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Generally favorable reviews - based on 4 Critics What's this?

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Mixed or average reviews- based on 4 Ratings

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  • Summary: Budget Cuts is a VR stealth game for the HTC Vive, from developer Neat Corporation.
Score distribution:
  1. Positive: 2 out of 4
  2. Negative: 0 out of 4
  1. Jul 18, 2018
    Budget Cuts is one of the smartest VR games to come out in recent memory, using a unique teleportation-portal system to let you stealthily zip around the sprawling, robot-filled office space like a knife-wielding Nightcrawler. There's so much to like about Budget Cuts, from it's humorous take on workplace automation to its adrenaline-filled action. It's safe to say Budget Cuts has lived up to its name in this full-length VR stealth game.
  2. Jul 6, 2018
    It has its flaws, but in its best moments this is an intense VR stealth game with loads of phsical movement and a cool teleportation system.
  3. Jul 11, 2018
    Curiously, Budget Cuts is a great VR experience, but an average game. The gameplay is perfectly suited for VR, but you’ll soon discover a repetitive game that quickly runs out of ideas.
  4. Jul 11, 2018
    Budget Cuts is a fun VR game that creates an interesting, engaging world that’s worth exploring, but only if Neat Corporations can iron out the bugs that mar an otherwise fun experience.
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  1. May 30, 2018
    At its best, Budget Cuts is a gleeful stealth playground that thrives on the spontaneity it demands of players. But it’s a game that can also succumb to the weight of its lofty ambitions just as often as it realizes them. We won’t be ready to put a final score on Neat Corp’s debut until we see how its bugs work out, but right now Budget Cuts shows how far we’ve come and how far we’ve still got to go.
Score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. Mar 7, 2019
    I can't recommend this game due to it being the most bug ridden frustrating thing I've played in several years. Literally half of my timeI can't recommend this game due to it being the most bug ridden frustrating thing I've played in several years. Literally half of my time playing this game was spent trying to find work arounds for all kinds of bugs in the game design. Here is a short list of some of them.
    Crashes: 1 full crash during gameplay, 3 game hangups during loading areas.(these specifically could be compatibility or issues on my end to be fair)

    2 cases of critical items being deleted from inventory. One of these happened right before my eyes as items just disappeared from existence. This was during an area with 4 guards, and I was left with no weapons. I'll just restart right and try that part again? Wrong. This game is not clear at all where a lot of the check points or save points are. This one happened to land while I was in the open, with a guard pointing his gun at me, oh yeah and it saved my inventory as still not having any of those items. Ahem. I was upset.

    2 cases of locked doors not opening when they should. This is the definition of game breaking
    4 cases of codes not being sent, being sent incomplete (only 3 instead of 4 numbers), or seeing the updated code only for a moment before it returns to the previous code (hope you memorized it in the 1 second you had before it disappeared.)

    Now I did beat the game eventually. But if you google some of these issues you'll see they are not uncommon. Parts of this game are good, great even. But the reality of never knowing if something isn't working because you did it wrong/are missing something, or because your having a game breaking bug isn't any fun at all.