- Summary: Inject yourself into the Borderlands universe and shoot ‘n’ loot your way through a new adventure that launches you onto Pandora’s moon in Borderlands: The Pre-Sequel.
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Borderlands: The Pre-Sequel - The Making of Episode 2
Oct 14, 2014The more time you spend with The Pre-Sequel!, the easier it is for you to notice important changes: a completely new combat system, cool new characters, a complex story, even funnier quests and more of everyone's favorite - Claptrap! Fans of Borderlands 2 will find tons of goodies wrapped in a fresh new package and spend dozens of hours simply having fun.
Oct 15, 2014If Borderlands: the pre Sequel were a DLC that does not bear its name, it still is a very pleasant game with new features like low gravity, oxygen to look after, jetpacks and freeze guns. Add a crazy and very funny playable Clap-Trap and you've got quite a nice game.
Oct 14, 2014finally Borderlands The Pre-Sequel coming out :D
i dont know whats the wrong with reviews but This game is a game of the year for mefinally Borderlands The Pre-Sequel coming out :D
i dont know whats the wrong with reviews
This game is a game of the year for me +Middle Earth Shadow of Mordor… Expand
Oct 14, 2014Whilst it's not the best game in the world.it still fun and funny. I mean,move logged 5 hours on it this morning,and I've been liking it. ItWhilst it's not the best game in the world.it still fun and funny. I mean,move logged 5 hours on it this morning,and I've been liking it. It seems like I'll get a few hundred hours out of it, because, you know, guns.
Besides, I am a Cyborg with a Laser outta Ghost Busters,and when I reload,it explodes on my enemies. I win.… Expand
Nov 9, 2014OK, to start off, the people who are complaining in the negative reviews are expecting this game to be as polished and as good as BorderlandsOK, to start off, the people who are complaining in the negative reviews are expecting this game to be as polished and as good as Borderlands 2 was, now I agree that they did a bit of a lazy job in certain areas, but most of the development was done by one of their secondary studios(? idk what to call it, as I don't want to look it up right now), it is an amazing job considering that much. Now the game is full of bugs, glitches and a lot of issues which are hopefully fixed soon, the glitches are numerous and most of them deal with the new freedom of movement and the overall ability to unintentionally suicide, and the lower gravity and the fact that the enemies can slam you off the edge of a cliff if you are on a raised area and force you to have to respawn is definitely a problem.
Another thing people are complaining about is that the game is too similar to Borderlands 2.... which is a stupid thing to say as Borderlands 2 cemented what it means to be a Borderlands game, and completely separated themselves from the rest of the fps games on the market today, so if you want something that is different from Borderlands 2 in some way that doesn't involve reduced gravity and cryo-weapons, then you should look elsewhere.
Now this isn't a true sequel to any game overall, if it had been released as Borderlands 2 and then if they released Borderlands 2 as 3 instead, this game would be getting a lot better reviews, but since it just fills in a gap and helps setup the basis for the true sequel to the series that will be Borderlands 3, don't expect too much as it doesn't really have all that much room for adding in story.
Now onto the review of the game as it is prior to dlc (not counting the pre-order bonus). The gameplay is very similar to Borderlands 2, with reduced gravity, O2 kits replacing relics, Laser weapons replacing E-tech, and Cryo weapons replacing slag weapons. A lot of the legendary weapons are currently back from Borderlands 1 and 2, and there are a few which are simply renamed and slightly altered from Borderlands 2 (Cryophobia and Fatale for example).
The raid boss is just a redux of the final boss fight with more hp, shields and a bit stronger in general, so don't expect a whole lot from that. Head customizations are back, but are a bit more scarce as only a few missions give them as rewards, one is obtained from getting level 5 badass rank, and the rest are random drops from boss fights, so a little annoying to obtain.
The legendary items in general have a problem with some of them only being obtainable from one time unique enemy spawns, though gearbox is looking into making the enemies that you can only fight once respawn randomly, or in the case of a boss, making it so you can fight them again.
There are two secret bosses, one of which requires a bit of platforming, which is a bit of a pain as you have to do it every time you want to kill him for the loot. The other secret boss is simple to get to, just a bit of exploration and you will come across him.
Moving to the characters, are pretty balanced in terms of damage and survivability, with the current exception of Nisha having her class mods coding being a bit buggy and causing her to be overpowered right now, as she can kill bosses in mere seconds, and the raid boss in under 2 or 3 mins (mostly because of it being a fight with stages so it takes a bit for it to change.
The boss fights are each unique and take advantage of the improved AI, and lower gravity. As far as normal enemies go, they still have a bit of a tendency to run from you when you enter ffyl, which makes it irritating, also there are a lot of enemies that will jump in front of the enemy you are about to kill in ffyl, and cause you to die if you aren't using a laser weapon (they pierce enemies).
Overall the game is not as done as Borderlands 2 was, but that could be due to Borderlands 2 being a full sequel done by the main company (and not a satellite studio of theirs) and that an almost 3 year gap between Borderlands 1 and 2, as well as less freedom than in the pre-sequel so not nearly as many glitches coming from movement. But the game is still good and, in my opinion, better than a lot of games out on the market for the same price. Despite a few imbalances and unique loot drops that are only available once right now, the game is pretty damn good, the movement is fun, the combat is also fun, and the jokes and references, which are corny are still kind of fun.
Good game, not as great as Borderlands 2, but still a good game, and worth taking a look at, especially if they fix the current bugs and allow for unique enemy respawns, add a good amount of campaign dlc, and so forth.… Expand
Oct 28, 2014This game is odd. Somehow they took all the best parts of Borderlands 2 added more stuff and created a much worse game.
What it does well:This game is odd. Somehow they took all the best parts of Borderlands 2 added more stuff and created a much worse game.
What it does well:
The low gravity combat is great. I thought I was going to hate it but no, it's really fun.
The items of the day in the vending machines are almost always worth a look and I have bought several.
Dialogue between the characters in co-op.
Interesting new characters.
What it does poorly:
The humour is gone :(
The story is crap
It's way too short for $60. It's the length of 2 DLCs so should have been $40.
A lack of variety in enemies. Reuse of many enemy models from B2.
Bugs. Lots of game breaking bugs.
Overall I can't see myself replaying this as the combat in the second half of the game is just horrible. The side quests are boring and the main quest storyline is so bad I don't think I want to live through it again. I'm never buying another 2K Australia title.… Expand
Oct 19, 2014I feel distraught after beating this game.
There is a large amount of reused borderlands 2 assets in here, and it's difficult to see how thisI feel distraught after beating this game.
There is a large amount of reused borderlands 2 assets in here, and it's difficult to see how this is worth a full 60 dollars.
The combat rapidly becomes tedius in low gravity especially when trying to collect ammo or gather loot.
Lots of bugs at the moment everything from quest items to inventory management.
The story is good enough to hold up as far as consistency, but oh my god the humor in this game is awful. The jokes feel very forced and for the vast majority of it i was not laughing.
I am glad i beat this game so i understand the events that transpired, but it felt more like a chore then something i should be enjoying in my free time and towards the end i was skipping entire packs of mobs to run to the teleporter out of sheer disinterest.
At the end i'm left with the questions, "what was missing in this game? what went wrong?" because after it all i did not receive the same delight i've come to expect from it's predecessors.… Expand
Oct 22, 2014Subjectively...
...I think this is, if anything, a larger DLC. I found the environments horribly monotonous, or rather, bi-tonous: Tech orSubjectively...
...I think this is, if anything, a larger DLC. I found the environments horribly monotonous, or rather, bi-tonous: Tech or generic Moon with small cosmetic adjustments.
Whacky Borderlands scenarios and personalities were much more scarce this time, much of them replaced by extremely annoying, some INTENTIONALLY annoying voices. The unending barrage of trivial vocalized nerve-gas some of the NPCs keep attacking you with caused some of my group to just turn voices down a lot. I don't remember a similar situation once in whole BL1 and BL2. In fact, the only NPC that never grated on our nerves was Springs.
The game progress, story turns and story "connections" between the two games felt rushed, sometimes half-assed, and my group thought the best ones were actually the small, hidden ones in ECHOs and similar. The focus on our pro/antagonist... well a rushed chain of total over-reactions from both sides hardly surmounts to an interesting character development, and sometimes ridiculed those the game tried to display as dramatic. This is only the second time BL had a good opportunity to give contrasting serious and dramatic situations opposed to the fun and nonsense, but failed, none of them turned out believable in my eyes.
As for the gameplay mechanics, I like the increased variations through lazers and cryo weapons, but the O2 is im my opinion more obstacle than feature, same with airborne bonuses and atmosphere split bonuses.
...the raw amount of landscape variations is less than in the previous games, and using the moon as an excuse for this does not apply in a logic-defying universe as BL's.
Now voices are of course completely subjective, but the fact can be noted that 4 out of 4 in my group were annoyed by them, though our personalities are quite varying.
The amount of quests AND environments was limited compared to the previous games, just open a finished quest log in BL2 -and- look through every zone's map once, two looks are enough to show that it is unnecessary to count them to verify this being objective.
Summary: Thanks for the lazers but I'm gonna go back to Borderlands 2… Expand
Dec 30, 2015Bad, simply the game is bad comparing to the borderlands legacy and i will start with the whorst part which is constant glitches and crashesBad, simply the game is bad comparing to the borderlands legacy and i will start with the whorst part which is constant glitches and crashes to this date on both on pc and ps4.
Apart from the technical issues, i just hated the constant jumping challenges, i don't enjoy the gravity and the lack of oxygen makes me nervous to the point i can't chill and enjoy the scenery...
Such an awesome story and i can't enjoy it it's a pity, totally hated it.… Expand
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