User Score

Generally favorable reviews- based on 56 Ratings

User score distribution:
  1. Positive: 40 out of 56
  2. Negative: 6 out of 56
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  1. JohnT
    Sep 29, 2006
    In no way does this game deserve a ten. It's the EXACT same as the rest of the Caesar series. All that Simon Bradbury ever does with his games is re-release them over and over with a slightly new graphics engine. Granted Caesar IV has the greatest change between it and Caesar III, but that's why I gave it a 1. Please do not reward the laziness of this man.
  2. JamesH.
    Sep 30, 2006
    It crashes with great regularity, even with high power game machines.
  3. MarkW.
    Oct 18, 2006
    Decent gameplay as a city builder, but constant crashes and lame battle system keeps this game from being a great game.
  4. StuartB.
    Dec 1, 2006
    This could have been so good. I play BF2, 2142 ect and these are cpu/mem intensive and they don't crash, so why does C4 crash every 10 mins? Shoddy code, no thought, turns a great game into a rubbish one.
  5. FredM.
    Oct 21, 2006
    Didn't have any hardware problems (but they are numerous). There are endless hours of gameplay here, but they quickly become long and tedious. The missions are badly balanced, and the interface is a leap backwards compared to Caesar III. Due to bad programming, if the game starts to lag your city will probably burn down. Not cool.
  6. MacS.
    Nov 17, 2006
    Full of bugs, crashing each 10 minutes! Empty of fun, maps are really small and you fell etricated within........ again a sub-standard game released, I'm just upset about me being caught again with pre-ordering.

Mixed or average reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 18 out of 32
  2. Negative: 0 out of 32
  1. 80
    In terms of sheer strategic depth, there's not a city-builder out there that can match it.
  2. 60
    All of a sudden, instead of dealing with urban sprawl and water rights, you're tasked with using a bunch of poorly controlled, dim-bulb A.I. legionnaires to defend against invading hordes. Battles have nothing to do with tactics, being determined only by who has the bigger, better-equipped force.
  3. 80
    Online or offline, as a campaign or a freeform scenario, Caesar IV is an inviting game, easy to like and hard to stop playing. It's got a fairly forgiving learning curve, and it will rarely plunge you into the sort of economic death spirals that can make other city builders so discouraging.