnerSphere has for so long been at war. You can see all this from the campaign. I wish the campaign was a bit longer.

    3. The missions, the vast variety of them which adds immersion to the setting and makes you think about the contract you want to take on.

    4. The mission maps are breath taking, beautiful and mesmerising. Tactically they challenge you and how you play the mission. Factoring in manoeuvring and positioning makes the game the strategic game in TT it is!

    5.The mechs, their uniqueness in terms of chassis and weapon points really makes you think about what you want to do.

    6.I love that if you want to make it harder for yourself you can, you do not need to min/max or take advantage of certain mechanics and it is up to you.

    7. The systems and information about them.

    8. Chasing mechs and better gear, losing nice gear is a pain but makes you go out and seek better salvage. It is so great!

    9. Cinematics – I wish there was more as they are divine and the artistic talent is just superb!
    Overall the game ticks so many boxes and does so many things brilliantly! Other studios should take note of what HBS have achieved here!

    Please, bring out DLCs every 6/12 months I would be happy to drop $20-30 each time. Maybe you could do a ‘Hot Spots’ mercenary DLC?

    If you have not played this game, love tactical combat, mechs, sci-fi, rpgs or turn based games this is a must have!

    Thank you so much for creating a beautiful piece of art and absorbing game HBS! You deserve many awards and accolades!

    Silver
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  87. May 9, 2018
    9
    I am a long time Battletech fan. Been playing Battletech/Mechwarrior since the Table Top version was the only version and have played the pen and paper version in all its forms. I have also played and enjoyed most of the video game versions but this latest version of Battletech has captured the atmosphere and feel of the original TT game and original 3025 setting like no other computerI am a long time Battletech fan. Been playing Battletech/Mechwarrior since the Table Top version was the only version and have played the pen and paper version in all its forms. I have also played and enjoyed most of the video game versions but this latest version of Battletech has captured the atmosphere and feel of the original TT game and original 3025 setting like no other computer game version has managed. It is not MegaMek, a direct port of the TT rules. There are differences between the TT and this game. Not all of those changes are perfect but the game play feels right and the atmosphere feels very right. If you're nostalgic for a table with friends, a pile of photo copied mech sheets, hex maps, and a pile of D6's this might be as close as you get on a keyboard and worth a try. Expand
  88. May 11, 2018
    10
    This is already my favourite game. I recommend to anyone who like mechas or turn based strategy games.
  89. Apr 28, 2018
    10
    Captures the fun of the tabletop and MegaMek, but with the addition of decent graphics (the mech models from MWO are generally excellent).
    The campaign management is generally fine, but some of the game economy was strange - all mechs costing the same to maintain, and mechwarriors being paid 40,000 c-bills a month - equivalent to $436,000 in modern US dollars, according to lore.
    I
    Captures the fun of the tabletop and MegaMek, but with the addition of decent graphics (the mech models from MWO are generally excellent).
    The campaign management is generally fine, but some of the game economy was strange - all mechs costing the same to maintain, and mechwarriors being paid 40,000 c-bills a month - equivalent to $436,000 in modern US dollars, according to lore.
    I appreciate the choice of the periphery in 3025 for the setting, as MWO and all the old MechWarrior games I grew up playing are set in the FedCom civil war/Clan Invasion time period. It was nice to see something fresh.
    I liked how they rebalanced the weapons - especially the smaller autocannons, which were underpowered in the tabletop.
    The camera has some trouble tracking shots, and a few other minor bugs were noticeable, but I had no major issues..
    The inclusion of gender pronouns was awkward - and they didn't even have mine, on account of my gender-fluid identification as a trans Boeing AH-64 Apache attack helicopter/Fairchild Republic A-10 Thunderbolt II. My pronouns are BRRRRRRRTTT/Pchew Pchew/*Turbofan Noises* I am triggered and offended.
    Overall, Battletech is a very enjoyable experience.
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  90. May 11, 2018
    9
    As a long-time turn-based tactics fan and someone who wishes he had time to play tabletop, really enjoying this game. I haven't found the pacing, animation speeds, etc. mentioned by some other reviewers to be a problem at all - I take my time planning my moves and enjoy seeing the mechs play them out. Don't get me wrong here - it's not that I don't mind things taking a long time (time isAs a long-time turn-based tactics fan and someone who wishes he had time to play tabletop, really enjoying this game. I haven't found the pacing, animation speeds, etc. mentioned by some other reviewers to be a problem at all - I take my time planning my moves and enjoy seeing the mechs play them out. Don't get me wrong here - it's not that I don't mind things taking a long time (time is at a premium these days for me) - I just don't find it slow.

    I have also not had any performance issues whatsoever. Sure I've experienced the odd gameplay bug here and there, some of which have or are in the process of being addressed in patches, but I certainly don't regret picking this up a few days after launch. I agree that the tutorial doesn't do a great job of explaining all the mechanics, but honestly - having read a couple of reviews before picking it up, plus skimming the wiki a little, I hit the ground running.
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  91. May 1, 2018
    10
    Excellent game, good balance, a dolt graphics for 2.5 million Dollars, Thank you for the quality game (who have problems with the game, update the hardware, already 2018). I'm waiting for the continuation, do not throw the game at evil evil language.
  92. May 7, 2018
    9
    As a long time fan of the battletech franchise I felt obliged to give this game my review. The game is a turn based stragety involving massive ponderous battlemechs and it captures this feel perfectly. People wanting a fast paced blow them up game should look elsewhere(perhaps Mechwarrior online if you must have big stompy robots) The game's turn based stragety is a refreshing turn toAs a long time fan of the battletech franchise I felt obliged to give this game my review. The game is a turn based stragety involving massive ponderous battlemechs and it captures this feel perfectly. People wanting a fast paced blow them up game should look elsewhere(perhaps Mechwarrior online if you must have big stompy robots) The game's turn based stragety is a refreshing turn to form for the universe that has for some time now been dominated by mediocre action titles. (mech assault anyone?) the basic story is a simple one but it's a return to Battletech's 3025 "game of thrones meets mad max with big stompy robots" roots. and the game captures the feel of the universe better then any battletech game since perhaps the original crescant hawks games. If you're looking for a thinking man's game, you'll like this title. if you're a 14 year old kid with no patience just looking to blow something up, I'd reccomend you go play another title. This game isn't perfect however, I'd like to see some more mechs, and more varity in the standard missions, but HBS is commited to releasing updates and more and I expect by this time next year Battletech to be a solid 9.75 or even a ten Expand
  93. May 10, 2018
    10
    An excellent game that perfectly captures the spirit of the original table top game while providing a great pc experience for the modern gamer.
  94. May 25, 2018
    6
    There is a great game in there, but it still needed 6 months of work. Hopefully HBS will keep on polishing it and solving bugs and performance problems.
  95. Jul 9, 2019
    1
    Game is a blast, I am having a terrific time with it.

    However, DO NOT BUY THIS GAME. Don't support a developer with an anti-social, sociopathic "social justice warrior" mentality and game implementation. Insane people need treatment, they don't need to be told they are fine and powerful. They are sick and need help. If you are a nutcase who believes you can fly, these devs will
    Game is a blast, I am having a terrific time with it.

    However, DO NOT BUY THIS GAME. Don't support a developer with an anti-social, sociopathic "social justice warrior" mentality and game implementation.

    Insane people need treatment, they don't need to be told they are fine and powerful. They are sick and need help. If you are a nutcase who believes you can fly, these devs will gladly throw you off a cliff "doing you a favor" instead of telling you to have your head checked.

    DON'T GIVE YOUR MONEY TO THESE MONSTERS.
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  96. May 8, 2018
    10
    Brilliant Story line, faithful recreation of the TT experience.

    Kudos to HBS, yet another gem of a game.

    Yes, there's some polish and optimization issues to be ironed out, but as they say
    "In Success ......................."
  97. May 17, 2018
    10
    The game is amazing! It is IMO X-COM 2 good! It has kept me up waaay past my bed time way too many nights in a row. Art, sound, FX, UI, Story and Combat are all really well done! I wish it had more VO and some of the dialogue sequences are a bit long (but if you like story you'll enjoy them). The combat tutorial is good but it lacks a tutorial for teaching you the systemic "how to run aThe game is amazing! It is IMO X-COM 2 good! It has kept me up waaay past my bed time way too many nights in a row. Art, sound, FX, UI, Story and Combat are all really well done! I wish it had more VO and some of the dialogue sequences are a bit long (but if you like story you'll enjoy them). The combat tutorial is good but it lacks a tutorial for teaching you the systemic "how to run a mercenary company", but luckily it's not too hard to figure out once you get the hang of it. The more I play the more I'm really enjoying the story and the depth of the combat system. If you like turn based strategy games, this is a must! If you have ever played the table top strategy board game (that it's based on) you owe it to yourself to pick this up. Combat is challenging and has a ton of depth. Equipping and customizing your mechs could use a bit of polish/streamlining but it is still well done. Expand
  98. May 14, 2018
    8
    An incredibly solid strategy game, with great visuals, gorgeous mech detail, and hits on almost everything you'd want in a mech commander game.

    The difficulty curve is tough yet fair, providing adequate challenge from even the very first non-tutorial mission (second mission) and you will be struggling to make ends meet, taking contracts just for money because your best mech got blown to
    An incredibly solid strategy game, with great visuals, gorgeous mech detail, and hits on almost everything you'd want in a mech commander game.

    The difficulty curve is tough yet fair, providing adequate challenge from even the very first non-tutorial mission (second mission) and you will be struggling to make ends meet, taking contracts just for money because your best mech got blown to pieces and you lost a pilot.

    The action is tense and spectacular, with a SERIOUS focus on positioning and strategy. Some missions you REALLY don't want to bring your heavy mechs because you need speed. Sometimes you want your light mechs because you need a spotter for your three monster LRM boats. You could have a berserker melee force, a sniper lance, and everything in between.

    Balance is great. getting in close has high risk and high reward. Staying far out leaves you potentially vulnerable if something gets in close.

    Overall, this game is addictive, satisfying, and deep.

    I have pretty much two complaints that keep it from a perfect ten.

    Firstly, it needs voice acting. It's painfully dry in the dialogue department, and I don't care about anyone but Yang. Even the flat dialogue itself would benefit some even modest voice acting. Community voice actors aren't that expensive and would add a huge amount of depth.

    And second, line of sight and body blocking needs to be a thing. I want to be able to dive in front of my shadowhawk that got knocked down and tank all subsequent shots with my dragon. I have run into this multiple times where I think to myself about how much I wish I could have saved one of my mechs by just body blocking, and have fond memories of MWO, a wolfhound diving into the backside of our critically damaged VIP, burying his face in the VIP's buttcheeks and tanking every single shot, saving the VIP and winning the game.

    Give me those two things (I don't expect voice acting, but patch in body blocking) and I'd be one happy clam. As it is? I'm still having a ton of fun.
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  99. Sep 21, 2018
    8
    Had a lot of fun with it. It has been improving since launch through patching and looks like it will continue to do so with the future plans.
  100. May 28, 2018
    9
    The game is everything we, table top fans, were waiting for decades.

    Solid combat of the XCOM style, very faithful to the Battletech mechanics and lore.
Metascore
78

Generally favorable reviews - based on 62 Critic Reviews

Critic score distribution:
  1. Positive: 51 out of 62
  2. Negative: 0 out of 62
  1. Mar 5, 2020
    84
    BattleTech is a special kind of experience that doesn't come around too often. As much as it demands from you, it offers equal or greater reward in return. As I said before, this property is very dear to my heart, so it brings me joy to see this game achieve what it sets out to accomplish with so much success.
  2. LEVEL (Czech Republic)
    Jul 13, 2018
    80
    Return to the future to tin monster wars has its flaws, but even so Battletech grabs your attention and does not let go. Lovers of robotic battles will be definitely intrigued. [Issue#286]
  3. CD-Action
    Jul 6, 2018
    80
    MechCommanders’ beautiful dream finally came true in a form of a couple dozen hours of excellent tactical gameplay underpinned by good visuals and superb music. [06/2018, p.46]