By taking a fun and exhilarating boxing framework and painting it with the glorious trappings of the Creed/Rocky franchise, Servios has delivered a game that is simply magical. Sure, the campaign is a little short and the hit detection might feel a bit wonky, but in the heat of the moment none of that matters. Whether fighting AI opponents or engaging in the more challenging fights against real-life players, you will find yourself bouncing in place, floating and stinging with the best of them. This is a game that will leave you sweaty and proud. How many other games can say that?
Creed: Rise to Glory is an experience unlike any I’ve ever had with a video game. While not a boxing simulation, the technology that powers the game is fun and addicting. With each passing match, players will get better and have a better understanding of what it takes to land punches that count. The PVP has a ton of potential, but unfortunately it needs a lot of work. Because the fighting mechanics work so well, though, Creed: Rise to Glory is a reason to get in on virtual reality.
This was my first foray into VR boxing, and frankly, it was way more than anticipated. I purchased the game as part of an upper body and cardio regimen, and not only is it tons of fun, but I huff, puff, and sweat like the big bad wolf having a stroke. While it's true that the story line in campaign mode is not exactly robust, what it does have is great, and the feel of looking around a fight club or boxing ring, or having Rocky train you in the gym in is just plain fantastic. If I had one complaint it would be that the PSVR doesn't track well if you are facing away from the camera, but that's more a system limitation than an issue with the game itself. I know whenever i play I burn a ton of calories and have a ton of fun, so as long as you aren't looking for more than that I can absolutely recommend this game wholeheartedly. The opponents get better as your stamina improves, and the online play is great when the internet bandwidth allows it to be. I realized while playing last week that I can't wait to see what the future of VR boxing holds. The sport really lends itself to VR very well.
Shadowboxing with a plastic helmet on might not sound all that enjoyable but Creed's simulation of the sweet science makes it one of the most compelling boxing games ever.
Less a rise to glory and more
a stumble towards modest
success, Creed feels good but
lacks the depths of its closest
rival, Knockout League. It’s good
fun and a visceral experience,
but it’s over too soon. [Issue#155, p.90]
The game’s most notable problem is that its gameplay lacks narrative context. Over the course of the two-hour-long campaign you just complete some enjoyable minigames at the gym, fight nine times in the ring, listen to Stallone impersonator mumble some nonsense and wonder what was the only retrospection about. [02/2019, p.34]
CREED: Rise to Glory can be entertaining, but the PS Move’s inability to track things properly makes it hard to call this a good game. A thin narrative and smattering of other shortcomings detract from the overall experience, but it's not a disaster by any stretch – just not worth its full $24.99 price point.
Survios uses the PlayStation's Virtual Reality's potential to create a fun, innovative boxing experience. While graphics are nothing special, it did not matter much due to the smooth, realistic gameplay. One setback that I had is the lackluster career mode, with the repetitive pattern of meeting up with your trainer, montage training, knock out your opponent, and repeat. Not a huge KO, but a solid attempt for a VR boxing game.
While definitely not what I call fun, Creed makes for an outstanding way to catch up with your lagging new years resolution. Just add wrist weights.
Creed will find you working your upper body into soreness and your cardiovascular system into overdrive.
Graphics are clean if basic. The set pieces are a bit under populated. The career mode is sparse to say the least. All that said what it lacks in aesthetics and over the top presentation it makes up for with mostly solid controls and hit detection. Being staggered and knocked down result in odd mini games that seem a bit too distracting and counter immersive but fit well enough into a video game representation of a boxing match.
Game earns a solid 7. It presents a very good, albeit short, basic foundation for a potential sequel to followup with a blockbuster knockout. Rise to glory just needs a bit more training before it is ready for a real title match.
it could be a good game, but with this control, it is unplayable. during the game, it is very difficult to control your position, and if you shift slightly, the control stops working correctly.
Horrible gameplay. On champion mode, rhino opponent is always on your face and punches are ineffective. Gloves are always glowing red for a full round. Therefore punches are weak and useless. Always knockout by rhino. **** gameplay.
SummaryFollow the ascent of boxer Adonis Creed as you go toe-to-toe with the world’s top opponents in an intense boxing experience that lets you train, fight, and win like a Creed.